using System; using Cpp2IlInjected; using RootMotion.FinalIK; using UnityEngine; namespace RootMotion.Demos { // Token: 0x0200041C RID: 1052 [Token(Token = "0x200041C")] public class KissingRig : MonoBehaviour { // Token: 0x06002630 RID: 9776 RVA: 0x00058340 File Offset: 0x00056540 [Token(Token = "0x6002630")] [Address(RVA = "0x10528D0", Offset = "0x10518D0", VA = "0x1810528D0")] private void Start() { this.partner1.Initiate(); this.partner2.Initiate(); } // Token: 0x06002631 RID: 9777 RVA: 0x0005836C File Offset: 0x0005656C [Token(Token = "0x6002631")] [Address(RVA = "0x1052870", Offset = "0x1051870", VA = "0x181052870")] private void LateUpdate() { int num = 0; if (this.iterations > num) { KissingRig.Partner partner = this.partner1; float num2 = this.weight; partner.Update(num2); KissingRig.Partner partner2 = this.partner2; float num3 = this.weight; partner2.Update(num3); num++; } } // Token: 0x06002632 RID: 9778 RVA: 0x000583BC File Offset: 0x000565BC [Token(Token = "0x6002632")] [Address(RVA = "0x1052910", Offset = "0x1051910", VA = "0x181052910")] public KissingRig() { } // Token: 0x04002FCE RID: 12238 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002FCE")] public KissingRig.Partner partner1; // Token: 0x04002FCF RID: 12239 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002FCF")] public KissingRig.Partner partner2; // Token: 0x04002FD0 RID: 12240 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002FD0")] public float weight; // Token: 0x04002FD1 RID: 12241 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4002FD1")] public int iterations = (int)((ulong)3L); // Token: 0x0200041D RID: 1053 [Token(Token = "0x200041D")] [Serializable] public class Partner { // Token: 0x06002633 RID: 9779 RVA: 0x000583D8 File Offset: 0x000565D8 [Token(Token = "0x6002633")] [Address(RVA = "0x69A4C0", Offset = "0x6994C0", VA = "0x18069A4C0")] public void Initiate() { FullBodyBipedIK fullBodyBipedIK = this.ik; int num = 0; fullBodyBipedIK.enabled = num != 0; } // Token: 0x06002634 RID: 9780 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002634")] [Address(RVA = "0x69A750", Offset = "0x699750", VA = "0x18069A750")] public void Update(float weight) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x17000222 RID: 546 // (get) Token: 0x06002635 RID: 9781 RVA: 0x000583FC File Offset: 0x000565FC [Token(Token = "0x17000222")] private Transform neck { [Token(Token = "0x6002635")] [Address(RVA = "0x69B090", Offset = "0x69A090", VA = "0x18069B090")] get { Transform[] spineBones = this.ik.solver.spineMapping.spineBones; int num = spineBones.Length - 1; return spineBones[num]; } } // Token: 0x06002636 RID: 9782 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002636")] [Address(RVA = "0x69A4F0", Offset = "0x6994F0", VA = "0x18069A4F0")] private void InverseTransformEffector(FullBodyBipedEffector effector, Transform target, Vector3 targetPosition, float weight) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002637 RID: 9783 RVA: 0x00058438 File Offset: 0x00056638 [Token(Token = "0x6002637")] [Address(RVA = "0x69B060", Offset = "0x69A060", VA = "0x18069B060")] public Partner() { } // Token: 0x04002FD2 RID: 12242 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4002FD2")] public FullBodyBipedIK ik; // Token: 0x04002FD3 RID: 12243 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002FD3")] public Transform mouth; // Token: 0x04002FD4 RID: 12244 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002FD4")] public Transform mouthTarget; // Token: 0x04002FD5 RID: 12245 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002FD5")] public Transform touchTargetLeftHand; // Token: 0x04002FD6 RID: 12246 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002FD6")] public Transform touchTargetRightHand; // Token: 0x04002FD7 RID: 12247 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002FD7")] public float bodyWeightHorizontal = 0.4f; // Token: 0x04002FD8 RID: 12248 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4002FD8")] public float bodyWeightVertical = 1f; // Token: 0x04002FD9 RID: 12249 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4002FD9")] public float neckRotationWeight = 0.3f; // Token: 0x04002FDA RID: 12250 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4002FDA")] public float headTiltAngle = 10f; // Token: 0x04002FDB RID: 12251 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4002FDB")] public Vector3 headTiltAxis; // Token: 0x04002FDC RID: 12252 [FieldOffset(Offset = "0x54")] [Token(Token = "0x4002FDC")] private Quaternion neckRotation; } } }