using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200023F RID: 575 [Token(Token = "0x200023F")] public class SoulSystem { // Token: 0x060015F8 RID: 5624 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60015F8")] [Address(RVA = "0x1464060", Offset = "0x1463060", VA = "0x181464060")] public void Init(Transform soulRoot) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060015F9 RID: 5625 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60015F9")] [Address(RVA = "0x1463DF0", Offset = "0x1462DF0", VA = "0x181463DF0")] private void InitCollisionEffectPools(params string[] effectNames) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060015FA RID: 5626 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60015FA")] [Address(RVA = "0x1464720", Offset = "0x1463720", VA = "0x181464720")] public void SetTimeScale(float timeScale) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060015FB RID: 5627 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60015FB")] [Address(RVA = "0x1463BB0", Offset = "0x1462BB0", VA = "0x181463BB0")] public void CreateSoul(SoulSystem.SoulType type, Vector3 pos, int amount) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060015FC RID: 5628 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60015FC")] [Address(RVA = "0x1463160", Offset = "0x1462160", VA = "0x181463160")] private void CreateHPSoul(Vector3 pos, int totalAmount) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060015FD RID: 5629 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60015FD")] [Address(RVA = "0x14634D0", Offset = "0x14624D0", VA = "0x1814634D0")] private void CreateMPSoul(Vector3 pos, int totalAmount) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060015FE RID: 5630 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60015FE")] [Address(RVA = "0x1463840", Offset = "0x1462840", VA = "0x181463840")] private void CreateMoneySoul(Vector3 pos, int totalAmount) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060015FF RID: 5631 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60015FF")] [Address(RVA = "0x1462DE0", Offset = "0x1461DE0", VA = "0x181462DE0")] public void CreateEventSoul(Vector3 pos, Vector3 target, int num, SwitchDevice sd, [Optional] Transform leadObject) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001600 RID: 5632 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001600")] [Address(RVA = "0x1462A40", Offset = "0x1461A40", VA = "0x181462A40")] public void CreateEventSoul(Vector3 pos, Vector3 target, int num, SceneEvent openSceneEvent, Transform openSceneEventPos, [Optional] Transform leadObject) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001601 RID: 5633 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001601")] [Address(RVA = "0x1462950", Offset = "0x1461950", VA = "0x181462950")] public void CreateCollisionEffect(Soul soul) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001602 RID: 5634 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001602")] [Address(RVA = "0x1463CE0", Offset = "0x1462CE0", VA = "0x181463CE0")] public float GetSceneMoney() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001603 RID: 5635 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001603")] [Address(RVA = "0x14649A0", Offset = "0x14639A0", VA = "0x1814649A0")] public SoulSystem() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0400214A RID: 8522 [Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x400214A")] private Dictionary soulPoolMap; // Token: 0x0400214B RID: 8523 [Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400214B")] private EffectPool[] collisionEffectPools; // Token: 0x0400214C RID: 8524 [Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x400214C")] private Transform soulPoolRoot; // Token: 0x0400214D RID: 8525 [Token(Token = "0x400214D")] private const string HP_COLLISION = "HPSoulCollision"; // Token: 0x0400214E RID: 8526 [Token(Token = "0x400214E")] private const string MP_COLLISION = "MPSoulCollision"; // Token: 0x0400214F RID: 8527 [Token(Token = "0x400214F")] private const string MONEY_COLLISION = "MoneySoulCollision"; // Token: 0x04002150 RID: 8528 [Token(Token = "0x4002150")] private const string EVENT_COLLISION = "EventSoulCollision"; // Token: 0x02000240 RID: 576 [Token(Token = "0x2000240")] public enum SoulType { // Token: 0x04002152 RID: 8530 [Token(Token = "0x4002152")] HP, // Token: 0x04002153 RID: 8531 [Token(Token = "0x4002153")] MP, // Token: 0x04002154 RID: 8532 [Token(Token = "0x4002154")] Money, // Token: 0x04002155 RID: 8533 [Token(Token = "0x4002155")] Event } }