using System; using Cpp2IlInjected; using MarsSDK; using UnityEngine; // Token: 0x0200036B RID: 875 [Token(Token = "0x200036B")] public class GameTipTest : MonoBehaviour { // Token: 0x06002267 RID: 8807 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002267")] [Address(RVA = "0xA2BE40", Offset = "0xA2AE40", VA = "0x180A2BE40")] private void TestGameTip() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002268 RID: 8808 RVA: 0x00053594 File Offset: 0x00051794 [Token(Token = "0x6002268")] [Address(RVA = "0xA2C0D0", Offset = "0xA2B0D0", VA = "0x180A2C0D0")] private void TestPreviousTip() { GameTipStyle gameTipStyle = this.style.MovePrevious(true); this.style = gameTipStyle; this.TestGameTip(); } // Token: 0x06002269 RID: 8809 RVA: 0x000535BC File Offset: 0x000517BC [Token(Token = "0x6002269")] [Address(RVA = "0xA2C080", Offset = "0xA2B080", VA = "0x180A2C080")] private void TestNextTip() { GameTipStyle gameTipStyle = this.style.MoveNext(true); this.style = gameTipStyle; this.TestGameTip(); } // Token: 0x0600226A RID: 8810 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600226A")] [Address(RVA = "0xA2BD90", Offset = "0xA2AD90", VA = "0x180A2BD90")] private GameFontPack GetFontPack() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600226B RID: 8811 RVA: 0x000535E4 File Offset: 0x000517E4 [Token(Token = "0x600226B")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public GameTipTest() { } // Token: 0x04002C00 RID: 11264 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002C00")] [SerializeField] private UIGameTip gameTip; // Token: 0x04002C01 RID: 11265 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002C01")] [SerializeField] private TextAsset systemText; // Token: 0x04002C02 RID: 11266 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002C02")] [SerializeField] private TextAsset gameTipText; // Token: 0x04002C03 RID: 11267 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002C03")] [SerializeField] private GameLanguage language; // Token: 0x04002C04 RID: 11268 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4002C04")] [SerializeField] private GameTipStyle style; // Token: 0x04002C05 RID: 11269 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002C05")] [SerializeField] private GameFontPack[] fontPacks; }