using System; using Cpp2IlInjected; // Token: 0x02000151 RID: 337 [Token(Token = "0x2000151")] public enum GameStage { // Token: 0x04001ABF RID: 6847 [Token(Token = "0x4001ABF")] Title, // Token: 0x04001AC0 RID: 6848 [Token(Token = "0x4001AC0")] Act01_02, // Token: 0x04001AC1 RID: 6849 [Token(Token = "0x4001AC1")] Act02_01, // Token: 0x04001AC2 RID: 6850 [Token(Token = "0x4001AC2")] Act03_01, // Token: 0x04001AC3 RID: 6851 [Token(Token = "0x4001AC3")] Act04_01, // Token: 0x04001AC4 RID: 6852 [Token(Token = "0x4001AC4")] Act05_02, // Token: 0x04001AC5 RID: 6853 [Token(Token = "0x4001AC5")] Act06_03, // Token: 0x04001AC6 RID: 6854 [Token(Token = "0x4001AC6")] Act07, // Token: 0x04001AC7 RID: 6855 [Token(Token = "0x4001AC7")] Act08, // Token: 0x04001AC8 RID: 6856 [Token(Token = "0x4001AC8")] BossRush01, // Token: 0x04001AC9 RID: 6857 [Token(Token = "0x4001AC9")] BossRushEnd }