using System; using System.Collections; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace MTAssets.UltimateLODSystem { // Token: 0x02000659 RID: 1625 [Token(Token = "0x2000659")] [AddComponentMenu("MT Assets/Ultimate LOD System/Ultimate Level Of Detail Optimizer")] public class UltimateLevelOfDetailOptimizer : MonoBehaviour { // Token: 0x060032F6 RID: 13046 RVA: 0x0006D548 File Offset: 0x0006B748 [Token(Token = "0x60032F6")] [Address(RVA = "0x4AB910", Offset = "0x4AA910", VA = "0x1804AB910")] public void Awake() { int num; UltimateLevelOfDetailOptimizer.d__9 d__ = new UltimateLevelOfDetailOptimizer.d__9(num); num = 0; d__.<>4__this = this; Coroutine coroutine = base.StartCoroutine(d__); } // Token: 0x060032F7 RID: 13047 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60032F7")] [Address(RVA = "0x4ABB20", Offset = "0x4AAB20", VA = "0x1804ABB20")] private bool isThisUlodPresentOnUlodsToBeIgnored(UltimateLevelOfDetail ulod) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060032F8 RID: 13048 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60032F8")] [Address(RVA = "0x4AB990", Offset = "0x4AA990", VA = "0x1804AB990")] private IEnumerator UlodOptimizationLoop() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060032F9 RID: 13049 RVA: 0x0006D574 File Offset: 0x0006B774 [Token(Token = "0x60032F9")] [Address(RVA = "0x4ABA00", Offset = "0x4AAA00", VA = "0x1804ABA00")] public UltimateLevelOfDetailOptimizer() { WaitForSecondsRealtime waitForSecondsRealtime = new WaitForSecondsRealtime(0.2f); this.DELAY_BETWEEN_OPTIMIZATION_UPDATES = waitForSecondsRealtime; WaitForSecondsRealtime waitForSecondsRealtime2 = new WaitForSecondsRealtime(0.05f); this.DELAY_BETWEEN_GAMEOBJECTS_STATE_CHANGE = waitForSecondsRealtime2; this.ADITIONAL_CULLING_DISTANCE_OFFSET = 10f; int[] array = new int[0]; this.instructionsToMakeOnUlods = array; this.enableOptimizationTasks = true; List list = new List(); this.ulodsToBeIgnored = list; base..ctor(); } // Token: 0x04003D60 RID: 15712 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003D60")] private WaitForSecondsRealtime DELAY_BETWEEN_OPTIMIZATION_UPDATES; // Token: 0x04003D61 RID: 15713 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4003D61")] private WaitForSecondsRealtime DELAY_BETWEEN_GAMEOBJECTS_STATE_CHANGE; // Token: 0x04003D62 RID: 15714 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4003D62")] private float ADITIONAL_CULLING_DISTANCE_OFFSET; // Token: 0x04003D63 RID: 15715 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4003D63")] private RuntimeInstancesDetector runtimeInstancesDetector; // Token: 0x04003D64 RID: 15716 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4003D64")] private int[] instructionsToMakeOnUlods; // Token: 0x04003D65 RID: 15717 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4003D65")] [HideInInspector] public bool enableOptimizationTasks; // Token: 0x04003D66 RID: 15718 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4003D66")] [HideInInspector] public List ulodsToBeIgnored; } }