using System; using System.Collections.Generic; using Cpp2IlInjected; // Token: 0x02000152 RID: 338 [Token(Token = "0x2000152")] public class GamePropertyData { // Token: 0x06001065 RID: 4197 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001065")] [Address(RVA = "0xA26750", Offset = "0xA25750", VA = "0x180A26750")] public bool[] GetStageTreasureData(int stageKey, int stageTreasureAmount) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001066 RID: 4198 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001066")] [Address(RVA = "0xA26570", Offset = "0xA25570", VA = "0x180A26570")] public SceneItem[] GetPlayerItems(int stageKey) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001067 RID: 4199 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001067")] [Address(RVA = "0xA26F80", Offset = "0xA25F80", VA = "0x180A26F80")] public void SetPlayerItems(int stageKey, List sceneData) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001068 RID: 4200 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001068")] [Address(RVA = "0xA27190", Offset = "0xA26190", VA = "0x180A27190")] public void UnlockProp(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001069 RID: 4201 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001069")] [Address(RVA = "0xA26AD0", Offset = "0xA25AD0", VA = "0x180A26AD0")] public bool HasPropUnlocked(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600106A RID: 4202 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600106A")] [Address(RVA = "0xA26A80", Offset = "0xA25A80", VA = "0x180A26A80")] public bool HasPropUnlocked(int start, int end) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600106B RID: 4203 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600106B")] [Address(RVA = "0xA26620", Offset = "0xA25620", VA = "0x180A26620")] public int GetPropCollectionAmount() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600106C RID: 4204 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600106C")] [Address(RVA = "0xA26F40", Offset = "0xA25F40", VA = "0x180A26F40")] public void SetNewPropState(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600106D RID: 4205 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600106D")] [Address(RVA = "0xA27110", Offset = "0xA26110", VA = "0x180A27110")] public bool TryResetAllNewPropStates() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600106E RID: 4206 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600106E")] [Address(RVA = "0xA26B10", Offset = "0xA25B10", VA = "0x180A26B10")] public bool IsNewProp(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600106F RID: 4207 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600106F")] [Address(RVA = "0xA26950", Offset = "0xA25950", VA = "0x180A26950")] public bool HasAnyNewProp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001070 RID: 4208 RVA: 0x0002625C File Offset: 0x0002445C [Token(Token = "0x6001070")] [Address(RVA = "0xA26B50", Offset = "0xA25B50", VA = "0x180A26B50")] public void OnBeatingGame(BeatingGameData data) { int inventoryIndex = data.inventoryIndex; this.currentInventoryIndex = inventoryIndex; int num = data.inventorySlots; this.inventorySlots = num; ItemSystem.ItemType[] array = data.currentItems; this.currentItems = array; Dictionary dictionary = new Dictionary(); throw new NullReferenceException(); } // Token: 0x06001071 RID: 4209 RVA: 0x00026338 File Offset: 0x00024538 [Token(Token = "0x6001071")] [Address(RVA = "0xA26170", Offset = "0xA25170", VA = "0x180A26170")] public void BossRushRemoveTestMode() { this.currentInventoryIndex = (int)((ulong)0L); this.inventorySlots = (int)((ulong)4L); ItemSystem.ItemType[] array = new ItemSystem.ItemType[8]; this.currentItems = array; Dictionary dictionary = new Dictionary(); throw new NullReferenceException(); } // Token: 0x06001072 RID: 4210 RVA: 0x00026408 File Offset: 0x00024608 [Token(Token = "0x6001072")] [Address(RVA = "0xA271D0", Offset = "0xA261D0", VA = "0x180A271D0")] public GamePropertyData() { ItemSystem.ItemType[] array = new ItemSystem.ItemType[8]; this.currentItems = array; Dictionary dictionary = new Dictionary(); throw new NullReferenceException(); } // Token: 0x04001ACA RID: 6858 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001ACA")] public int currentInventoryIndex; // Token: 0x04001ACB RID: 6859 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4001ACB")] public int inventorySlots = (int)((ulong)4L); // Token: 0x04001ACC RID: 6860 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001ACC")] public ItemSystem.ItemType[] currentItems; // Token: 0x04001ACD RID: 6861 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001ACD")] public int treasureChestCollection; // Token: 0x04001ACE RID: 6862 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4001ACE")] public Dictionary stageTreasureMap; // Token: 0x04001ACF RID: 6863 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4001ACF")] public Dictionary playerItemMap; // Token: 0x04001AD0 RID: 6864 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001AD0")] public bool[] propCollection; // Token: 0x04001AD1 RID: 6865 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001AD1")] public bool[] newPropCollection; }