using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000347 RID: 839 [Token(Token = "0x2000347")] [Serializable] public class NobetaInputData { // Token: 0x17000182 RID: 386 // (get) Token: 0x06001F64 RID: 8036 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000182")] public Vector2 InputMovement { [Token(Token = "0x6001F64")] [Address(RVA = "0xF1A140", Offset = "0xF19140", VA = "0x180F1A140")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000183 RID: 387 // (get) Token: 0x06001F65 RID: 8037 RVA: 0x0004B3A4 File Offset: 0x000495A4 [Token(Token = "0x17000183")] public float MoveSpeed { [Token(Token = "0x6001F65")] [Address(RVA = "0xB94720", Offset = "0xB93720", VA = "0x180B94720")] get { return this.moveSpeed; } } // Token: 0x17000184 RID: 388 // (get) Token: 0x06001F66 RID: 8038 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000184")] public Vector3 MoveDirection { [Token(Token = "0x6001F66")] [Address(RVA = "0xF1A160", Offset = "0xF19160", VA = "0x180F1A160")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000185 RID: 389 // (get) Token: 0x06001F67 RID: 8039 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000185")] public Vector3 Forward { [Token(Token = "0x6001F67")] [Address(RVA = "0x3F66C0", Offset = "0x3F56C0", VA = "0x1803F66C0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000186 RID: 390 // (get) Token: 0x06001F68 RID: 8040 RVA: 0x0004B3B8 File Offset: 0x000495B8 [Token(Token = "0x17000186")] public float DashForce { [Token(Token = "0x6001F68")] [Address(RVA = "0x6318C0", Offset = "0x6308C0", VA = "0x1806318C0")] get { return this.dashForce; } } // Token: 0x17000187 RID: 391 // (get) Token: 0x06001F69 RID: 8041 RVA: 0x0004B3CC File Offset: 0x000495CC [Token(Token = "0x17000187")] public bool IsShotMode { [Token(Token = "0x6001F69")] [Address(RVA = "0xA0DC40", Offset = "0xA0CC40", VA = "0x180A0DC40")] get { return this.isShotMode; } } // Token: 0x17000188 RID: 392 // (get) Token: 0x06001F6A RID: 8042 RVA: 0x0004B3E0 File Offset: 0x000495E0 [Token(Token = "0x17000188")] public bool IsAimMode { [Token(Token = "0x6001F6A")] [Address(RVA = "0xA0DC50", Offset = "0xA0CC50", VA = "0x180A0DC50")] get { return this.isAimMode; } } // Token: 0x17000189 RID: 393 // (get) Token: 0x06001F6B RID: 8043 RVA: 0x0004B3F4 File Offset: 0x000495F4 [Token(Token = "0x17000189")] public bool IsMagicMenu { [Token(Token = "0x6001F6B")] [Address(RVA = "0x60C1E0", Offset = "0x60B1E0", VA = "0x18060C1E0")] get { return this.isMagicMenu; } } // Token: 0x06001F6C RID: 8044 RVA: 0x0004B408 File Offset: 0x00049608 [Token(Token = "0x6001F6C")] [Address(RVA = "0xF19C20", Offset = "0xF18C20", VA = "0x180F19C20")] public void Init() { this.moveState = (NobetaMoveState)((ulong)1L); Transform transform = GameObject.FindWithTag("PlayerCamera").transform.Find("Camera").transform; this.cameraTarget = transform; throw new NullReferenceException(); } // Token: 0x06001F6D RID: 8045 RVA: 0x0004B44C File Offset: 0x0004964C [Token(Token = "0x6001F6D")] [Address(RVA = "0xF19FC0", Offset = "0xF18FC0", VA = "0x180F19FC0")] public void UpdateInputMovement(Vector2 input) { int num = 0; int num2 = 0; this.inputMovement = num2; this.inputMovement.y = (float)num; } // Token: 0x06001F6E RID: 8046 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F6E")] [Address(RVA = "0xF1A020", Offset = "0xF19020", VA = "0x180F1A020")] public void UpdateWalkKeyState(bool enable) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F6F RID: 8047 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F6F")] [Address(RVA = "0xF19F10", Offset = "0xF18F10", VA = "0x180F19F10")] public void UpdateDashKeyState(bool enable) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F70 RID: 8048 RVA: 0x0004B470 File Offset: 0x00049670 [Token(Token = "0x6001F70")] [Address(RVA = "0xF19F00", Offset = "0xF18F00", VA = "0x180F19F00")] public void UpdateAimMode(bool enable) { this.isAimMode = enable; } // Token: 0x06001F71 RID: 8049 RVA: 0x0004B484 File Offset: 0x00049684 [Token(Token = "0x6001F71")] [Address(RVA = "0xF1A010", Offset = "0xF19010", VA = "0x180F1A010")] public void UpdateShotMode(bool enable) { this.isShotMode = enable; } // Token: 0x06001F72 RID: 8050 RVA: 0x0004B498 File Offset: 0x00049698 [Token(Token = "0x6001F72")] [Address(RVA = "0xE3A340", Offset = "0xE39340", VA = "0x180E3A340")] public void UpdateMagicMenu(bool enable) { this.isMagicMenu = enable; } // Token: 0x06001F73 RID: 8051 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F73")] [Address(RVA = "0xF19560", Offset = "0xF18560", VA = "0x180F19560")] public void CalculateCharacterMovement(PlayerController controller) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F74 RID: 8052 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F74")] [Address(RVA = "0xF19B10", Offset = "0xF18B10", VA = "0x180F19B10")] private void CalculateMovement(bool controllable, float deltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F75 RID: 8053 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F75")] [Address(RVA = "0xF19810", Offset = "0xF18810", VA = "0x180F19810")] private void CalculateDirection() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F76 RID: 8054 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F76")] [Address(RVA = "0xF19910", Offset = "0xF18910", VA = "0x180F19910")] private void CalculateForceSpeed(float deltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F77 RID: 8055 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F77")] [Address(RVA = "0xF19990", Offset = "0xF18990", VA = "0x180F19990")] private void CalculateMoveSpeed(PlayerController controller) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F78 RID: 8056 RVA: 0x0004B4AC File Offset: 0x000496AC [Token(Token = "0x6001F78")] [Address(RVA = "0xF19C00", Offset = "0xF18C00", VA = "0x180F19C00")] public void EnableDodgeFlag() { this.isDodgeMode = true; } // Token: 0x06001F79 RID: 8057 RVA: 0x0004B4C0 File Offset: 0x000496C0 [Token(Token = "0x6001F79")] [Address(RVA = "0xF19C10", Offset = "0xF18C10", VA = "0x180F19C10")] public bool GetAndResetDodgeFlag() { bool flag = this.isDodgeMode; this.isDodgeMode = false; return flag; } // Token: 0x06001F7A RID: 8058 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F7A")] [Address(RVA = "0xF19D20", Offset = "0xF18D20", VA = "0x180F19D20")] public bool NeedBraking() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F7B RID: 8059 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F7B")] [Address(RVA = "0xF19CC0", Offset = "0xF18CC0", VA = "0x180F19CC0")] public bool IsDefaultDirection() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F7C RID: 8060 RVA: 0x0004B4DC File Offset: 0x000496DC [Token(Token = "0x6001F7C")] [Address(RVA = "0xF19E90", Offset = "0xF18E90", VA = "0x180F19E90")] public void ResetBrakingDashValue() { int num = 0; this.dashForce = (float)num; } // Token: 0x06001F7D RID: 8061 RVA: 0x0004B4F4 File Offset: 0x000496F4 [Token(Token = "0x6001F7D")] [Address(RVA = "0xF19EA0", Offset = "0xF18EA0", VA = "0x180F19EA0")] public void ResetDashValue() { int num = 0; this.moveState = (NobetaMoveState)((ulong)1L); this.dashForce = (float)num; this.isDashMode = false; } // Token: 0x06001F7E RID: 8062 RVA: 0x0004B51C File Offset: 0x0004971C [Token(Token = "0x6001F7E")] [Address(RVA = "0xF19EC0", Offset = "0xF18EC0", VA = "0x180F19EC0")] public void ResetMovementValue() { int num = 0; this.walkForce = (float)num; } // Token: 0x06001F7F RID: 8063 RVA: 0x0004B534 File Offset: 0x00049734 [Token(Token = "0x6001F7F")] [Address(RVA = "0xF19E40", Offset = "0xF18E40", VA = "0x180F19E40")] public void ResetAllCharacterValue() { this.moveState = (NobetaMoveState)((ulong)1L); Vector2 zero = Vector2.zero; int num = 0; this.inputMovement = zero; this.inputMovement.y = (float)0; this.moveSpeed = (float)num; this.dashForce = (float)num; this.isDashMode = num != 0; } // Token: 0x06001F80 RID: 8064 RVA: 0x0004B57C File Offset: 0x0004977C [Token(Token = "0x6001F80")] [Address(RVA = "0xF1A0C0", Offset = "0xF190C0", VA = "0x180F1A0C0")] public void VerifyDashMode() { float y = this.inputMovement.y; Vector2 zero = Vector2.zero; if (this.isDashMode) { int num = 0; this.moveState = (NobetaMoveState)((ulong)1L); this.dashForce = (float)num; this.isDashMode = false; } } // Token: 0x06001F81 RID: 8065 RVA: 0x0004B5C0 File Offset: 0x000497C0 [Token(Token = "0x6001F81")] [Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")] public NobetaInputData() { } // Token: 0x06001F82 RID: 8066 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F82")] [Address(RVA = "0xF19ED0", Offset = "0xF18ED0", VA = "0x180F19ED0")] [CompilerGenerated] internal static float g__GetMovementValue|41_0(float inputValue, float moveValue, ref NobetaInputData.<>c__DisplayClass41_0 cpp2il__autoParamName__idx_2) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04002897 RID: 10391 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4002897")] [SerializeField] private NobetaMoveState moveState; // Token: 0x04002898 RID: 10392 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4002898")] [SerializeField] private Vector2 inputMovement; // Token: 0x04002899 RID: 10393 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4002899")] [SerializeField] private Vector3 characterMovement; // Token: 0x0400289A RID: 10394 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400289A")] [SerializeField] private float moveSpeed; // Token: 0x0400289B RID: 10395 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x400289B")] [SerializeField] private float walkForce; // Token: 0x0400289C RID: 10396 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400289C")] [SerializeField] private float dashForce; // Token: 0x0400289D RID: 10397 [FieldOffset(Offset = "0x34")] [Token(Token = "0x400289D")] [SerializeField] private float dashTimer; // Token: 0x0400289E RID: 10398 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400289E")] [SerializeField] private Vector3 characterForward; // Token: 0x0400289F RID: 10399 [FieldOffset(Offset = "0x44")] [Token(Token = "0x400289F")] [SerializeField] private Vector3 previousDirection; // Token: 0x040028A0 RID: 10400 [FieldOffset(Offset = "0x50")] [Token(Token = "0x40028A0")] [SerializeField] private Vector3 currentDirection; // Token: 0x040028A1 RID: 10401 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x40028A1")] [SerializeField] private bool isDashMode; // Token: 0x040028A2 RID: 10402 [FieldOffset(Offset = "0x5D")] [Token(Token = "0x40028A2")] [SerializeField] private bool isDodgeMode; // Token: 0x040028A3 RID: 10403 [FieldOffset(Offset = "0x5E")] [Token(Token = "0x40028A3")] [SerializeField] private bool isAimMode; // Token: 0x040028A4 RID: 10404 [FieldOffset(Offset = "0x5F")] [Token(Token = "0x40028A4")] [SerializeField] private bool isShotMode; // Token: 0x040028A5 RID: 10405 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40028A5")] [SerializeField] private bool isMagicMenu; // Token: 0x040028A6 RID: 10406 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40028A6")] private Transform cameraTarget; // Token: 0x040028A7 RID: 10407 [Token(Token = "0x40028A7")] private const float DASH_TIME_MAX = 0.5f; }