using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200039D RID: 925 [Token(Token = "0x200039D")] public class Portal : MonoBehaviour { // Token: 0x06002388 RID: 9096 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002388")] [Address(RVA = "0xEB8390", Offset = "0xEB7390", VA = "0x180EB8390")] public void OnTriggerEnter(Collider other) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002389 RID: 9097 RVA: 0x00055310 File Offset: 0x00053510 [Token(Token = "0x6002389")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public Portal() { } // Token: 0x04002D01 RID: 11521 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002D01")] [SerializeField] public Transform PortalEndPoint; }