using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.FinalIK { // Token: 0x020004D9 RID: 1241 [Token(Token = "0x20004D9")] public class OffsetPose : MonoBehaviour { // Token: 0x06002BC6 RID: 11206 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002BC6")] [Address(RVA = "0xE69AD0", Offset = "0xE68AD0", VA = "0x180E69AD0")] public void Apply(IKSolverFullBodyBiped solver, float weight) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002BC7 RID: 11207 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002BC7")] [Address(RVA = "0xE69A00", Offset = "0xE68A00", VA = "0x180E69A00")] public void Apply(IKSolverFullBodyBiped solver, float weight, Quaternion rotation) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002BC8 RID: 11208 RVA: 0x000614E8 File Offset: 0x0005F6E8 [Token(Token = "0x6002BC8")] [Address(RVA = "0xE69BC0", Offset = "0xE68BC0", VA = "0x180E69BC0")] public OffsetPose() { OffsetPose.EffectorLink[] array = new OffsetPose.EffectorLink[0]; this.effectorLinks = array; base..ctor(); } // Token: 0x04003524 RID: 13604 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003524")] public OffsetPose.EffectorLink[] effectorLinks; // Token: 0x020004DA RID: 1242 [Token(Token = "0x20004DA")] [Serializable] public class EffectorLink { // Token: 0x06002BC9 RID: 11209 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002BC9")] [Address(RVA = "0x698850", Offset = "0x697850", VA = "0x180698850")] public void Apply(IKSolverFullBodyBiped solver, float weight, Quaternion rotation) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002BCA RID: 11210 RVA: 0x0006150C File Offset: 0x0005F70C [Token(Token = "0x6002BCA")] [Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")] public EffectorLink() { } // Token: 0x04003525 RID: 13605 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4003525")] public FullBodyBipedEffector effector; // Token: 0x04003526 RID: 13606 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4003526")] public Vector3 offset; // Token: 0x04003527 RID: 13607 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4003527")] public Vector3 pin; // Token: 0x04003528 RID: 13608 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4003528")] public Vector3 pinWeight; } } }