using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001D6 RID: 470 [Token(Token = "0x20001D6")] public class Level04ChangeFog : SceneEvent { // Token: 0x0600145E RID: 5214 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600145E")] [Address(RVA = "0x1054DD0", Offset = "0x1053DD0", VA = "0x181054DD0", Slot = "5")] public override void OpenEvent() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600145F RID: 5215 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600145F")] [Address(RVA = "0x1054EA0", Offset = "0x1053EA0", VA = "0x181054EA0", Slot = "8")] public override void ReleaseEvent() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001460 RID: 5216 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001460")] [Address(RVA = "0x1054CC0", Offset = "0x1053CC0", VA = "0x181054CC0", Slot = "11")] protected override void OnTriggerExit(Collider other) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001461 RID: 5217 RVA: 0x0002E734 File Offset: 0x0002C934 [Token(Token = "0x6001461")] [Address(RVA = "0x32DFD0", Offset = "0x32CFD0", VA = "0x18032DFD0")] public Level04ChangeFog() { } // Token: 0x04001EDC RID: 7900 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001EDC")] public Color OriginalFogColor; // Token: 0x04001EDD RID: 7901 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4001EDD")] public float OriginalFogStart; // Token: 0x04001EDE RID: 7902 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x4001EDE")] public float OriginalFogEnd; // Token: 0x04001EDF RID: 7903 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4001EDF")] public Color ChangeFogColor; // Token: 0x04001EE0 RID: 7904 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4001EE0")] public float ChangeFogStart; // Token: 0x04001EE1 RID: 7905 [FieldOffset(Offset = "0x64")] [Token(Token = "0x4001EE1")] public float ChangeFogEnd; }