using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion { // Token: 0x020003F1 RID: 1009 [Token(Token = "0x20003F1")] public class DemoGUIMessage : MonoBehaviour { // Token: 0x06002556 RID: 9558 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002556")] [Address(RVA = "0x12FB4A0", Offset = "0x12FA4A0", VA = "0x1812FB4A0")] private void OnGUI() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002557 RID: 9559 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002557")] [Address(RVA = "0x12FB560", Offset = "0x12FA560", VA = "0x1812FB560")] public DemoGUIMessage() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04002ED5 RID: 11989 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002ED5")] public string text; // Token: 0x04002ED6 RID: 11990 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002ED6")] public Color color; } }