using System; using System.Collections; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace Obi { // Token: 0x020004E5 RID: 1253 [Token(Token = "0x20004E5")] [ExecuteInEditMode] [RequireComponent(typeof(ObiDistanceConstraints))] [RequireComponent(typeof(ObiBendingConstraints))] [RequireComponent(typeof(ObiSkinConstraints))] [AddComponentMenu("Physics/Obi/Obi Bone")] public class ObiBone : ObiActor { // Token: 0x170002D6 RID: 726 // (get) Token: 0x06002C1C RID: 11292 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x170002D6")] public ObiSkinConstraints SkinConstraints { [Token(Token = "0x6002C1C")] [Address(RVA = "0x1093620", Offset = "0x1092620", VA = "0x181093620")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x170002D7 RID: 727 // (get) Token: 0x06002C1D RID: 11293 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x170002D7")] public ObiDistanceConstraints DistanceConstraints { [Token(Token = "0x6002C1D")] [Address(RVA = "0x1093570", Offset = "0x1092570", VA = "0x181093570")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x170002D8 RID: 728 // (get) Token: 0x06002C1E RID: 11294 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x170002D8")] public ObiBendingConstraints BendingConstraints { [Token(Token = "0x6002C1E")] [Address(RVA = "0x10934C0", Offset = "0x10924C0", VA = "0x1810934C0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x06002C1F RID: 11295 RVA: 0x00061DE8 File Offset: 0x0005FFE8 [Token(Token = "0x6002C1F")] [Address(RVA = "0x1092190", Offset = "0x1091190", VA = "0x181092190", Slot = "13")] public override void Awake() { base..ctor(); Animator componentInParent = base.GetComponentInParent(); int num = 0; if (componentInParent != num) { ObiAnimatorController component = componentInParent.GetComponent(); this.animatorController = component; ObiAnimatorController obiAnimatorController = this.animatorController; int num2 = 0; if (obiAnimatorController == num2) { ObiAnimatorController obiAnimatorController2 = componentInParent.gameObject.AddComponent(); this.animatorController = obiAnimatorController2; } } } // Token: 0x06002C20 RID: 11296 RVA: 0x00061E4C File Offset: 0x0006004C [Token(Token = "0x6002C20")] [Address(RVA = "0x1092CA0", Offset = "0x1091CA0", VA = "0x181092CA0")] public void OnValidate() { float num = this.particleRadius; float num2 = Mathf.Max((float)0, num); this.particleRadius = num2; } // Token: 0x06002C21 RID: 11297 RVA: 0x00061E70 File Offset: 0x00060070 [Token(Token = "0x6002C21")] [Address(RVA = "0x10923C0", Offset = "0x10913C0", VA = "0x1810923C0", Slot = "30")] public override void OnSolverFrameEnd() { base..ctor(); this.UpdateBones(); } // Token: 0x06002C22 RID: 11298 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002C22")] [Address(RVA = "0x1092140", Offset = "0x1091140", VA = "0x181092140", Slot = "21")] public override bool AddToSolver(object info) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002C23 RID: 11299 RVA: 0x00061E8C File Offset: 0x0006008C [Token(Token = "0x6002C23")] [Address(RVA = "0x1092CD0", Offset = "0x1091CD0", VA = "0x181092CD0", Slot = "22")] public override bool RemoveFromSolver(object info) { ObiSolver solver = this.solver; int num = 0; if (solver != num) { this.solver.RelinquishRenderablePositions(); } return base.RemoveFromSolver(info); } // Token: 0x06002C24 RID: 11300 RVA: 0x00061EC4 File Offset: 0x000600C4 [Token(Token = "0x6002C24")] [Address(RVA = "0x1092FC0", Offset = "0x1091FC0", VA = "0x181092FC0")] private void SetupAnimatorController() { Animator componentInParent = base.GetComponentInParent(); int num = 0; if (componentInParent != num) { ObiAnimatorController component = componentInParent.GetComponent(); this.animatorController = component; ObiAnimatorController obiAnimatorController = this.animatorController; int num2 = 0; if (obiAnimatorController == num2) { ObiAnimatorController obiAnimatorController2 = componentInParent.gameObject.AddComponent(); this.animatorController = obiAnimatorController2; } } } // Token: 0x06002C25 RID: 11301 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002C25")] [Address(RVA = "0x10922E0", Offset = "0x10912E0", VA = "0x1810922E0")] private IEnumerable EnumerateBonesBreadthFirst() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002C26 RID: 11302 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002C26")] [Address(RVA = "0x1092350", Offset = "0x1091350", VA = "0x181092350")] public IEnumerator GeneratePhysicRepresentationForBones() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002C27 RID: 11303 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002C27")] [Address(RVA = "0x10923E0", Offset = "0x10913E0", VA = "0x1810923E0", Slot = "27")] public override void OnSolverStepBegin() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002C28 RID: 11304 RVA: 0x00061F24 File Offset: 0x00060124 [Token(Token = "0x6002C28")] [Address(RVA = "0x1092C10", Offset = "0x1091C10", VA = "0x181092C10", Slot = "28")] public override void OnSolverStepEnd() { base..ctor(); ObiAnimatorController obiAnimatorController = this.animatorController; int num = 0; if (obiAnimatorController != num) { this.animatorController.updatedThisStep = false; } } // Token: 0x06002C29 RID: 11305 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002C29")] [Address(RVA = "0x1093110", Offset = "0x1092110", VA = "0x181093110")] public void UpdateBones() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002C2A RID: 11306 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002C2A")] [Address(RVA = "0x1092D70", Offset = "0x1091D70", VA = "0x181092D70", Slot = "19")] public override void ResetActor() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002C2B RID: 11307 RVA: 0x00061F5C File Offset: 0x0006015C [Token(Token = "0x6002C2B")] [Address(RVA = "0x10934A0", Offset = "0x10924A0", VA = "0x1810934A0")] public ObiBone() { } // Token: 0x04003578 RID: 13688 [Token(Token = "0x4003578")] public const float DEFAULT_PARTICLE_MASS = 0.1f; // Token: 0x04003579 RID: 13689 [Token(Token = "0x4003579")] public const float MAX_YOUNG_MODULUS = 20f; // Token: 0x0400357A RID: 13690 [Token(Token = "0x400357A")] public const float MIN_YOUNG_MODULUS = 0.0001f; // Token: 0x0400357B RID: 13691 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x400357B")] [Tooltip("Initial particle radius.")] public float particleRadius = 0.05f; // Token: 0x0400357C RID: 13692 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x400357C")] [HideInInspector] [SerializeField] private List bones; // Token: 0x0400357D RID: 13693 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x400357D")] [SerializeField] [HideInInspector] private int[] parentIndices; // Token: 0x0400357E RID: 13694 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x400357E")] [HideInInspector] public bool[] frozen; // Token: 0x0400357F RID: 13695 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x400357F")] protected ObiAnimatorController animatorController; } }