using System; using Cpp2IlInjected; // Token: 0x02000163 RID: 355 [Token(Token = "0x2000163")] public enum GameLanguage { // Token: 0x04001C1F RID: 7199 [Token(Token = "0x4001C1F")] [LanguageLabel("ç¹\u0081é«\u0094ä\u00b8\u00adæ\u0096\u0087")] ChineseTraditional, // Token: 0x04001C20 RID: 7200 [Token(Token = "0x4001C20")] [LanguageLabel("ç®\u0080ä½\u0093ä\u00b8\u00adæ\u0096\u0087")] ChineseSimplified, // Token: 0x04001C21 RID: 7201 [Token(Token = "0x4001C21")] [LanguageLabel("æ\u0097¥æ\u009c¬èª\u009e")] Japanese, // Token: 0x04001C22 RID: 7202 [Token(Token = "0x4001C22")] [LanguageLabel("í\u0095\u009cêµ\u00adì\u0096\u00b4")] Korean, // Token: 0x04001C23 RID: 7203 [Token(Token = "0x4001C23")] [LanguageLabel("English")] English, // Token: 0x04001C24 RID: 7204 [Token(Token = "0x4001C24")] [LanguageLabel("Français")] French, // Token: 0x04001C25 RID: 7205 [Token(Token = "0x4001C25")] [LanguageLabel("Deutsch")] German, // Token: 0x04001C26 RID: 7206 [Token(Token = "0x4001C26")] [LanguageLabel("Español")] Spanish, // Token: 0x04001C27 RID: 7207 [Token(Token = "0x4001C27")] [LanguageLabel("PÑ\u0083Ñ\u0081Ñ\u0081кÐ\u00b8й")] Russian, // Token: 0x04001C28 RID: 7208 [Token(Token = "0x4001C28")] [LanguageLabel("Tiếng Viá»\u0087t")] Vietnamese, // Token: 0x04001C29 RID: 7209 [Token(Token = "0x4001C29")] [LanguageLabel("à\u00b8\u00adà\u00b8±à\u00b8\u0081à\u00b8©à\u00b8£à¹\u0084à\u00b8\u0097à\u00b8¢")] Thai, // Token: 0x04001C2A RID: 7210 [Token(Token = "0x4001C2A")] [LanguageLabel("Bahasa Indonesia")] Indonesian }