using System; using Cpp2IlInjected; namespace MTAssets.UltimateLODSystem.MeshSimplifier.Internal { // Token: 0x02000669 RID: 1641 [Token(Token = "0x2000669")] internal struct BorderVertex { // Token: 0x060033C8 RID: 13256 RVA: 0x0006DD94 File Offset: 0x0006BF94 [Token(Token = "0x60033C8")] [Address(RVA = "0x43AD90", Offset = "0x439D90", VA = "0x18043AD90")] public BorderVertex(int index, int hash) { this.index = index; this.hash = hash; } // Token: 0x04003DB6 RID: 15798 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4003DB6")] public int index; // Token: 0x04003DB7 RID: 15799 [FieldOffset(Offset = "0x4")] [Token(Token = "0x4003DB7")] public int hash; } }