using System; using Cpp2IlInjected; namespace Obi { // Token: 0x0200053B RID: 1339 [Token(Token = "0x200053B")] public class ObiAmbientForceZone : ObiExternalForce { // Token: 0x06002EA7 RID: 11943 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002EA7")] [Address(RVA = "0x108EB30", Offset = "0x108DB30", VA = "0x18108EB30", Slot = "4")] public override void ApplyForcesToActor(ObiActor actor) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002EA8 RID: 11944 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002EA8")] [Address(RVA = "0x108EDC0", Offset = "0x108DDC0", VA = "0x18108EDC0")] public void OnDrawGizmosSelected() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002EA9 RID: 11945 RVA: 0x00065BE4 File Offset: 0x00063DE4 [Token(Token = "0x6002EA9")] [Address(RVA = "0x79FD70", Offset = "0x79ED70", VA = "0x18079FD70")] public ObiAmbientForceZone() { this.turbulenceFrequency = 1f; base..ctor(); } } }