using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200021B RID: 539 [Token(Token = "0x200021B")] public class Trap_Wall_Level01 : SceneEvent { // Token: 0x0600156E RID: 5486 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600156E")] [Address(RVA = "0xF67020", Offset = "0xF66020", VA = "0x180F67020", Slot = "4")] public override void InitData(SceneEventManager SEM) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600156F RID: 5487 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600156F")] [Address(RVA = "0xF671C0", Offset = "0xF661C0", VA = "0x180F671C0", Slot = "10")] protected override void OnTriggerEnter(Collider other) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001570 RID: 5488 RVA: 0x00030910 File Offset: 0x0002EB10 [Token(Token = "0x6001570")] [Address(RVA = "0xF674C0", Offset = "0xF664C0", VA = "0x180F674C0", Slot = "5")] public override void OpenEvent() { base.OpenEvent(); if (this.g_bPassive) { this.g_bPassive = false; } } // Token: 0x06001571 RID: 5489 RVA: 0x00030934 File Offset: 0x0002EB34 [Token(Token = "0x6001571")] [Address(RVA = "0xD0A550", Offset = "0xD09550", VA = "0x180D0A550", Slot = "8")] public override void ReleaseEvent() { base.ReleaseEvent(); } // Token: 0x06001572 RID: 5490 RVA: 0x00030948 File Offset: 0x0002EB48 [Token(Token = "0x6001572")] [Address(RVA = "0xF674E0", Offset = "0xF664E0", VA = "0x180F674E0", Slot = "12")] public override void ResetEvent() { base.ResetEvent(); bool passive = this.Passive; this.g_bPassive = passive; } // Token: 0x06001573 RID: 5491 RVA: 0x0003096C File Offset: 0x0002EB6C [Token(Token = "0x6001573")] [Address(RVA = "0x32DFD0", Offset = "0x32CFD0", VA = "0x18032DFD0")] public Trap_Wall_Level01() { } // Token: 0x04002094 RID: 8340 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002094")] public GameObject EffCollisionEffect; // Token: 0x04002095 RID: 8341 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4002095")] public bool Passive; // Token: 0x04002096 RID: 8342 [FieldOffset(Offset = "0x41")] [Token(Token = "0x4002096")] private bool g_bPassive; // Token: 0x04002097 RID: 8343 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4002097")] private AttackData g_AD; // Token: 0x04002098 RID: 8344 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4002098")] private EffectPool g_EffCollision; }