using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; // Token: 0x02000292 RID: 658 [Token(Token = "0x2000292")] public class UISettingsGamepad : UIKeyBindingBase { // Token: 0x170000F3 RID: 243 // (get) Token: 0x060018AF RID: 6319 RVA: 0x0003AFC0 File Offset: 0x000391C0 [Token(Token = "0x170000F3")] protected override bool IsGamepad { [Token(Token = "0x60018AF")] [Address(RVA = "0x4990D0", Offset = "0x4980D0", VA = "0x1804990D0", Slot = "22")] get { return true; } } // Token: 0x060018B0 RID: 6320 RVA: 0x0003AFD0 File Offset: 0x000391D0 [Token(Token = "0x60018B0")] [Address(RVA = "0x958050", Offset = "0x957050", VA = "0x180958050", Slot = "11")] public override void Init(CanvasGroup mainCanvasGroup, Action cancelHandler, Text title) { base.Init(mainCanvasGroup, cancelHandler, title); Game.AddDeviceChangedHandler(new Action(this.OnControllerChanged)); } // Token: 0x060018B1 RID: 6321 RVA: 0x0003AFF8 File Offset: 0x000391F8 [Token(Token = "0x60018B1")] [Address(RVA = "0x958190", Offset = "0x957190", VA = "0x180958190")] private void OnControllerChanged(ControllerDevice device) { if (device != ControllerDevice.Keyboard) { UIKeyBindingPage[] pages = this.pages; int num = 0; int length = pages.Length; if (num < length) { pages[num].UpdateIcon(true); num++; } } } // Token: 0x060018B2 RID: 6322 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60018B2")] [Address(RVA = "0x957E00", Offset = "0x956E00", VA = "0x180957E00")] private string GetInvalidKeyName(string effectivePath) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060018B3 RID: 6323 RVA: 0x0003B034 File Offset: 0x00039234 [Token(Token = "0x60018B3")] [Address(RVA = "0x958130", Offset = "0x957130", VA = "0x180958130", Slot = "20")] public override void Localize(LocalizationData data) { string text = data.systemText.GetText(95); this.titleText = text; base.UpdateTextAndFont(data); } // Token: 0x060018B4 RID: 6324 RVA: 0x0003B064 File Offset: 0x00039264 [Token(Token = "0x60018B4")] [Address(RVA = "0x3ED6F0", Offset = "0x3EC6F0", VA = "0x1803ED6F0")] public UISettingsGamepad() { } }