using System; using Cpp2IlInjected; using UnityEngine; namespace UnityStandardAssets.Utility { // Token: 0x020005E7 RID: 1511 [Token(Token = "0x20005E7")] public class AutoMoveAndRotate : MonoBehaviour { // Token: 0x06003160 RID: 12640 RVA: 0x0006A7F4 File Offset: 0x000689F4 [Token(Token = "0x6003160")] [Address(RVA = "0x79D770", Offset = "0x79C770", VA = "0x18079D770")] private void Start() { float realtimeSinceStartup = Time.realtimeSinceStartup; this.m_LastRealTime = realtimeSinceStartup; } // Token: 0x06003161 RID: 12641 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6003161")] [Address(RVA = "0x79D790", Offset = "0x79C790", VA = "0x18079D790")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003162 RID: 12642 RVA: 0x0006A810 File Offset: 0x00068A10 [Token(Token = "0x6003162")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public AutoMoveAndRotate() { } // Token: 0x04003A63 RID: 14947 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003A63")] public AutoMoveAndRotate.Vector3andSpace moveUnitsPerSecond; // Token: 0x04003A64 RID: 14948 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4003A64")] public AutoMoveAndRotate.Vector3andSpace rotateDegreesPerSecond; // Token: 0x04003A65 RID: 14949 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4003A65")] public bool ignoreTimescale; // Token: 0x04003A66 RID: 14950 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4003A66")] private float m_LastRealTime; // Token: 0x020005E8 RID: 1512 [Token(Token = "0x20005E8")] [Serializable] public class Vector3andSpace { // Token: 0x06003163 RID: 12643 RVA: 0x0006A824 File Offset: 0x00068A24 [Token(Token = "0x6003163")] [Address(RVA = "0x19C53E0", Offset = "0x19C43E0", VA = "0x1819C53E0")] public Vector3andSpace() { } // Token: 0x04003A67 RID: 14951 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4003A67")] public Vector3 value; // Token: 0x04003A68 RID: 14952 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4003A68")] public Space space = (Space)((ulong)1L); } } }