using System; using Cpp2IlInjected; // Token: 0x02000139 RID: 313 [Token(Token = "0x2000139")] public enum ResType { // Token: 0x04001A29 RID: 6697 [Token(Token = "0x4001A29")] None, // Token: 0x04001A2A RID: 6698 [Token(Token = "0x4001A2A")] Item, // Token: 0x04001A2B RID: 6699 [Token(Token = "0x4001A2B")] Soul, // Token: 0x04001A2C RID: 6700 [Token(Token = "0x4001A2C")] Effect, // Token: 0x04001A2D RID: 6701 [Token(Token = "0x4001A2D")] SoundEffect, // Token: 0x04001A2E RID: 6702 [Token(Token = "0x4001A2E")] Video, // Token: 0x04001A2F RID: 6703 [Token(Token = "0x4001A2F")] VideoCover }