using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000117 RID: 279 [Token(Token = "0x2000117")] public class TargetTrack02 : TargetTrack { // Token: 0x06000EB2 RID: 3762 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000EB2")] [Address(RVA = "0xF58090", Offset = "0xF57090", VA = "0x180F58090")] private void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000EB3 RID: 3763 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000EB3")] [Address(RVA = "0xF58320", Offset = "0xF57320", VA = "0x180F58320", Slot = "4")] protected override void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000EB4 RID: 3764 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000EB4")] [Address(RVA = "0xF57E90", Offset = "0xF56E90", VA = "0x180F57E90")] public void SetTarget(Transform Target, Vector3 StartAngle) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000EB5 RID: 3765 RVA: 0x00022654 File Offset: 0x00020854 [Token(Token = "0x6000EB5")] [Address(RVA = "0xF58FA0", Offset = "0xF57FA0", VA = "0x180F58FA0")] public TargetTrack02() { } // Token: 0x040018E5 RID: 6373 [FieldOffset(Offset = "0x98")] [Token(Token = "0x40018E5")] private float g_fChangeSpeed; }