using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000211 RID: 529 [Token(Token = "0x2000211")] public class Tarp_Lava : Trap_BoxCollider { // Token: 0x06001548 RID: 5448 RVA: 0x000306A0 File Offset: 0x0002E8A0 [Token(Token = "0x6001548")] [Address(RVA = "0xF597E0", Offset = "0xF587E0", VA = "0x180F597E0", Slot = "4")] public override void InitData(SceneEventManager SEM) { base.InitData(SEM); this.g_bOpenEvent = true; } // Token: 0x06001549 RID: 5449 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001549")] [Address(RVA = "0xF58FB0", Offset = "0xF57FB0", VA = "0x180F58FB0", Slot = "13")] protected override void Attack() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600154A RID: 5450 RVA: 0x000306BC File Offset: 0x0002E8BC [Token(Token = "0x600154A")] [Address(RVA = "0xF59800", Offset = "0xF58800", VA = "0x180F59800")] public Tarp_Lava() { this.fRange = 4f; this.g_fAttackRate = 0.3f; base..ctor(); } // Token: 0x0400204C RID: 8268 [FieldOffset(Offset = "0x90")] [Token(Token = "0x400204C")] public Vector3 BoxSize; }