using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020002FA RID: 762 [Token(Token = "0x20002FA")] public class UIItemSprite : MonoBehaviour { // Token: 0x06001C2C RID: 7212 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C2C")] [Address(RVA = "0xE6CE70", Offset = "0xE6BE70", VA = "0x180E6CE70")] public Sprite GetItemSprite(ItemSystem.ItemType type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C2D RID: 7213 RVA: 0x000440E8 File Offset: 0x000422E8 [Token(Token = "0x6001C2D")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public UIItemSprite() { } // Token: 0x04002619 RID: 9753 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002619")] public Sprite Null; // Token: 0x0400261A RID: 9754 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400261A")] public Sprite HPCure; // Token: 0x0400261B RID: 9755 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400261B")] public Sprite HPCureM; // Token: 0x0400261C RID: 9756 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400261C")] public Sprite HPCureB; // Token: 0x0400261D RID: 9757 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400261D")] public Sprite MPCure; // Token: 0x0400261E RID: 9758 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400261E")] public Sprite MPCureM; // Token: 0x0400261F RID: 9759 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400261F")] public Sprite MPCureB; // Token: 0x04002620 RID: 9760 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4002620")] public Sprite HPMaxAdd; // Token: 0x04002621 RID: 9761 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4002621")] public Sprite MPMaxAdd; // Token: 0x04002622 RID: 9762 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4002622")] public Sprite SPMaxAdd; // Token: 0x04002623 RID: 9763 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4002623")] public Sprite BagMaxAdd; // Token: 0x04002624 RID: 9764 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4002624")] public Sprite Defense; // Token: 0x04002625 RID: 9765 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4002625")] public Sprite DefenseM; // Token: 0x04002626 RID: 9766 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4002626")] public Sprite DefenseB; // Token: 0x04002627 RID: 9767 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4002627")] public Sprite Mysterious; // Token: 0x04002628 RID: 9768 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4002628")] public Sprite MysteriousM; // Token: 0x04002629 RID: 9769 [FieldOffset(Offset = "0x98")] [Token(Token = "0x4002629")] public Sprite MysteriousB; // Token: 0x0400262A RID: 9770 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x400262A")] public Sprite Holy; // Token: 0x0400262B RID: 9771 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x400262B")] public Sprite HolyM; // Token: 0x0400262C RID: 9772 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x400262C")] public Sprite HolyB; // Token: 0x0400262D RID: 9773 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x400262D")] public Sprite HPCurse; // Token: 0x0400262E RID: 9774 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x400262E")] public Sprite MPCurse; // Token: 0x0400262F RID: 9775 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x400262F")] public Sprite MagicArcane; // Token: 0x04002630 RID: 9776 [FieldOffset(Offset = "0xD0")] [Token(Token = "0x4002630")] public Sprite MagicIce; // Token: 0x04002631 RID: 9777 [FieldOffset(Offset = "0xD8")] [Token(Token = "0x4002631")] public Sprite MagicFire; // Token: 0x04002632 RID: 9778 [FieldOffset(Offset = "0xE0")] [Token(Token = "0x4002632")] public Sprite MagicThunder; // Token: 0x04002633 RID: 9779 [FieldOffset(Offset = "0xE8")] [Token(Token = "0x4002633")] public Sprite MagicWind; // Token: 0x04002634 RID: 9780 [FieldOffset(Offset = "0xF0")] [Token(Token = "0x4002634")] public Sprite MagicAbsorb; }