using System; using Cpp2IlInjected; using UnityEngine; namespace Obi { // Token: 0x02000545 RID: 1349 [Token(Token = "0x2000545")] public class ObiProfiler : MonoBehaviour { // Token: 0x06002EF8 RID: 12024 RVA: 0x00066F88 File Offset: 0x00065188 [Token(Token = "0x6002EF8")] [Address(RVA = "0xE586C0", Offset = "0xE576C0", VA = "0x180E586C0")] public void OnEnable() { Oni.EnableProfiler(true); int maxSystemConcurrency = Oni.GetMaxSystemConcurrency(); this.numThreads = maxSystemConcurrency; } // Token: 0x06002EF9 RID: 12025 RVA: 0x00066FAC File Offset: 0x000651AC [Token(Token = "0x6002EF9")] [Address(RVA = "0xE586B0", Offset = "0xE576B0", VA = "0x180E586B0")] public void OnDisable() { Oni.EnableProfiler(false); } // Token: 0x06002EFA RID: 12026 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002EFA")] [Address(RVA = "0xE586F0", Offset = "0xE576F0", VA = "0x180E586F0")] public void OnGUI() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002EFB RID: 12027 RVA: 0x00066FC0 File Offset: 0x000651C0 [Token(Token = "0x6002EFB")] [Address(RVA = "0xE58E10", Offset = "0xE57E10", VA = "0x180E58E10")] public ObiProfiler() { Vector2 zero = Vector2.zero; this.scrollPosition = zero; this.scrollPosition.y = (float)0; this.numThreads = (int)((ulong)1L); base..ctor(); } // Token: 0x0400377B RID: 14203 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400377B")] public GUISkin skin; // Token: 0x0400377C RID: 14204 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400377C")] public bool showPercentages; // Token: 0x0400377D RID: 14205 [FieldOffset(Offset = "0x24")] [Token(Token = "0x400377D")] public int maxVisibleThreads = (int)((ulong)4L); // Token: 0x0400377E RID: 14206 [Token(Token = "0x400377E")] public static Oni.ProfileInfo[] info; // Token: 0x0400377F RID: 14207 [Token(Token = "0x400377F")] public static double frameDuration; // Token: 0x04003780 RID: 14208 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4003780")] private float zoom = 1f; // Token: 0x04003781 RID: 14209 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4003781")] private Vector2 scrollPosition; // Token: 0x04003782 RID: 14210 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4003782")] private int numThreads; } }