using System; using Cpp2IlInjected; // Token: 0x020001F3 RID: 499 [Token(Token = "0x20001F3")] public class OpenScriptEvent : SceneEvent { // Token: 0x170000B3 RID: 179 // (get) Token: 0x060014CC RID: 5324 RVA: 0x0002F710 File Offset: 0x0002D910 [Token(Token = "0x170000B3")] private StageFlagData Flags { [Token(Token = "0x60014CC")] [Address(RVA = "0x32F890", Offset = "0x32E890", VA = "0x18032F890")] get { return Game.GameSave.flags; } } // Token: 0x060014CD RID: 5325 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60014CD")] [Address(RVA = "0x32E7A0", Offset = "0x32D7A0", VA = "0x18032E7A0", Slot = "5")] public override void OpenEvent() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060014CE RID: 5326 RVA: 0x0002F730 File Offset: 0x0002D930 [Token(Token = "0x60014CE")] [Address(RVA = "0x32F880", Offset = "0x32E880", VA = "0x18032F880")] public OpenScriptEvent() { } // Token: 0x04001FA3 RID: 8099 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001FA3")] public SaveSystem.ScriptType ScriptEventType; // Token: 0x04001FA4 RID: 8100 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4001FA4")] public bool SwitchOn = true; }