using System; using System.Collections; using Cpp2IlInjected; using RootMotion.FinalIK; using UnityEngine; namespace RootMotion.Demos { // Token: 0x0200041E RID: 1054 [Token(Token = "0x200041E")] public class MotionAbsorb : MonoBehaviour { // Token: 0x06002638 RID: 9784 RVA: 0x00058478 File Offset: 0x00056678 [Token(Token = "0x6002638")] [Address(RVA = "0xC32E40", Offset = "0xC31E40", VA = "0x180C32E40")] private void OnCollisionEnter() { float num = this.timer; int num2 = 0; if (num <= (float)num2) { int num3; MotionAbsorb.d__8 d__ = new MotionAbsorb.d__8(num3); num3 = 0; d__.<>4__this = this; Coroutine coroutine = base.StartCoroutine(d__); } } // Token: 0x06002639 RID: 9785 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002639")] [Address(RVA = "0xC32DD0", Offset = "0xC31DD0", VA = "0x180C32DD0")] private IEnumerator AbsorbMotion() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600263A RID: 9786 RVA: 0x000584B4 File Offset: 0x000566B4 [Token(Token = "0x600263A")] [Address(RVA = "0xC32ED0", Offset = "0xC31ED0", VA = "0x180C32ED0")] public MotionAbsorb() { } // Token: 0x04002FDD RID: 12253 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002FDD")] [Tooltip("Reference to the FBBIK component")] public FullBodyBipedIK ik; // Token: 0x04002FDE RID: 12254 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002FDE")] [Tooltip("Array containing the absorbers")] public MotionAbsorb.Absorber[] absorbers; // Token: 0x04002FDF RID: 12255 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002FDF")] [Tooltip("The master weight")] public float weight = 1f; // Token: 0x04002FE0 RID: 12256 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002FE0")] [Tooltip("Weight falloff curve (how fast will the effect reduce after impact)")] public AnimationCurve falloff; // Token: 0x04002FE1 RID: 12257 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002FE1")] [Tooltip("How fast will the impact fade away. (if 1, effect lasts for 1 second)")] public float falloffSpeed = 1f; // Token: 0x04002FE2 RID: 12258 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4002FE2")] private float timer; // Token: 0x0200041F RID: 1055 [Token(Token = "0x200041F")] [Serializable] public class Absorber { // Token: 0x0600263B RID: 9787 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600263B")] [Address(RVA = "0x696B10", Offset = "0x695B10", VA = "0x180696B10")] public void SetToBone(IKSolverFullBodyBiped solver) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600263C RID: 9788 RVA: 0x000584E0 File Offset: 0x000566E0 [Token(Token = "0x600263C")] [Address(RVA = "0x696AA0", Offset = "0x695AA0", VA = "0x180696AA0")] public void SetEffectorWeights(IKSolverFullBodyBiped solver, float w) { /* An exception occurred when decompiling this method (0600263C) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void RootMotion.Demos.MotionAbsorb/Absorber::SetEffectorWeights(RootMotion.FinalIK.IKSolverFullBodyBiped,System.Single) ---> System.ArgumentOutOfRangeException: Non-negative number required. (Parameter 'length') at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length) at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackSlot.ModifyStack(StackSlot[] stack, Int32 popCount, Int32 pushCount, ByteCode pushDefinition) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 51 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 401 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.Build(MethodDef methodDef, Boolean optimize, DecompilerContext context) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 276 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 112 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x0600263D RID: 9789 RVA: 0x00058534 File Offset: 0x00056734 [Token(Token = "0x600263D")] [Address(RVA = "0x696BE0", Offset = "0x695BE0", VA = "0x180696BE0")] public Absorber() { } // Token: 0x04002FE3 RID: 12259 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4002FE3")] [Tooltip("The type of effector (hand, foot, shoulder...) - this is just an enum")] public FullBodyBipedEffector effector; // Token: 0x04002FE4 RID: 12260 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4002FE4")] [Tooltip("How much should motion be absorbed on this effector")] public float weight = 1f; } } }