using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000146 RID: 326 [Token(Token = "0x2000146")] [Serializable] public class GameConfig { // Token: 0x06001011 RID: 4113 RVA: 0x000251D0 File Offset: 0x000233D0 [Token(Token = "0x6001011")] [Address(RVA = "0x36DB40", Offset = "0x36CB40", VA = "0x18036DB40")] public GameConfig() { GameSettings gameSettings = new GameSettings(); this.gameSettings = gameSettings; ScreenSettings screenSettings = new ScreenSettings(); this.screenSettings = screenSettings; CameraSettings cameraSettings = new CameraSettings(); this.cameraSettings = cameraSettings; VolumeSettings volumeSettings = new VolumeSettings(); this.volumeSettings = volumeSettings; GameControllerKeyMaps gameControllerKeyMaps = new GameControllerKeyMaps(); gameControllerKeyMaps.ResetKeyboardDefaultPaths(); gameControllerKeyMaps.ResetGamepadDefaultPaths(); this.keyMaps = gameControllerKeyMaps; base..ctor(); } // Token: 0x04001A74 RID: 6772 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001A74")] [SerializeField] public int configVersion; // Token: 0x04001A75 RID: 6773 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4001A75")] [SerializeField] public bool hasSetupLanguage; // Token: 0x04001A76 RID: 6774 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001A76")] [SerializeField] public GameSettings gameSettings; // Token: 0x04001A77 RID: 6775 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001A77")] [SerializeField] public ScreenSettings screenSettings; // Token: 0x04001A78 RID: 6776 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4001A78")] [SerializeField] public CameraSettings cameraSettings; // Token: 0x04001A79 RID: 6777 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4001A79")] [SerializeField] public VolumeSettings volumeSettings; // Token: 0x04001A7A RID: 6778 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001A7A")] [SerializeField] public GameControllerKeyMaps keyMaps; }