using System; using System.Collections.Generic; using Cpp2IlInjected; using DG.Tweening; using DG.Tweening.Core; using DG.Tweening.Plugins.Options; using UnityEngine; using UnityEngine.UI; // Token: 0x020002CB RID: 715 [Token(Token = "0x20002CB")] public class GameUIManager : MonoBehaviour { // Token: 0x1700011A RID: 282 // (get) Token: 0x06001ADF RID: 6879 RVA: 0x00041A00 File Offset: 0x0003FC00 [Token(Token = "0x1700011A")] public GameButtonThemePackage ButtonTheme { [Token(Token = "0x6001ADF")] [Address(RVA = "0x3352E0", Offset = "0x3342E0", VA = "0x1803352E0")] get { return this.buttonThemePack; } } // Token: 0x06001AE0 RID: 6880 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001AE0")] [Address(RVA = "0xA2C480", Offset = "0xA2B480", VA = "0x180A2C480")] public void Init(LocalizationData localizationData) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001AE1 RID: 6881 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001AE1")] [Address(RVA = "0xA2CDA0", Offset = "0xA2BDA0", VA = "0x180A2CDA0")] public void Localize(LocalizationData localizationData) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001AE2 RID: 6882 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001AE2")] [Address(RVA = "0x39C420", Offset = "0x39B420", VA = "0x18039C420")] public T GetCanvas() where T : GameCanvasBase { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001AE3 RID: 6883 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001AE3")] [Address(RVA = "0xA2C350", Offset = "0xA2B350", VA = "0x180A2C350")] public UIMessageBox GetMessageBox(MessageBoxStyle style) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001AE4 RID: 6884 RVA: 0x00041A14 File Offset: 0x0003FC14 [Token(Token = "0x6001AE4")] [Address(RVA = "0x452350", Offset = "0x451350", VA = "0x180452350")] public UIStackingManager GetUIStackingManager() { return this.stackingManager; } // Token: 0x06001AE5 RID: 6885 RVA: 0x00041A28 File Offset: 0x0003FC28 [Token(Token = "0x6001AE5")] [Address(RVA = "0xA2C120", Offset = "0xA2B120", VA = "0x180A2C120")] public void FadeInBlackScreen(float duration, Action completionHandler) { TweenerCore tweenerCore = DOTweenModuleUI.DOFade(this.blackScreen, 1f, duration); TweenCallback tweenCallback = delegate { Action completionHandler2 = completionHandler; if (completionHandler2 != 0) { completionHandler2(); return; } }; TweenerCore tweenerCore2 = tweenerCore.OnComplete(tweenCallback).Play>(); } // Token: 0x06001AE6 RID: 6886 RVA: 0x00041A74 File Offset: 0x0003FC74 [Token(Token = "0x6001AE6")] [Address(RVA = "0xA2C240", Offset = "0xA2B240", VA = "0x180A2C240")] public void FadeOutBlackScreen(float duration, Action completionHandler) { Image image = this.blackScreen; int num = 0; TweenerCore tweenerCore = DOTweenModuleUI.DOFade(image, (float)num, duration); TweenCallback tweenCallback = delegate { Action completionHandler2 = completionHandler; if (completionHandler2 != 0) { completionHandler2(); return; } }; TweenerCore tweenerCore2 = tweenerCore.OnComplete(tweenCallback).Play>(); } // Token: 0x06001AE7 RID: 6887 RVA: 0x00041AC4 File Offset: 0x0003FCC4 [Token(Token = "0x6001AE7")] [Address(RVA = "0xA2C3B0", Offset = "0xA2B3B0", VA = "0x180A2C3B0")] public Sprite GetSaveLocationSprite(int index) { return this.uiPack.saveLocationSprites[index]; } // Token: 0x06001AE8 RID: 6888 RVA: 0x00041AE8 File Offset: 0x0003FCE8 [Token(Token = "0x6001AE8")] [Address(RVA = "0xA2C3F0", Offset = "0xA2B3F0", VA = "0x180A2C3F0")] public StageUIManager GetStageUIInstance() { return UnityEngine.Object.Instantiate(this.stageUIPrefab).GetComponent(); } // Token: 0x06001AE9 RID: 6889 RVA: 0x00041B0C File Offset: 0x0003FD0C [Token(Token = "0x6001AE9")] [Address(RVA = "0x33F2F0", Offset = "0x33E2F0", VA = "0x18033F2F0")] public UISceneLoading GetSceneLoading() { return this.loading; } // Token: 0x06001AEA RID: 6890 RVA: 0x00041B20 File Offset: 0x0003FD20 [Token(Token = "0x6001AEA")] [Address(RVA = "0xA2D060", Offset = "0xA2C060", VA = "0x180A2D060")] public void ShowSavingTip() { this.savingTip.Show(); } // Token: 0x06001AEB RID: 6891 RVA: 0x00041B40 File Offset: 0x0003FD40 [Token(Token = "0x6001AEB")] [Address(RVA = "0xA2D030", Offset = "0xA2C030", VA = "0x180A2D030")] private void OnApplicationFocus(bool isFocus) { if (isFocus) { this.customCursor.UpdateCursorIcon(); return; } } // Token: 0x06001AEC RID: 6892 RVA: 0x00041B64 File Offset: 0x0003FD64 [Token(Token = "0x6001AEC")] [Address(RVA = "0xA2D080", Offset = "0xA2C080", VA = "0x180A2D080")] public GameUIManager() { UIStackingManager uistackingManager = new UIStackingManager(); this.stackingManager = uistackingManager; base..ctor(); } // Token: 0x040024FF RID: 9471 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40024FF")] [SerializeField] private Transform uiCanvasRoot; // Token: 0x04002500 RID: 9472 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002500")] [SerializeField] private Transform uiMsgBoxRoot; // Token: 0x04002501 RID: 9473 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002501")] [SerializeField] private Image blackScreen; // Token: 0x04002502 RID: 9474 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002502")] [SerializeField] private UISceneLoading loading; // Token: 0x04002503 RID: 9475 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002503")] [SerializeField] private UISavingTip savingTip; // Token: 0x04002504 RID: 9476 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4002504")] [SerializeField] private GameUIPackage uiPack; // Token: 0x04002505 RID: 9477 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4002505")] [SerializeField] private GameButtonThemePackage buttonThemePack; // Token: 0x04002506 RID: 9478 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4002506")] [SerializeField] private GameCursor customCursor; // Token: 0x04002507 RID: 9479 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4002507")] [SerializeField] private GameObject stageUIPrefab; // Token: 0x04002508 RID: 9480 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4002508")] private Dictionary canvasMap; // Token: 0x04002509 RID: 9481 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4002509")] private Dictionary messageBoxMap; // Token: 0x0400250A RID: 9482 [FieldOffset(Offset = "0x70")] [Token(Token = "0x400250A")] private UIStackingManager stackingManager; }