using System; using System.Collections.Generic; using Cpp2IlInjected; // Token: 0x02000155 RID: 341 [Token(Token = "0x2000155")] public class GameSaveBasicData { // Token: 0x0600107E RID: 4222 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600107E")] [Address(RVA = "0xA277B0", Offset = "0xA267B0", VA = "0x180A277B0")] public void AddNewSavePoint(string stageName, int savePointNumber) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600107F RID: 4223 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600107F")] [Address(RVA = "0xA27A90", Offset = "0xA26A90", VA = "0x180A27A90")] public bool HasSavePointUnlocked(GameStage stage, int savePoint) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001080 RID: 4224 RVA: 0x00026770 File Offset: 0x00024970 [Token(Token = "0x6001080")] [Address(RVA = "0xA27BD0", Offset = "0xA26BD0", VA = "0x180A27BD0")] public void UpdateStageData(string stageName, int savePoint) { GameStage gameStage = this.GetStage(stageName); this.stage = gameStage; this.savePoint = savePoint; } // Token: 0x06001081 RID: 4225 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001081")] [Address(RVA = "0xA279B0", Offset = "0xA269B0", VA = "0x180A279B0")] private GameStage GetStage(string stageName) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001082 RID: 4226 RVA: 0x00026794 File Offset: 0x00024994 [Token(Token = "0x6001082")] [Address(RVA = "0xA27C00", Offset = "0xA26C00", VA = "0x180A27C00")] public void UpdateStageData(GameStage stage, int savePoint) { this.stage = stage; this.savePoint = savePoint; } // Token: 0x06001083 RID: 4227 RVA: 0x000267B0 File Offset: 0x000249B0 [Token(Token = "0x6001083")] [Address(RVA = "0xA27B40", Offset = "0xA26B40", VA = "0x180A27B40")] public void OnBeatingGame() { this.stage = (GameStage)((ulong)1L); this.savePoint = (int)((ulong)4294967295L); Dictionary> dictionary = new Dictionary(); this.savePointMap = dictionary; int num = this.gameCleared; this.showTeleportMenu = false; if (num < 99) { num++; this.gameCleared = num; } } // Token: 0x06001084 RID: 4228 RVA: 0x00026804 File Offset: 0x00024A04 [Token(Token = "0x6001084")] [Address(RVA = "0xA27930", Offset = "0xA26930", VA = "0x180A27930")] public void BossRushRemoveTestMode() { this.stage = (GameStage)((ulong)9L); Dictionary> dictionary = new Dictionary(); this.savePointMap = dictionary; this.showTeleportMenu = false; } // Token: 0x06001085 RID: 4229 RVA: 0x00026830 File Offset: 0x00024A30 [Token(Token = "0x6001085")] [Address(RVA = "0xA27C10", Offset = "0xA26C10", VA = "0x180A27C10")] public GameSaveBasicData() { Dictionary> dictionary = new Dictionary(); this.savePointMap = dictionary; base..ctor(); } // Token: 0x04001ADD RID: 6877 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001ADD")] public int dataIndex; // Token: 0x04001ADE RID: 6878 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4001ADE")] public GameDifficulty difficulty = (GameDifficulty)((ulong)1L); // Token: 0x04001ADF RID: 6879 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001ADF")] public GameStage stage = (GameStage)((ulong)1L); // Token: 0x04001AE0 RID: 6880 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4001AE0")] public int savePoint = (int)((ulong)4294967295L); // Token: 0x04001AE1 RID: 6881 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001AE1")] public bool showTeleportMenu; // Token: 0x04001AE2 RID: 6882 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4001AE2")] public long timeStamp; // Token: 0x04001AE3 RID: 6883 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4001AE3")] public ulong gamingTime; // Token: 0x04001AE4 RID: 6884 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001AE4")] public int gameCleared; // Token: 0x04001AE5 RID: 6885 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001AE5")] public Dictionary> savePointMap; }