using System; using Cpp2IlInjected; using Newtonsoft.Json.Converters; using UnityEngine; using UnityEngine.UI; // Token: 0x0200028F RID: 655 [Token(Token = "0x200028F")] public class UISettingsCamera : UIValueBindingBase { // Token: 0x0600188D RID: 6285 RVA: 0x000396CC File Offset: 0x000378CC [Token(Token = "0x600188D")] [Address(RVA = "0x952FF0", Offset = "0x951FF0", VA = "0x180952FF0", Slot = "11")] public override void Init(CanvasGroup mainCanvasGroup, Action cancelHandler, Text title) { UIValueBindingHandler uivalueBindingHandler9; Action action9; string[] array9; for (;;) { base.Init(mainCanvasGroup, cancelHandler, title); UIValueBindingHandler uivalueBindingHandler = this.topHandlers[0]; Action action = new Action(this.OnCameraDistanceValueChanged); string[] array = new string[5]; if ("1" == 0 || array != 0) { array[0] = "1"; if ("2" == 0 || "2" != 0) { array[1] = "2"; if ("3" == 0 || "3" != 0) { array[2] = "3"; if ("4" == 0 || "4" != 0) { array[3] = "4"; if ("5" == 0 || "5" != 0) { array[4] = "5"; uivalueBindingHandler.Init(action, array); UIValueBindingHandler uivalueBindingHandler2 = this.topHandlers[1]; Action action2 = new Action(this.OnReverseCameraHorizontallyValueChanged); string[] array2 = new string[2]; if ("OFF" == 0 || array2 != 0) { array2[0] = "OFF"; if ("ON" == 0 || "ON" != 0) { array2[1] = "ON"; uivalueBindingHandler2.Init(action2, array2); UIValueBindingHandler uivalueBindingHandler3 = this.topHandlers[2]; Action action3 = new Action(this.OnReverseCameraVerticallyValueChanged); string[] array3 = new string[2]; if ("OFF" == 0 || array3 != 0) { array3[0] = "OFF"; if ("ON" == 0 || "ON" != 0) { array3[1] = "ON"; uivalueBindingHandler3.Init(action3, array3); UIValueBindingHandler uivalueBindingHandler4 = this.topHandlers[3]; Action action4 = new Action(this.OnReverseAimHorizontallyValueChanged); string[] array4 = new string[2]; if ("OFF" == 0 || array4 != 0) { array4[0] = "OFF"; if ("ON" == 0 || "ON" != 0) { array4[1] = "ON"; uivalueBindingHandler4.Init(action4, array4); UIValueBindingHandler uivalueBindingHandler5 = this.topHandlers[4]; Action action5 = new Action(this.OnReverseAimVerticallyValueChanged); string[] array5 = new string[2]; if ("OFF" == 0 || array5 != 0) { array5[0] = "OFF"; if ("ON" == 0 || "ON" != 0) { array5[1] = "ON"; uivalueBindingHandler5.Init(action5, array5); UIValueBindingHandler uivalueBindingHandler6 = this.topHandlers[5]; Action action6 = new Action(this.OnCameraRotationSpeedValueChanged); string[] array6 = new string[10]; if ("1" == 0 || array6 != 0) { array6[0] = "1"; if ("2" == 0 || "2" != 0) { array6[1] = "2"; if ("3" == 0 || "3" != 0) { array6[2] = "3"; if ("4" == 0 || "4" != 0) { array6[3] = "4"; if ("5" == 0 || "5" != 0) { array6[4] = "5"; if ("6" == 0 || "6" != 0) { array6[5] = "6"; if ("7" == 0 || "7" != 0) { array6[6] = "7"; if ("8" == 0 || "8" != 0) { array6[7] = "8"; if ("9" == 0 || "9" != 0) { array6[8] = "9"; if ("10" == 0 || "10" != 0) { array6[9] = "10"; uivalueBindingHandler6.Init(action6, array6); UIValueBindingHandler uivalueBindingHandler7 = this.topHandlers[6]; Action action7 = new Action(this.OnAimRotationSpeedValueChanged); string[] array7 = new string[10]; if ("x0.2" == 0 || array7 != 0) { array7[0] = "x0.2"; if ("x0.4" == 0 || "x0.4" != 0) { array7[1] = "x0.4"; if ("x0.6" == 0 || "x0.6" != 0) { array7[2] = "x0.6"; if ("x0.8" == 0 || "x0.8" != 0) { array7[3] = "x0.8"; if ("x1" == 0 || "x1" != 0) { array7[4] = "x1"; if ("x1.2" == 0 || "x1.2" != 0) { array7[5] = "x1.2"; if ("x1.4" == 0 || "x1.4" != 0) { array7[6] = "x1.4"; if ("x1.6" == 0 || "x1.6" != 0) { array7[7] = "x1.6"; if ("x1.8" == 0 || "x1.8" != 0) { array7[8] = "x1.8"; if ("x2" == 0 || "x2" != 0) { array7[9] = "x2"; uivalueBindingHandler7.Init(action7, array7); UIValueBindingHandler uivalueBindingHandler8 = this.topHandlers[7]; Action action8 = new Action(this.OnAimAssistanceValueChanged); string[] array8 = new string[2]; if ("OFF" == 0 || array8 != 0) { array8[0] = "OFF"; if ("ON" == 0 || "ON" != 0) { array8[1] = "ON"; uivalueBindingHandler8.Init(action8, array8); uivalueBindingHandler9 = this.topHandlers[8]; action9 = new Action(this.OnAutoSwitchAimTargetValueChanged); array9 = new string[2]; if ("OFF" == 0 || array9 != 0) { array9[0] = "OFF"; if ("ON" == 0 || "ON" != 0) { break; } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } array9[1] = "ON"; uivalueBindingHandler9.Init(action9, array9); UIValueBindingHandler[] topHandlers = this.topHandlers; base.InitHandlers(topHandlers); } // Token: 0x0600188E RID: 6286 RVA: 0x00039D14 File Offset: 0x00037F14 [Token(Token = "0x600188E")] [Address(RVA = "0x954D70", Offset = "0x953D70", VA = "0x180954D70")] private void OnCameraDistanceValueChanged(int value) { CameraSettings cameraSettings = Game.Config.cameraSettings; int num = Mathf.Clamp(value + 1, 1, 5); cameraSettings.cameraDistance = num; Game.EmitCameraSettingsChangedEvent(); Game.PlayHandlerSE(UIHandlerSFX.Navigation); } // Token: 0x0600188F RID: 6287 RVA: 0x00039D54 File Offset: 0x00037F54 [Token(Token = "0x600188F")] [Address(RVA = "0x954FB0", Offset = "0x953FB0", VA = "0x180954FB0")] private void OnReverseCameraHorizontallyValueChanged(int value) { CameraSettings cameraSettings = Game.Config.cameraSettings; bool flag = value == 1; cameraSettings.reverseCameraHorizontally = flag; Game.EmitCameraSettingsChangedEvent(); Game.PlayHandlerSE(UIHandlerSFX.Navigation); } // Token: 0x06001890 RID: 6288 RVA: 0x00039D90 File Offset: 0x00037F90 [Token(Token = "0x6001890")] [Address(RVA = "0x955030", Offset = "0x954030", VA = "0x180955030")] private void OnReverseCameraVerticallyValueChanged(int value) { CameraSettings cameraSettings = Game.Config.cameraSettings; bool flag = value == 1; cameraSettings.reverseCameraVertically = flag; Game.EmitCameraSettingsChangedEvent(); Game.PlayHandlerSE(UIHandlerSFX.Navigation); } // Token: 0x06001891 RID: 6289 RVA: 0x00039DCC File Offset: 0x00037FCC [Token(Token = "0x6001891")] [Address(RVA = "0x954EB0", Offset = "0x953EB0", VA = "0x180954EB0")] private void OnReverseAimHorizontallyValueChanged(int value) { CameraSettings cameraSettings = Game.Config.cameraSettings; bool flag = value == 1; cameraSettings.reverseAimHorizontally = flag; Game.EmitCameraSettingsChangedEvent(); Game.PlayHandlerSE(UIHandlerSFX.Navigation); } // Token: 0x06001892 RID: 6290 RVA: 0x00039E08 File Offset: 0x00038008 [Token(Token = "0x6001892")] [Address(RVA = "0x954F30", Offset = "0x953F30", VA = "0x180954F30")] private void OnReverseAimVerticallyValueChanged(int value) { CameraSettings cameraSettings = Game.Config.cameraSettings; bool flag = value == 1; cameraSettings.reverseAimVertically = flag; Game.EmitCameraSettingsChangedEvent(); Game.PlayHandlerSE(UIHandlerSFX.Navigation); } // Token: 0x06001893 RID: 6291 RVA: 0x00039E44 File Offset: 0x00038044 [Token(Token = "0x6001893")] [Address(RVA = "0x954E10", Offset = "0x953E10", VA = "0x180954E10")] private void OnCameraRotationSpeedValueChanged(int value) { CameraSettings cameraSettings = Game.Config.cameraSettings; int num = Mathf.Clamp(value + 1, 1, 10); cameraSettings.cameraRotationSpeed = num; Game.EmitCameraSettingsChangedEvent(); Game.PlayHandlerSE(UIHandlerSFX.Navigation); } // Token: 0x06001894 RID: 6292 RVA: 0x00039E84 File Offset: 0x00038084 [Token(Token = "0x6001894")] [Address(RVA = "0x954C50", Offset = "0x953C50", VA = "0x180954C50")] private void OnAimRotationSpeedValueChanged(int value) { CameraSettings cameraSettings = Game.Config.cameraSettings; int num = Mathf.Clamp(value + 1, 1, 10); cameraSettings.aimRotationSpeed = num; Game.EmitCameraSettingsChangedEvent(); Game.PlayHandlerSE(UIHandlerSFX.Navigation); } // Token: 0x06001895 RID: 6293 RVA: 0x00039EC4 File Offset: 0x000380C4 [Token(Token = "0x6001895")] [Address(RVA = "0x954BD0", Offset = "0x953BD0", VA = "0x180954BD0")] private void OnAimAssistanceValueChanged(int value) { CameraSettings cameraSettings = Game.Config.cameraSettings; bool flag = value == 1; cameraSettings.aimAssistance = flag; Game.EmitCameraSettingsChangedEvent(); Game.PlayHandlerSE(UIHandlerSFX.Navigation); } // Token: 0x06001896 RID: 6294 RVA: 0x00039F00 File Offset: 0x00038100 [Token(Token = "0x6001896")] [Address(RVA = "0x954CF0", Offset = "0x953CF0", VA = "0x180954CF0")] private void OnAutoSwitchAimTargetValueChanged(int value) { CameraSettings cameraSettings = Game.Config.cameraSettings; bool flag = value == 1; cameraSettings.autoSwitchAimTarget = flag; Game.EmitCameraSettingsChangedEvent(); Game.PlayHandlerSE(UIHandlerSFX.Navigation); } // Token: 0x06001897 RID: 6295 RVA: 0x00039F3C File Offset: 0x0003813C [Token(Token = "0x6001897")] [Address(RVA = "0x954550", Offset = "0x953550", VA = "0x180954550", Slot = "20")] public override void Localize(LocalizationData data) { string text = data.systemText.GetText(92); this.titleText = text; UIValueBindingHandler[] topHandlers = this.topHandlers; GameTextData systemText = data.systemText; UIValueBindingHandler uivalueBindingHandler = topHandlers[0]; string text2 = systemText.GetText(109); uivalueBindingHandler.UpdateLabelText(text2); UIValueBindingHandler[] topHandlers2 = this.topHandlers; GameTextData systemText2 = data.systemText; UIValueBindingHandler uivalueBindingHandler2 = topHandlers2[1]; string text3 = systemText2.GetText(110); uivalueBindingHandler2.UpdateLabelText(text3); UIValueBindingHandler[] topHandlers3 = this.topHandlers; GameTextData systemText3 = data.systemText; UIValueBindingHandler uivalueBindingHandler3 = topHandlers3[2]; string text4 = systemText3.GetText(111); uivalueBindingHandler3.UpdateLabelText(text4); UIValueBindingHandler[] topHandlers4 = this.topHandlers; GameTextData systemText4 = data.systemText; UIValueBindingHandler uivalueBindingHandler4 = topHandlers4[3]; string text5 = systemText4.GetText(176); uivalueBindingHandler4.UpdateLabelText(text5); UIValueBindingHandler[] topHandlers5 = this.topHandlers; GameTextData systemText5 = data.systemText; UIValueBindingHandler uivalueBindingHandler5 = topHandlers5[4]; string text6 = systemText5.GetText(177); uivalueBindingHandler5.UpdateLabelText(text6); UIValueBindingHandler[] topHandlers6 = this.topHandlers; GameTextData systemText6 = data.systemText; UIValueBindingHandler uivalueBindingHandler6 = topHandlers6[5]; string text7 = systemText6.GetText(240); uivalueBindingHandler6.UpdateLabelText(text7); UIValueBindingHandler[] topHandlers7 = this.topHandlers; GameTextData systemText7 = data.systemText; UIValueBindingHandler uivalueBindingHandler7 = topHandlers7[6]; string text8 = systemText7.GetText(241); uivalueBindingHandler7.UpdateLabelText(text8); UIValueBindingHandler[] topHandlers8 = this.topHandlers; GameTextData systemText8 = data.systemText; UIValueBindingHandler uivalueBindingHandler8 = topHandlers8[7]; string text9 = systemText8.GetText(242); uivalueBindingHandler8.UpdateLabelText(text9); UIValueBindingHandler[] topHandlers9 = this.topHandlers; GameTextData systemText9 = data.systemText; UIValueBindingHandler uivalueBindingHandler9 = topHandlers9[8]; string text10 = systemText9.GetText(115); uivalueBindingHandler9.UpdateLabelText(text10); UIValueBindingHandler[] topHandlers10 = this.topHandlers; GameTextData systemText10 = data.systemText; UIValueBindingHandler uivalueBindingHandler10 = topHandlers10[1]; string[] switchText = base.GetSwitchText(systemText10); uivalueBindingHandler10.UpdateValueText(switchText); UIValueBindingHandler[] topHandlers11 = this.topHandlers; GameTextData systemText11 = data.systemText; UIValueBindingHandler uivalueBindingHandler11 = topHandlers11[2]; string[] switchText2 = base.GetSwitchText(systemText11); uivalueBindingHandler11.UpdateValueText(switchText2); UIValueBindingHandler[] topHandlers12 = this.topHandlers; GameTextData systemText12 = data.systemText; UIValueBindingHandler uivalueBindingHandler12 = topHandlers12[3]; string[] switchText3 = base.GetSwitchText(systemText12); uivalueBindingHandler12.UpdateValueText(switchText3); UIValueBindingHandler[] topHandlers13 = this.topHandlers; GameTextData systemText13 = data.systemText; UIValueBindingHandler uivalueBindingHandler13 = topHandlers13[4]; string[] switchText4 = base.GetSwitchText(systemText13); uivalueBindingHandler13.UpdateValueText(switchText4); UIValueBindingHandler[] topHandlers14 = this.topHandlers; GameTextData systemText14 = data.systemText; UIValueBindingHandler uivalueBindingHandler14 = topHandlers14[7]; string[] switchText5 = base.GetSwitchText(systemText14); uivalueBindingHandler14.UpdateValueText(switchText5); UIValueBindingHandler[] topHandlers15 = this.topHandlers; GameTextData systemText15 = data.systemText; UIValueBindingHandler uivalueBindingHandler15 = topHandlers15[8]; string[] switchText6 = base.GetSwitchText(systemText15); uivalueBindingHandler15.UpdateValueText(switchText6); GameTextData systemText16 = data.systemText; UILabelHandler resetHandler = this.resetHandler; string text11 = systemText16.GetText(15); resetHandler.SetLabel(text11); GameTextData systemText17 = data.systemText; UILabelHandler backHandler = this.backHandler; string text12 = systemText17.GetText(12); backHandler.SetLabel(text12); UIValueBindingHandler[] topHandlers16 = this.topHandlers; int num = 0; int length = topHandlers16.Length; if (num < length) { UIValueBindingHandler uivalueBindingHandler16 = topHandlers16[num]; GameFontPack fontPack = data.fontPack; uivalueBindingHandler16.UpdateFont(fontPack); num++; } GameFontPack fontPack2 = data.fontPack; UILabelHandler resetHandler2 = this.resetHandler; Font medium = fontPack2.medium; resetHandler2.SetFont(medium); GameFontPack fontPack3 = data.fontPack; UILabelHandler backHandler2 = this.backHandler; Font medium2 = fontPack3.medium; backHandler2.SetFont(medium2); } // Token: 0x06001898 RID: 6296 RVA: 0x0003A2E4 File Offset: 0x000384E4 [Token(Token = "0x6001898")] [Address(RVA = "0x952A50", Offset = "0x951A50", VA = "0x180952A50", Slot = "23")] protected override ValueType[] GetConfigValues() { ValueType[] array; bool flag2; for (;;) { array = new ValueType[9]; int cameraDistance = Game.Config.cameraSettings.cameraDistance; if (cameraDistance == 0 || cameraDistance != 0) { array[0] = cameraDistance; bool flag = Game.Config.cameraSettings.reverseCameraHorizontally; if (!flag || flag) { array[1] = flag; bool reverseCameraVertically = Game.Config.cameraSettings.reverseCameraVertically; flag = reverseCameraVertically; if (!reverseCameraVertically || reverseCameraVertically) { array[2] = flag; bool reverseAimHorizontally = Game.Config.cameraSettings.reverseAimHorizontally; flag = reverseAimHorizontally; if (!reverseAimHorizontally || reverseAimHorizontally) { array[3] = flag; bool reverseAimVertically = Game.Config.cameraSettings.reverseAimVertically; flag = reverseAimVertically; if (!reverseAimVertically || reverseAimVertically) { array[4] = flag; int num = Game.Config.cameraSettings.cameraRotationSpeed; if (num == 0 || num != 0) { array[5] = num; int aimRotationSpeed = Game.Config.cameraSettings.aimRotationSpeed; num = aimRotationSpeed; if (aimRotationSpeed == 0 || aimRotationSpeed != 0) { array[6] = num; flag2 = Game.Config.cameraSettings.aimAssistance; if (!flag2 || flag2) { array[7] = flag2; bool autoSwitchAimTarget = Game.Config.cameraSettings.autoSwitchAimTarget; flag2 = autoSwitchAimTarget; if (!autoSwitchAimTarget || autoSwitchAimTarget) { break; } } } } } } } } } } array[8] = flag2; return array; } // Token: 0x06001899 RID: 6297 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001899")] [Address(RVA = "0x955140", Offset = "0x954140", VA = "0x180955140", Slot = "24")] protected override void UpdateTopHandlers() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600189A RID: 6298 RVA: 0x0003A480 File Offset: 0x00038680 [Token(Token = "0x600189A")] [Address(RVA = "0x9550B0", Offset = "0x9540B0", VA = "0x1809550B0", Slot = "25")] protected override void SetDefault() { CameraSettings cameraSettings = Game.Config.cameraSettings.SetDefault(); Game.EmitCameraSettingsChangedEvent(); string system = ((IXmlDocumentType)this).System; } // Token: 0x0600189B RID: 6299 RVA: 0x0003A4B4 File Offset: 0x000386B4 [Token(Token = "0x600189B")] [Address(RVA = "0x3ED6F0", Offset = "0x3EC6F0", VA = "0x1803ED6F0")] public UISettingsCamera() { } }