using System; using Cpp2IlInjected; using Unity.Collections; using Unity.Jobs; using UnityEngine; // Token: 0x0200019F RID: 415 [Token(Token = "0x200019F")] public class RaycastJob { // Token: 0x170000AC RID: 172 // (get) Token: 0x0600139D RID: 5021 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x170000AC")] public NativeArray Results { [Token(Token = "0x600139D")] [Address(RVA = "0x4792A0", Offset = "0x4782A0", VA = "0x1804792A0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x170000AD RID: 173 // (get) Token: 0x0600139E RID: 5022 RVA: 0x0002CA9C File Offset: 0x0002AC9C [Token(Token = "0x170000AD")] public bool IsFirstFrame { [Token(Token = "0x600139E")] [Address(RVA = "0x7DD440", Offset = "0x7DC440", VA = "0x1807DD440")] get { return this.isFirstFrame; } } // Token: 0x0600139F RID: 5023 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600139F")] [Address(RVA = "0xEC1F10", Offset = "0xEC0F10", VA = "0x180EC1F10")] public RaycastJob(int size) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060013A0 RID: 5024 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60013A0")] [Address(RVA = "0xEC1D00", Offset = "0xEC0D00", VA = "0x180EC1D00")] public void Dispose() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060013A1 RID: 5025 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60013A1")] [Address(RVA = "0xEC1DB0", Offset = "0xEC0DB0", VA = "0x180EC1DB0")] public void ScheduleJobs(Vector3 from, Vector3 direction, float distance, int layerMask) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060013A2 RID: 5026 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60013A2")] [Address(RVA = "0xEC1CF0", Offset = "0xEC0CF0", VA = "0x180EC1CF0")] public void Complete() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04001DA8 RID: 7592 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001DA8")] private NativeArray raycastCommands; // Token: 0x04001DA9 RID: 7593 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001DA9")] private NativeArray raycastHits; // Token: 0x04001DAA RID: 7594 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4001DAA")] private JobHandle jobHandle; // Token: 0x04001DAB RID: 7595 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001DAB")] private bool isFirstFrame; // Token: 0x020001A0 RID: 416 [Token(Token = "0x20001A0")] private struct RaycastSetupJob : IJobParallelFor { // Token: 0x060013A3 RID: 5027 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60013A3")] [Address(RVA = "0x69B210", Offset = "0x69A210", VA = "0x18069B210", Slot = "4")] public void Execute(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04001DAC RID: 7596 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4001DAC")] public Vector3 From; // Token: 0x04001DAD RID: 7597 [FieldOffset(Offset = "0xC")] [Token(Token = "0x4001DAD")] public Vector3 Direction; // Token: 0x04001DAE RID: 7598 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001DAE")] public float Distance; // Token: 0x04001DAF RID: 7599 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4001DAF")] public int LayerMask; // Token: 0x04001DB0 RID: 7600 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001DB0")] [WriteOnly] public NativeArray Commands; } }