using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020003B8 RID: 952 [Token(Token = "0x20003B8")] public class SlowmoToggler : MonoBehaviour { // Token: 0x060023FB RID: 9211 RVA: 0x00055DA8 File Offset: 0x00053FA8 [Token(Token = "0x60023FB")] [Address(RVA = "0x1461B10", Offset = "0x1460B10", VA = "0x181461B10")] public void Slowmo(bool slowmo) { if (slowmo) { Time.timeScale = 0.25f; return; } Time.timeScale = 1f; } // Token: 0x060023FC RID: 9212 RVA: 0x00055DD0 File Offset: 0x00053FD0 [Token(Token = "0x60023FC")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public SlowmoToggler() { } }