using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.FinalIK { // Token: 0x02000480 RID: 1152 [Token(Token = "0x2000480")] [Serializable] public class IKSolverAim : IKSolverHeuristic { // Token: 0x060028D2 RID: 10450 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60028D2")] [Address(RVA = "0x170C9C0", Offset = "0x170B9C0", VA = "0x18170C9C0")] public float GetAngle() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x17000258 RID: 600 // (get) Token: 0x060028D3 RID: 10451 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000258")] public Vector3 transformAxis { [Token(Token = "0x60028D3")] [Address(RVA = "0x170E450", Offset = "0x170D450", VA = "0x18170E450")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000259 RID: 601 // (get) Token: 0x060028D4 RID: 10452 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000259")] public Vector3 transformPoleAxis { [Token(Token = "0x60028D4")] [Address(RVA = "0x170E4D0", Offset = "0x170D4D0", VA = "0x18170E4D0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x060028D5 RID: 10453 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60028D5")] [Address(RVA = "0x170D020", Offset = "0x170C020", VA = "0x18170D020", Slot = "10")] protected override void OnInitiate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060028D6 RID: 10454 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60028D6")] [Address(RVA = "0x170D3E0", Offset = "0x170C3E0", VA = "0x18170D3E0", Slot = "11")] protected override void OnUpdate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x1700025A RID: 602 // (get) Token: 0x060028D7 RID: 10455 RVA: 0x0005C9D4 File Offset: 0x0005ABD4 [Token(Token = "0x1700025A")] protected override int minBones { [Token(Token = "0x60028D7")] [Address(RVA = "0x367A80", Offset = "0x366A80", VA = "0x180367A80", Slot = "12")] get { return 1; } } // Token: 0x060028D8 RID: 10456 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60028D8")] [Address(RVA = "0x170E1D0", Offset = "0x170D1D0", VA = "0x18170E1D0")] private void Solve() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060028D9 RID: 10457 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60028D9")] [Address(RVA = "0x170CAE0", Offset = "0x170BAE0", VA = "0x18170CAE0")] private Vector3 GetClampedIKPosition() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060028DA RID: 10458 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60028DA")] [Address(RVA = "0x170DB40", Offset = "0x170CB40", VA = "0x18170DB40")] private void RotateToTarget(Vector3 targetPosition, IKSolver.Bone bone, float weight) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x1700025B RID: 603 // (get) Token: 0x060028DB RID: 10459 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x1700025B")] protected override Vector3 localDirection { [Token(Token = "0x60028DB")] [Address(RVA = "0x170E380", Offset = "0x170D380", VA = "0x18170E380", Slot = "15")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x060028DC RID: 10460 RVA: 0x0005C9E4 File Offset: 0x0005ABE4 [Token(Token = "0x60028DC")] [Address(RVA = "0x170E310", Offset = "0x170D310", VA = "0x18170E310")] public IKSolverAim() { float z = Vector3.forward.z; this.axis.z = z; float z2 = Vector3.up.z; this.poleAxis.z = z2; this.clampWeight = 0.1f; this.clampSmoothing = (int)((ulong)2L); base..ctor(); } // Token: 0x04003289 RID: 12937 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4003289")] public Transform transform; // Token: 0x0400328A RID: 12938 [FieldOffset(Offset = "0x90")] [Token(Token = "0x400328A")] public Vector3 axis; // Token: 0x0400328B RID: 12939 [FieldOffset(Offset = "0x9C")] [Token(Token = "0x400328B")] public Vector3 poleAxis; // Token: 0x0400328C RID: 12940 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x400328C")] public Vector3 polePosition; // Token: 0x0400328D RID: 12941 [FieldOffset(Offset = "0xB4")] [Token(Token = "0x400328D")] [Range(0f, 1f)] public float poleWeight; // Token: 0x0400328E RID: 12942 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x400328E")] public Transform poleTarget; // Token: 0x0400328F RID: 12943 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x400328F")] [Range(0f, 1f)] public float clampWeight; // Token: 0x04003290 RID: 12944 [FieldOffset(Offset = "0xC4")] [Token(Token = "0x4003290")] [Attribute(Name = "RangeAttribute", RVA = "0x25BBB0", Offset = "0x25AFB0")] public int clampSmoothing; // Token: 0x04003291 RID: 12945 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x4003291")] public IKSolver.IterationDelegate OnPreIteration; // Token: 0x04003292 RID: 12946 [FieldOffset(Offset = "0xD0")] [Token(Token = "0x4003292")] private float step; // Token: 0x04003293 RID: 12947 [FieldOffset(Offset = "0xD4")] [Token(Token = "0x4003293")] private Vector3 clampedIKPosition; // Token: 0x04003294 RID: 12948 [FieldOffset(Offset = "0xE0")] [Token(Token = "0x4003294")] private RotationLimit transformLimit; // Token: 0x04003295 RID: 12949 [FieldOffset(Offset = "0xE8")] [Token(Token = "0x4003295")] private Transform lastTransform; } }