using System; using System.Linq; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000255 RID: 597 [Token(Token = "0x2000255")] public class SaveSystem : MonoBehaviour { // Token: 0x170000DC RID: 220 // (get) Token: 0x060016AE RID: 5806 RVA: 0x00033128 File Offset: 0x00031328 [Token(Token = "0x170000DC")] private GameSave GameSave { [Token(Token = "0x60016AE")] [Address(RVA = "0x50C660", Offset = "0x50B660", VA = "0x18050C660")] get { return Game.GameSave; } } // Token: 0x060016AF RID: 5807 RVA: 0x0003313C File Offset: 0x0003133C [Token(Token = "0x60016AF")] [Address(RVA = "0x50BE40", Offset = "0x50AE40", VA = "0x18050BE40")] public void Init() { TreasureBox[] saveTreasureBox = this.SaveTreasureBox; int num = 0; if (num < saveTreasureBox.Length) { TreasureBox treasureBox = saveTreasureBox[num]; if (treasureBox != 0) { treasureBox.index = num; } num++; } } // Token: 0x060016B0 RID: 5808 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60016B0")] [Address(RVA = "0x50BEB0", Offset = "0x50AEB0", VA = "0x18050BEB0")] public void UpdateCharacterData(WizardGirlManage nobeta, SoulSystem soulSystem) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060016B1 RID: 5809 RVA: 0x00033178 File Offset: 0x00031378 [Token(Token = "0x60016B1")] [Address(RVA = "0x50BD30", Offset = "0x50AD30", VA = "0x18050BD30")] public void CalculateSceneSouls(WizardGirlManage nobeta, SoulSystem soulSystem) { if (!nobeta.GetIsDead()) { float sceneMoney = soulSystem.GetSceneMoney(); int num = Mathf.RoundToInt(sceneMoney); Game.GameSave.stats.currentMoney = sceneMoney; int num2 = Game.Collection.IncreaseSoulAcquired(num); } } // Token: 0x060016B2 RID: 5810 RVA: 0x000331C4 File Offset: 0x000313C4 [Token(Token = "0x60016B2")] [Address(RVA = "0x50BC30", Offset = "0x50AC30", VA = "0x18050BC30")] public void AllLevelCompletedLoadCharacterData(PlayerItem Item, SoulSystem Soul, CharacterBaseData PlayerData, PlayerEffectPlay.Magic Effect, int iItemSelectPos) { BeatingGameData beatingGameData = new BeatingGameData(); float g_fHP = PlayerData.g_fHP; beatingGameData.healthPoint = g_fHP; float g_fMP = PlayerData.g_fMP; beatingGameData.manaPoint = g_fMP; beatingGameData.magicIndex = 0; int g_iItemSize = Item.g_iItemSize; beatingGameData.inventorySlots = g_iItemSize; beatingGameData.inventoryIndex = 0; ItemSystem.ItemType[] array = Enumerable.ToArray(Item.g_HoldItem); beatingGameData.currentItems = array; Game.OnBeatingGame(beatingGameData); } // Token: 0x060016B3 RID: 5811 RVA: 0x00033230 File Offset: 0x00031430 [Token(Token = "0x60016B3")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public SaveSystem() { } // Token: 0x040021E3 RID: 8675 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40021E3")] public SavePoint[] AllSavePoint; // Token: 0x040021E4 RID: 8676 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40021E4")] public TreasureBox[] SaveTreasureBox; // Token: 0x040021E5 RID: 8677 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40021E5")] private bool g_bIsSaveing; // Token: 0x02000256 RID: 598 [Token(Token = "0x2000256")] public enum ScriptType { // Token: 0x040021E7 RID: 8679 [Token(Token = "0x40021E7")] Null, // Token: 0x040021E8 RID: 8680 [Token(Token = "0x40021E8")] MeetCat, // Token: 0x040021E9 RID: 8681 [Token(Token = "0x40021E9")] L01Room01, // Token: 0x040021EA RID: 8682 [Token(Token = "0x40021EA")] L01Room03, // Token: 0x040021EB RID: 8683 [Token(Token = "0x40021EB")] L01Room04, // Token: 0x040021EC RID: 8684 [Token(Token = "0x40021EC")] L01Clear, // Token: 0x040021ED RID: 8685 [Token(Token = "0x40021ED")] L02Room01, // Token: 0x040021EE RID: 8686 [Token(Token = "0x40021EE")] L02Room03, // Token: 0x040021EF RID: 8687 [Token(Token = "0x40021EF")] L02Room08, // Token: 0x040021F0 RID: 8688 [Token(Token = "0x40021F0")] L02Room09, // Token: 0x040021F1 RID: 8689 [Token(Token = "0x40021F1")] L02Clear, // Token: 0x040021F2 RID: 8690 [Token(Token = "0x40021F2")] L01OpenDoor01, // Token: 0x040021F3 RID: 8691 [Token(Token = "0x40021F3")] L01OpenDoor02, // Token: 0x040021F4 RID: 8692 [Token(Token = "0x40021F4")] L02OpenDoor, // Token: 0x040021F5 RID: 8693 [Token(Token = "0x40021F5")] L03Room01, // Token: 0x040021F6 RID: 8694 [Token(Token = "0x40021F6")] L03Room01DoorL, // Token: 0x040021F7 RID: 8695 [Token(Token = "0x40021F7")] L03Room01DoorR, // Token: 0x040021F8 RID: 8696 [Token(Token = "0x40021F8")] L03Room02, // Token: 0x040021F9 RID: 8697 [Token(Token = "0x40021F9")] L03Room02To04W01, // Token: 0x040021FA RID: 8698 [Token(Token = "0x40021FA")] L03Room02To04W02, // Token: 0x040021FB RID: 8699 [Token(Token = "0x40021FB")] L03Room04_01, // Token: 0x040021FC RID: 8700 [Token(Token = "0x40021FC")] L03Room04_02, // Token: 0x040021FD RID: 8701 [Token(Token = "0x40021FD")] L03Room04_MFloor, // Token: 0x040021FE RID: 8702 [Token(Token = "0x40021FE")] L03Room05, // Token: 0x040021FF RID: 8703 [Token(Token = "0x40021FF")] L03Room06, // Token: 0x04002200 RID: 8704 [Token(Token = "0x4002200")] L03Room08_MFloor, // Token: 0x04002201 RID: 8705 [Token(Token = "0x4002201")] L03Room08ToBack, // Token: 0x04002202 RID: 8706 [Token(Token = "0x4002202")] L01OpenDoor03, // Token: 0x04002203 RID: 8707 [Token(Token = "0x4002203")] L01Room06To07, // Token: 0x04002204 RID: 8708 [Token(Token = "0x4002204")] L02Room06, // Token: 0x04002205 RID: 8709 [Token(Token = "0x4002205")] L02Room09Reverse, // Token: 0x04002206 RID: 8710 [Token(Token = "0x4002206")] L02L03BackDoor, // Token: 0x04002207 RID: 8711 [Token(Token = "0x4002207")] L03Clear, // Token: 0x04002208 RID: 8712 [Token(Token = "0x4002208")] L03L04BackDoor, // Token: 0x04002209 RID: 8713 [Token(Token = "0x4002209")] L03Room01DoorLReverse, // Token: 0x0400220A RID: 8714 [Token(Token = "0x400220A")] L03Room04Item, // Token: 0x0400220B RID: 8715 [Token(Token = "0x400220B")] L03Boss01Clear, // Token: 0x0400220C RID: 8716 [Token(Token = "0x400220C")] L03Boss01ClearReverse, // Token: 0x0400220D RID: 8717 [Token(Token = "0x400220D")] L01Room07Wall, // Token: 0x0400220E RID: 8718 [Token(Token = "0x400220E")] L01Room08Wall01, // Token: 0x0400220F RID: 8719 [Token(Token = "0x400220F")] L01Room08Wall02, // Token: 0x04002210 RID: 8720 [Token(Token = "0x4002210")] L03Room01Reverse, // Token: 0x04002211 RID: 8721 [Token(Token = "0x4002211")] L01Room07Magic, // Token: 0x04002212 RID: 8722 [Token(Token = "0x4002212")] L01Room09Magic, // Token: 0x04002213 RID: 8723 [Token(Token = "0x4002213")] L01Room10, // Token: 0x04002214 RID: 8724 [Token(Token = "0x4002214")] L01Room08Door, // Token: 0x04002215 RID: 8725 [Token(Token = "0x4002215")] L04Room01HatLostScript, // Token: 0x04002216 RID: 8726 [Token(Token = "0x4002216")] L04Room01CatPos, // Token: 0x04002217 RID: 8727 [Token(Token = "0x4002217")] L04Room01HatGetScript, // Token: 0x04002218 RID: 8728 [Token(Token = "0x4002218")] L04Room01PlayerHat, // Token: 0x04002219 RID: 8729 [Token(Token = "0x4002219")] L04Room01End, // Token: 0x0400221A RID: 8730 [Token(Token = "0x400221A")] L04Room02Switch, // Token: 0x0400221B RID: 8731 [Token(Token = "0x400221B")] L04Room02DoorSwitch, // Token: 0x0400221C RID: 8732 [Token(Token = "0x400221C")] L04Room05Wall, // Token: 0x0400221D RID: 8733 [Token(Token = "0x400221D")] L04Room06, // Token: 0x0400221E RID: 8734 [Token(Token = "0x400221E")] L04Room07_01, // Token: 0x0400221F RID: 8735 [Token(Token = "0x400221F")] L04Room07_02, // Token: 0x04002220 RID: 8736 [Token(Token = "0x4002220")] L04Room07_03, // Token: 0x04002221 RID: 8737 [Token(Token = "0x4002221")] L04Room08, // Token: 0x04002222 RID: 8738 [Token(Token = "0x4002222")] L04Room10, // Token: 0x04002223 RID: 8739 [Token(Token = "0x4002223")] L04RoomBoss, // Token: 0x04002224 RID: 8740 [Token(Token = "0x4002224")] L05Room01, // Token: 0x04002225 RID: 8741 [Token(Token = "0x4002225")] L05Room02DoorSwitch, // Token: 0x04002226 RID: 8742 [Token(Token = "0x4002226")] L05Room03To04DoorSwitch, // Token: 0x04002227 RID: 8743 [Token(Token = "0x4002227")] L05Room04_01, // Token: 0x04002228 RID: 8744 [Token(Token = "0x4002228")] L05Room04_02, // Token: 0x04002229 RID: 8745 [Token(Token = "0x4002229")] L05Room04DoorSwitch, // Token: 0x0400222A RID: 8746 [Token(Token = "0x400222A")] L05Room04DoorHide, // Token: 0x0400222B RID: 8747 [Token(Token = "0x400222B")] L05Room05, // Token: 0x0400222C RID: 8748 [Token(Token = "0x400222C")] L05Room06, // Token: 0x0400222D RID: 8749 [Token(Token = "0x400222D")] L05Room06DoorHide, // Token: 0x0400222E RID: 8750 [Token(Token = "0x400222E")] L05Room07_01, // Token: 0x0400222F RID: 8751 [Token(Token = "0x400222F")] L05Room07_02, // Token: 0x04002230 RID: 8752 [Token(Token = "0x4002230")] L05Room07_03, // Token: 0x04002231 RID: 8753 [Token(Token = "0x4002231")] L05Room08DoorHide, // Token: 0x04002232 RID: 8754 [Token(Token = "0x4002232")] L05RoomBoss, // Token: 0x04002233 RID: 8755 [Token(Token = "0x4002233")] L06RoomStart, // Token: 0x04002234 RID: 8756 [Token(Token = "0x4002234")] L06Act02DoorPlayer, // Token: 0x04002235 RID: 8757 [Token(Token = "0x4002235")] L06Act02Alarm, // Token: 0x04002236 RID: 8758 [Token(Token = "0x4002236")] L06Act02Clear, // Token: 0x04002237 RID: 8759 [Token(Token = "0x4002237")] L06Act03DamageDoorPlayer, // Token: 0x04002238 RID: 8760 [Token(Token = "0x4002238")] L06Act03DamageDoorEnemy, // Token: 0x04002239 RID: 8761 [Token(Token = "0x4002239")] L06Act03Clear, // Token: 0x0400223A RID: 8762 [Token(Token = "0x400223A")] L06Act04Switch, // Token: 0x0400223B RID: 8763 [Token(Token = "0x400223B")] L06Act04Clear, // Token: 0x0400223C RID: 8764 [Token(Token = "0x400223C")] L06Act05Ball, // Token: 0x0400223D RID: 8765 [Token(Token = "0x400223D")] L06Act05Clear, // Token: 0x0400223E RID: 8766 [Token(Token = "0x400223E")] L06CentralAct03, // Token: 0x0400223F RID: 8767 [Token(Token = "0x400223F")] L06CentralAct04, // Token: 0x04002240 RID: 8768 [Token(Token = "0x4002240")] L06CentralAct05, // Token: 0x04002241 RID: 8769 [Token(Token = "0x4002241")] L06Central, // Token: 0x04002242 RID: 8770 [Token(Token = "0x4002242")] L06Boss01, // Token: 0x04002243 RID: 8771 [Token(Token = "0x4002243")] L06Clear, // Token: 0x04002244 RID: 8772 [Token(Token = "0x4002244")] L02CatBook, // Token: 0x04002245 RID: 8773 [Token(Token = "0x4002245")] BRNobeta, // Token: 0x04002246 RID: 8774 [Token(Token = "0x4002246")] BRFirst, // Token: 0x04002247 RID: 8775 [Token(Token = "0x4002247")] BRFail, // Token: 0x04002248 RID: 8776 [Token(Token = "0x4002248")] BRBoss01, // Token: 0x04002249 RID: 8777 [Token(Token = "0x4002249")] BRBoss02, // Token: 0x0400224A RID: 8778 [Token(Token = "0x400224A")] BRBoss03, // Token: 0x0400224B RID: 8779 [Token(Token = "0x400224B")] BRBoss04, // Token: 0x0400224C RID: 8780 [Token(Token = "0x400224C")] BRBoss05, // Token: 0x0400224D RID: 8781 [Token(Token = "0x400224D")] BRBoss06, // Token: 0x0400224E RID: 8782 [Token(Token = "0x400224E")] BRknight, // Token: 0x0400224F RID: 8783 [Token(Token = "0x400224F")] BRSaalGhost, // Token: 0x04002250 RID: 8784 [Token(Token = "0x4002250")] BRGhostGroup, // Token: 0x04002251 RID: 8785 [Token(Token = "0x4002251")] BRDolltGroup, // Token: 0x04002252 RID: 8786 [Token(Token = "0x4002252")] BRGirlGroup, // Token: 0x04002253 RID: 8787 [Token(Token = "0x4002253")] BRClear, // Token: 0x04002254 RID: 8788 [Token(Token = "0x4002254")] BRTest, // Token: 0x04002255 RID: 8789 [Token(Token = "0x4002255")] BRTestTips, // Token: 0x04002256 RID: 8790 [Token(Token = "0x4002256")] BRBoss01Reward, // Token: 0x04002257 RID: 8791 [Token(Token = "0x4002257")] BRBoss02Reward, // Token: 0x04002258 RID: 8792 [Token(Token = "0x4002258")] BRBoss03Reward, // Token: 0x04002259 RID: 8793 [Token(Token = "0x4002259")] BRBoss04Reward, // Token: 0x0400225A RID: 8794 [Token(Token = "0x400225A")] BRBoss05Reward, // Token: 0x0400225B RID: 8795 [Token(Token = "0x400225B")] BRBoss06Reward, // Token: 0x0400225C RID: 8796 [Token(Token = "0x400225C")] BRKnightReward, // Token: 0x0400225D RID: 8797 [Token(Token = "0x400225D")] BRSealGhostReward, // Token: 0x0400225E RID: 8798 [Token(Token = "0x400225E")] BRBoss01Story, // Token: 0x0400225F RID: 8799 [Token(Token = "0x400225F")] BRBoss02Story, // Token: 0x04002260 RID: 8800 [Token(Token = "0x4002260")] BRBoss03Story, // Token: 0x04002261 RID: 8801 [Token(Token = "0x4002261")] BRBoss04Story, // Token: 0x04002262 RID: 8802 [Token(Token = "0x4002262")] BRBoss05Story, // Token: 0x04002263 RID: 8803 [Token(Token = "0x4002263")] BRBoss06Story, // Token: 0x04002264 RID: 8804 [Token(Token = "0x4002264")] BRKnightStory, // Token: 0x04002265 RID: 8805 [Token(Token = "0x4002265")] BRSealGhostStory } }