using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000197 RID: 407 [Token(Token = "0x2000197")] public class PassiveEvent : MonoBehaviour { // Token: 0x0600137D RID: 4989 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600137D")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "4")] protected virtual void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600137E RID: 4990 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600137E")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "5")] public virtual void Init() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600137F RID: 4991 RVA: 0x0002C4B4 File Offset: 0x0002A6B4 [Token(Token = "0x600137F")] [Address(RVA = "0x330450", Offset = "0x32F450", VA = "0x180330450", Slot = "6")] protected virtual void Update() { float playerDeltaTime = Game.GetPlayerDeltaTime(); this.g_fDeltaTime = playerDeltaTime; } // Token: 0x06001380 RID: 4992 RVA: 0x0002C4D0 File Offset: 0x0002A6D0 [Token(Token = "0x6001380")] [Address(RVA = "0x29D0F0", Offset = "0x29C0F0", VA = "0x18029D0F0")] public PassiveEvent.PassiveEventType GetEventType() { return this.EventType; } // Token: 0x06001381 RID: 4993 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001381")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "7")] public virtual void SetTimeScale(float fScaleTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001382 RID: 4994 RVA: 0x0002C4E4 File Offset: 0x0002A6E4 [Token(Token = "0x6001382")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public PassiveEvent() { } // Token: 0x04001D66 RID: 7526 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001D66")] public PassiveEvent.PassiveEventType EventType; // Token: 0x04001D67 RID: 7527 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4001D67")] protected float g_fDeltaTime; // Token: 0x02000198 RID: 408 [Token(Token = "0x2000198")] public enum PassiveEventType { // Token: 0x04001D69 RID: 7529 [Token(Token = "0x4001D69")] Null, // Token: 0x04001D6A RID: 7530 [Token(Token = "0x4001D6A")] Item, // Token: 0x04001D6B RID: 7531 [Token(Token = "0x4001D6B")] SavePoint, // Token: 0x04001D6C RID: 7532 [Token(Token = "0x4001D6C")] Prompt, // Token: 0x04001D6D RID: 7533 [Token(Token = "0x4001D6D")] OnLight, // Token: 0x04001D6E RID: 7534 [Token(Token = "0x4001D6E")] Dialogue, // Token: 0x04001D6F RID: 7535 [Token(Token = "0x4001D6F")] DoorSwitch, // Token: 0x04001D70 RID: 7536 [Token(Token = "0x4001D70")] Exit, // Token: 0x04001D71 RID: 7537 [Token(Token = "0x4001D71")] Teleport, // Token: 0x04001D72 RID: 7538 [Token(Token = "0x4001D72")] StartUpEvent, // Token: 0x04001D73 RID: 7539 [Token(Token = "0x4001D73")] LightBall, // Token: 0x04001D74 RID: 7540 [Token(Token = "0x4001D74")] BossRushTeleport, // Token: 0x04001D75 RID: 7541 [Token(Token = "0x4001D75")] BossRushSettlement } }