using System; using Cpp2IlInjected; namespace UnityEngine.PostProcessing { // Token: 0x020005CB RID: 1483 [Token(Token = "0x20005CB")] [Serializable] public abstract class PostProcessingModel { // Token: 0x17000393 RID: 915 // (get) Token: 0x060030D7 RID: 12503 RVA: 0x000698D0 File Offset: 0x00067AD0 // (set) Token: 0x060030D8 RID: 12504 RVA: 0x000698E4 File Offset: 0x00067AE4 [Token(Token = "0x17000393")] public bool enabled { [Token(Token = "0x60030D7")] [Address(RVA = "0x335430", Offset = "0x334430", VA = "0x180335430")] get { return this.m_Enabled; } [Token(Token = "0x60030D8")] [Address(RVA = "0xEBC480", Offset = "0xEBB480", VA = "0x180EBC480")] set { this.m_Enabled = value; if (value) { this.Reset(); return; } } } // Token: 0x060030D9 RID: 12505 [Token(Token = "0x60030D9")] [Address(Slot = "4")] public abstract void Reset(); // Token: 0x060030DA RID: 12506 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60030DA")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "5")] public virtual void OnValidate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060030DB RID: 12507 RVA: 0x00069904 File Offset: 0x00067B04 [Token(Token = "0x60030DB")] [Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")] protected PostProcessingModel() { this.OnValidate(); } // Token: 0x040039D6 RID: 14806 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40039D6")] [SerializeField] [GetSet("enabled")] private bool m_Enabled; } }