using System; using Cpp2IlInjected; using UnityEngine.Rendering; namespace UnityEngine.PostProcessing { // Token: 0x0200057B RID: 1403 [Token(Token = "0x200057B")] public sealed class MotionBlurComponent : PostProcessingComponentCommandBuffer { // Token: 0x17000354 RID: 852 // (get) Token: 0x0600300E RID: 12302 RVA: 0x00068C28 File Offset: 0x00066E28 [Token(Token = "0x17000354")] public MotionBlurComponent.ReconstructionFilter reconstructionFilter { [Token(Token = "0x600300E")] [Address(RVA = "0xC33860", Offset = "0xC32860", VA = "0x180C33860")] get { MotionBlurComponent.ReconstructionFilter reconstructionFilter = this.m_ReconstructionFilter; if (reconstructionFilter == 0) { MotionBlurComponent.ReconstructionFilter reconstructionFilter2 = new MotionBlurComponent.ReconstructionFilter(); this.m_ReconstructionFilter = reconstructionFilter2; } return reconstructionFilter; } } // Token: 0x17000355 RID: 853 // (get) Token: 0x0600300F RID: 12303 RVA: 0x00068C50 File Offset: 0x00066E50 [Token(Token = "0x17000355")] public MotionBlurComponent.FrameBlendingFilter frameBlendingFilter { [Token(Token = "0x600300F")] [Address(RVA = "0xC337F0", Offset = "0xC327F0", VA = "0x180C337F0")] get { MotionBlurComponent.FrameBlendingFilter frameBlendingFilter = this.m_FrameBlendingFilter; if (frameBlendingFilter == 0) { MotionBlurComponent.FrameBlendingFilter frameBlendingFilter2 = new MotionBlurComponent.FrameBlendingFilter(); this.m_FrameBlendingFilter = frameBlendingFilter2; } return frameBlendingFilter; } } // Token: 0x17000356 RID: 854 // (get) Token: 0x06003010 RID: 12304 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000356")] public override bool active { [Token(Token = "0x6003010")] [Address(RVA = "0xC33730", Offset = "0xC32730", VA = "0x180C33730", Slot = "5")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x06003011 RID: 12305 RVA: 0x00068C78 File Offset: 0x00066E78 [Token(Token = "0x6003011")] [Address(RVA = "0xC32EF0", Offset = "0xC31EF0", VA = "0x180C32EF0", Slot = "11")] public override string GetName() { return "Motion Blur"; } // Token: 0x06003012 RID: 12306 RVA: 0x00068C8C File Offset: 0x00066E8C [Token(Token = "0x6003012")] [Address(RVA = "0xC336C0", Offset = "0xC326C0", VA = "0x180C336C0")] public void ResetHistory() { /* An exception occurred when decompiling this method (06003012) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityEngine.PostProcessing.MotionBlurComponent::ResetHistory() ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; call:void(FrameBlendingFilter::Dispose, ldloc:FrameBlendingFilter(var_0_06)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06003013 RID: 12307 RVA: 0x00068CAC File Offset: 0x00066EAC [Token(Token = "0x6003013")] [Address(RVA = "0x547940", Offset = "0x546940", VA = "0x180547940", Slot = "4")] public override DepthTextureMode GetCameraFlags() { return DepthTextureMode.Depth | DepthTextureMode.MotionVectors; } // Token: 0x06003014 RID: 12308 RVA: 0x00068CBC File Offset: 0x00066EBC [Token(Token = "0x6003014")] [Address(RVA = "0xB46160", Offset = "0xB45160", VA = "0x180B46160", Slot = "10")] public override CameraEvent GetCameraEvent() { return CameraEvent.BeforeImageEffects; } // Token: 0x06003015 RID: 12309 RVA: 0x00068CCC File Offset: 0x00066ECC [Token(Token = "0x6003015")] [Address(RVA = "0x50F3F0", Offset = "0x50E3F0", VA = "0x18050F3F0", Slot = "6")] public override void OnEnable() { this.m_FirstFrame = true; } // Token: 0x06003016 RID: 12310 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6003016")] [Address(RVA = "0xC32F40", Offset = "0xC31F40", VA = "0x180C32F40", Slot = "12")] public override void PopulateCommandBuffer(CommandBuffer cb) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003017 RID: 12311 RVA: 0x00068CE0 File Offset: 0x00066EE0 [Token(Token = "0x6003017")] [Address(RVA = "0xC32F20", Offset = "0xC31F20", VA = "0x180C32F20", Slot = "7")] public override void OnDisable() { MotionBlurComponent.FrameBlendingFilter frameBlendingFilter = this.m_FrameBlendingFilter; if (frameBlendingFilter != 0) { frameBlendingFilter.Dispose(); return; } } // Token: 0x06003018 RID: 12312 RVA: 0x00068D00 File Offset: 0x00066F00 [Token(Token = "0x6003018")] [Address(RVA = "0xC336F0", Offset = "0xC326F0", VA = "0x180C336F0")] public MotionBlurComponent() { } // Token: 0x0400386E RID: 14446 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400386E")] private MotionBlurComponent.ReconstructionFilter m_ReconstructionFilter; // Token: 0x0400386F RID: 14447 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400386F")] private MotionBlurComponent.FrameBlendingFilter m_FrameBlendingFilter; // Token: 0x04003870 RID: 14448 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4003870")] private bool m_FirstFrame = true; // Token: 0x0200057C RID: 1404 [Token(Token = "0x200057C")] private static class Uniforms { // Token: 0x04003871 RID: 14449 [Token(Token = "0x4003871")] internal static readonly int _VelocityScale = Shader.PropertyToID("_VelocityScale"); // Token: 0x04003872 RID: 14450 [Token(Token = "0x4003872")] internal static readonly int _MaxBlurRadius = Shader.PropertyToID("_MaxBlurRadius"); // Token: 0x04003873 RID: 14451 [Token(Token = "0x4003873")] internal static readonly int _RcpMaxBlurRadius = Shader.PropertyToID("_RcpMaxBlurRadius"); // Token: 0x04003874 RID: 14452 [Token(Token = "0x4003874")] internal static readonly int _VelocityTex = Shader.PropertyToID("_VelocityTex"); // Token: 0x04003875 RID: 14453 [Token(Token = "0x4003875")] internal static readonly int _MainTex = Shader.PropertyToID("_MainTex"); // Token: 0x04003876 RID: 14454 [Token(Token = "0x4003876")] internal static readonly int _Tile2RT = Shader.PropertyToID("_Tile2RT"); // Token: 0x04003877 RID: 14455 [Token(Token = "0x4003877")] internal static readonly int _Tile4RT = Shader.PropertyToID("_Tile4RT"); // Token: 0x04003878 RID: 14456 [Token(Token = "0x4003878")] internal static readonly int _Tile8RT = Shader.PropertyToID("_Tile8RT"); // Token: 0x04003879 RID: 14457 [Token(Token = "0x4003879")] internal static readonly int _TileMaxOffs = Shader.PropertyToID("_TileMaxOffs"); // Token: 0x0400387A RID: 14458 [Token(Token = "0x400387A")] internal static readonly int _TileMaxLoop = Shader.PropertyToID("_TileMaxLoop"); // Token: 0x0400387B RID: 14459 [Token(Token = "0x400387B")] internal static readonly int _TileVRT = Shader.PropertyToID("_TileVRT"); // Token: 0x0400387C RID: 14460 [Token(Token = "0x400387C")] internal static readonly int _NeighborMaxTex = Shader.PropertyToID("_NeighborMaxTex"); // Token: 0x0400387D RID: 14461 [Token(Token = "0x400387D")] internal static readonly int _LoopCount = Shader.PropertyToID("_LoopCount"); // Token: 0x0400387E RID: 14462 [Token(Token = "0x400387E")] internal static readonly int _TempRT = Shader.PropertyToID("_TempRT"); // Token: 0x0400387F RID: 14463 [Token(Token = "0x400387F")] internal static readonly int _History1LumaTex = Shader.PropertyToID("_History1LumaTex"); // Token: 0x04003880 RID: 14464 [Token(Token = "0x4003880")] internal static readonly int _History2LumaTex = Shader.PropertyToID("_History2LumaTex"); // Token: 0x04003881 RID: 14465 [Token(Token = "0x4003881")] internal static readonly int _History3LumaTex = Shader.PropertyToID("_History3LumaTex"); // Token: 0x04003882 RID: 14466 [Token(Token = "0x4003882")] internal static readonly int _History4LumaTex = Shader.PropertyToID("_History4LumaTex"); // Token: 0x04003883 RID: 14467 [Token(Token = "0x4003883")] internal static readonly int _History1ChromaTex = Shader.PropertyToID("_History1ChromaTex"); // Token: 0x04003884 RID: 14468 [Token(Token = "0x4003884")] internal static readonly int _History2ChromaTex = Shader.PropertyToID("_History2ChromaTex"); // Token: 0x04003885 RID: 14469 [Token(Token = "0x4003885")] internal static readonly int _History3ChromaTex = Shader.PropertyToID("_History3ChromaTex"); // Token: 0x04003886 RID: 14470 [Token(Token = "0x4003886")] internal static readonly int _History4ChromaTex = Shader.PropertyToID("_History4ChromaTex"); // Token: 0x04003887 RID: 14471 [Token(Token = "0x4003887")] internal static readonly int _History1Weight = Shader.PropertyToID("_History1Weight"); // Token: 0x04003888 RID: 14472 [Token(Token = "0x4003888")] internal static readonly int _History2Weight = Shader.PropertyToID("_History2Weight"); // Token: 0x04003889 RID: 14473 [Token(Token = "0x4003889")] internal static readonly int _History3Weight = Shader.PropertyToID("_History3Weight"); // Token: 0x0400388A RID: 14474 [Token(Token = "0x400388A")] internal static readonly int _History4Weight = Shader.PropertyToID("_History4Weight"); } // Token: 0x0200057D RID: 1405 [Token(Token = "0x200057D")] private enum Pass { // Token: 0x0400388C RID: 14476 [Token(Token = "0x400388C")] VelocitySetup, // Token: 0x0400388D RID: 14477 [Token(Token = "0x400388D")] TileMax1, // Token: 0x0400388E RID: 14478 [Token(Token = "0x400388E")] TileMax2, // Token: 0x0400388F RID: 14479 [Token(Token = "0x400388F")] TileMaxV, // Token: 0x04003890 RID: 14480 [Token(Token = "0x4003890")] NeighborMax, // Token: 0x04003891 RID: 14481 [Token(Token = "0x4003891")] Reconstruction, // Token: 0x04003892 RID: 14482 [Token(Token = "0x4003892")] FrameCompression, // Token: 0x04003893 RID: 14483 [Token(Token = "0x4003893")] FrameBlendingChroma, // Token: 0x04003894 RID: 14484 [Token(Token = "0x4003894")] FrameBlendingRaw } // Token: 0x0200057E RID: 1406 [Token(Token = "0x200057E")] public class ReconstructionFilter { // Token: 0x0600301A RID: 12314 RVA: 0x00068EB0 File Offset: 0x000670B0 [Token(Token = "0x600301A")] [Address(RVA = "0x69C580", Offset = "0x69B580", VA = "0x18069C580")] public ReconstructionFilter() { if (!SystemInfo.SupportsRenderTextureFormat(this.m_PackedRTFormat)) { this.m_PackedRTFormat = (RenderTextureFormat)((ulong)0L); } } // Token: 0x0600301B RID: 12315 RVA: 0x00068EF0 File Offset: 0x000670F0 [Token(Token = "0x600301B")] [Address(RVA = "0x69BB50", Offset = "0x69AB50", VA = "0x18069BB50")] private void CheckTextureFormatSupport() { if (!SystemInfo.SupportsRenderTextureFormat(this.m_PackedRTFormat)) { this.m_PackedRTFormat = (RenderTextureFormat)((ulong)0L); } } // Token: 0x0600301C RID: 12316 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600301C")] [Address(RVA = "0x69BB80", Offset = "0x69AB80", VA = "0x18069BB80")] public bool IsSupported() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600301D RID: 12317 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600301D")] [Address(RVA = "0x69BB90", Offset = "0x69AB90", VA = "0x18069BB90")] public void ProcessImage(PostProcessingContext context, CommandBuffer cb, ref MotionBlurModel.Settings settings, RenderTargetIdentifier source, RenderTargetIdentifier destination, Material material) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04003895 RID: 14485 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4003895")] private RenderTextureFormat m_VectorRTFormat = (RenderTextureFormat)((ulong)13L); // Token: 0x04003896 RID: 14486 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4003896")] private RenderTextureFormat m_PackedRTFormat = (RenderTextureFormat)((ulong)8L); } // Token: 0x0200057F RID: 1407 [Token(Token = "0x200057F")] public class FrameBlendingFilter { // Token: 0x0600301E RID: 12318 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600301E")] [Address(RVA = "0x6994D0", Offset = "0x6984D0", VA = "0x1806994D0")] public FrameBlendingFilter() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600301F RID: 12319 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600301F")] [Address(RVA = "0x6991C0", Offset = "0x6981C0", VA = "0x1806991C0")] public void Dispose() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003020 RID: 12320 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6003020")] [Address(RVA = "0x699390", Offset = "0x698390", VA = "0x180699390")] public void PushFrame(CommandBuffer cb, RenderTargetIdentifier source, int width, int height, Material material) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003021 RID: 12321 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6003021")] [Address(RVA = "0x698B80", Offset = "0x697B80", VA = "0x180698B80")] public void BlendFrames(CommandBuffer cb, float strength, RenderTargetIdentifier source, RenderTargetIdentifier destination, Material material) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003022 RID: 12322 RVA: 0x00068F14 File Offset: 0x00067114 [Token(Token = "0x6003022")] [Address(RVA = "0x699190", Offset = "0x698190", VA = "0x180699190")] private static bool CheckSupportCompression() { bool flag = SystemInfo.SupportsRenderTextureFormat(RenderTextureFormat.R8); if (!flag) { return flag; } return SystemInfo.supportedRenderTargetCount > 1; } // Token: 0x06003023 RID: 12323 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6003023")] [Address(RVA = "0x6992C0", Offset = "0x6982C0", VA = "0x1806992C0")] private static RenderTextureFormat GetPreferredRenderTextureFormat() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003024 RID: 12324 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6003024")] [Address(RVA = "0x699240", Offset = "0x698240", VA = "0x180699240")] private MotionBlurComponent.FrameBlendingFilter.Frame GetFrameRelative(int offset) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04003897 RID: 14487 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4003897")] private bool m_UseCompression; // Token: 0x04003898 RID: 14488 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4003898")] private RenderTextureFormat m_RawTextureFormat; // Token: 0x04003899 RID: 14489 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003899")] private MotionBlurComponent.FrameBlendingFilter.Frame[] m_FrameList; // Token: 0x0400389A RID: 14490 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400389A")] private int m_LastFrameCount; // Token: 0x02000580 RID: 1408 [Token(Token = "0x2000580")] private struct Frame { // Token: 0x06003025 RID: 12325 RVA: 0x00068F3C File Offset: 0x0006713C [Token(Token = "0x6003025")] [Address(RVA = "0x6C7F00", Offset = "0x6C6F00", VA = "0x1806C7F00")] public float CalculateWeight(float strength, float currentTime) { return 0f; } // Token: 0x06003026 RID: 12326 RVA: 0x0003DF9B File Offset: 0x0003C19B [Token(Token = "0x6003026")] [Address(RVA = "0x6C8430", Offset = "0x6C7430", VA = "0x1806C8430")] public void Release() { } // Token: 0x06003027 RID: 12327 RVA: 0x0003DF9B File Offset: 0x0003C19B [Token(Token = "0x6003027")] [Address(RVA = "0x6C8110", Offset = "0x6C7110", VA = "0x1806C8110")] public void MakeRecord(CommandBuffer cb, RenderTargetIdentifier source, int width, int height, Material material) { } // Token: 0x06003028 RID: 12328 RVA: 0x0003DF9B File Offset: 0x0003C19B [Token(Token = "0x6003028")] [Address(RVA = "0x6C7F80", Offset = "0x6C6F80", VA = "0x1806C7F80")] public void MakeRecordRaw(CommandBuffer cb, RenderTargetIdentifier source, int width, int height, RenderTextureFormat format) { } // Token: 0x0400389B RID: 14491 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400389B")] public RenderTexture lumaTexture; // Token: 0x0400389C RID: 14492 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400389C")] public RenderTexture chromaTexture; // Token: 0x0400389D RID: 14493 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400389D")] private float m_Time; // Token: 0x0400389E RID: 14494 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400389E")] private RenderTargetIdentifier[] m_MRT; } } } }