using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020002E6 RID: 742 [Token(Token = "0x20002E6")] public class UISavingTip : MonoBehaviour { // Token: 0x06001B9C RID: 7068 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001B9C")] [Address(RVA = "0x94D9D0", Offset = "0x94C9D0", VA = "0x18094D9D0")] public void Show() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001B9D RID: 7069 RVA: 0x00043458 File Offset: 0x00041658 [Token(Token = "0x6001B9D")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public UISavingTip() { } // Token: 0x0400257F RID: 9599 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400257F")] [SerializeField] private CanvasGroup canvasGroup; }