using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace MTAssets.UltimateLODSystem { // Token: 0x02000647 RID: 1607 [Token(Token = "0x2000647")] [AddComponentMenu("")] public class MTAssetsMathematics : MonoBehaviour { // Token: 0x06003297 RID: 12951 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6003297")] [Address(RVA = "0x5819F0", Offset = "0x5809F0", VA = "0x1805819F0")] public static List RandomizeThisList(List list) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003298 RID: 12952 RVA: 0x0006CE14 File Offset: 0x0006B014 [Token(Token = "0x6003298")] [Address(RVA = "0x423B10", Offset = "0x422B10", VA = "0x180423B10")] public static Vector3 GetHalfPositionBetweenTwoPoints(Vector3 pointA, Vector3 pointB) { float z = pointB.z; float num = Mathf.Clamp01(0.5f); float z2 = pointB.z; float z3 = pointB.z; float z4 = pointB.z; pointA.z = z3; return pointA; } // Token: 0x06003299 RID: 12953 RVA: 0x0006CE54 File Offset: 0x0006B054 [Token(Token = "0x6003299")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public MTAssetsMathematics() { } } }