using System; using Cpp2IlInjected; namespace UnityEngine.PostProcessing { // Token: 0x020005AE RID: 1454 [Token(Token = "0x20005AE")] [Serializable] public class DitheringModel : PostProcessingModel { // Token: 0x1700037B RID: 891 // (get) Token: 0x06003083 RID: 12419 RVA: 0x000694E0 File Offset: 0x000676E0 // (set) Token: 0x06003084 RID: 12420 RVA: 0x000694F4 File Offset: 0x000676F4 [Token(Token = "0x1700037B")] public DitheringModel.Settings settings { [Token(Token = "0x6003083")] [Address(RVA = "0x368050", Offset = "0x367050", VA = "0x180368050")] get { return this.m_Settings; } [Token(Token = "0x6003084")] [Address(RVA = "0x368060", Offset = "0x367060", VA = "0x180368060")] set { this.m_Settings = value; } } // Token: 0x06003085 RID: 12421 RVA: 0x00069508 File Offset: 0x00067708 [Token(Token = "0x6003085")] [Address(RVA = "0x17E0C50", Offset = "0x17DFC50", VA = "0x1817E0C50", Slot = "4")] public override void Reset() { bool allowHex = 0.AllowHex; this.m_Settings = allowHex; } // Token: 0x06003086 RID: 12422 RVA: 0x00069524 File Offset: 0x00067724 [Token(Token = "0x6003086")] [Address(RVA = "0x17E0C70", Offset = "0x17DFC70", VA = "0x1817E0C70")] public DitheringModel() { bool allowHex = 0.AllowHex; this.m_Settings = allowHex; base..ctor(); } // Token: 0x04003970 RID: 14704 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003970")] [SerializeField] private DitheringModel.Settings m_Settings; // Token: 0x020005AF RID: 1455 [Token(Token = "0x20005AF")] [Serializable] public struct Settings { // Token: 0x1700037C RID: 892 // (get) Token: 0x06003087 RID: 12423 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x1700037C")] public static DitheringModel.Settings defaultSettings { [Token(Token = "0x6003087")] [Address(RVA = "0x29A960", Offset = "0x299960", VA = "0x18029A960")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } } } }