using System; using Cpp2IlInjected; using UnityEngine; namespace Obi { // Token: 0x020004FD RID: 1277 [Token(Token = "0x20004FD")] [ExecuteInEditMode] [RequireComponent(typeof(Collider2D))] public class ObiCollider2D : ObiColliderBase { // Token: 0x06002CEC RID: 11500 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002CEC")] [Address(RVA = "0x109D9E0", Offset = "0x109C9E0", VA = "0x18109D9E0", Slot = "4")] protected override void CreateTracker() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002CED RID: 11501 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002CED")] [Address(RVA = "0x109DCC0", Offset = "0x109CCC0", VA = "0x18109DCC0", Slot = "5")] protected override bool IsUnityColliderEnabled() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002CEE RID: 11502 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002CEE")] [Address(RVA = "0x109DD40", Offset = "0x109CD40", VA = "0x18109DD40", Slot = "6")] protected override void UpdateColliderAdaptor() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002CEF RID: 11503 RVA: 0x000631C0 File Offset: 0x000613C0 [Token(Token = "0x6002CEF")] [Address(RVA = "0x109D940", Offset = "0x109C940", VA = "0x18109D940", Slot = "7")] protected override void Awake() { Collider2D component = base.GetComponent(); this.unityCollider = component; Component unityCollider = this.unityCollider; int num = 0; if (!(unityCollider == num)) { base.Awake(); } } // Token: 0x06002CF0 RID: 11504 RVA: 0x000631F4 File Offset: 0x000613F4 [Token(Token = "0x6002CF0")] [Address(RVA = "0x109DF50", Offset = "0x109CF50", VA = "0x18109DF50")] public ObiCollider2D() { } } }