using System; using System.Collections.Generic; using Cpp2IlInjected; // Token: 0x0200018B RID: 395 [Token(Token = "0x200018B")] public class GameTextDataAdvance { // Token: 0x170000A1 RID: 161 // (get) Token: 0x06001334 RID: 4916 RVA: 0x0002B694 File Offset: 0x00029894 [Token(Token = "0x170000A1")] public GameLanguage Language { [Token(Token = "0x6001334")] [Address(RVA = "0x366270", Offset = "0x365270", VA = "0x180366270")] get { return this.language; } } // Token: 0x170000A2 RID: 162 // (get) Token: 0x06001335 RID: 4917 RVA: 0x0002B6A8 File Offset: 0x000298A8 [Token(Token = "0x170000A2")] public int RowAmount { [Token(Token = "0x6001335")] [Address(RVA = "0xA2BB20", Offset = "0xA2AB20", VA = "0x180A2BB20")] get { return this.dataMap.Keys.Count; } } // Token: 0x06001336 RID: 4918 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001336")] [Address(RVA = "0xA2B7D0", Offset = "0xA2A7D0", VA = "0x180A2B7D0")] public GameTextDataAdvance(string json, GameLanguage language, int columnsPerLanguage) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001337 RID: 4919 RVA: 0x0002B6CC File Offset: 0x000298CC [Token(Token = "0x6001337")] [Address(RVA = "0xA2B770", Offset = "0xA2A770", VA = "0x180A2B770")] public GameTextDataAdvance(Dictionary dataMap, GameLanguage language, int columnsPerLanguage) { this.dataMap = dataMap; this.columnsPerLanguage = columnsPerLanguage; this.language = language; this.pointer = (int)language; } // Token: 0x06001338 RID: 4920 RVA: 0x0002B700 File Offset: 0x00029900 [Token(Token = "0x6001338")] [Address(RVA = "0xA2B760", Offset = "0xA2A760", VA = "0x180A2B760")] public GameTextDataAdvance UpdateLanguage(GameLanguage language) { this.language = language; this.pointer = (int)language; return this; } // Token: 0x06001339 RID: 4921 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001339")] [Address(RVA = "0xA2B570", Offset = "0xA2A570", VA = "0x180A2B570")] public string[] GetText(int id) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04001D0D RID: 7437 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001D0D")] private GameLanguage language; // Token: 0x04001D0E RID: 7438 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4001D0E")] private int pointer; // Token: 0x04001D0F RID: 7439 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001D0F")] private int columnsPerLanguage; // Token: 0x04001D10 RID: 7440 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001D10")] private Dictionary dataMap; }