using System; using System.Collections.Generic; using System.Linq; using Cpp2IlInjected; using MarsSDK; using Newtonsoft.Json; using UnityEngine; // Token: 0x0200017F RID: 383 [Token(Token = "0x200017F")] public class Win64Platform : IGamePlatform { // Token: 0x17000097 RID: 151 // (get) Token: 0x060012E1 RID: 4833 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000097")] public ControllerDevice DefaultController { [Token(Token = "0x60012E1")] [Address(RVA = "0x2FF2E0", Offset = "0x2FE2E0", VA = "0x1802FF2E0", Slot = "4")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000098 RID: 152 // (get) Token: 0x060012E2 RID: 4834 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000098")] public IFileSystem FileSystem { [Token(Token = "0x60012E2")] [Address(RVA = "0x32FD80", Offset = "0x32ED80", VA = "0x18032FD80", Slot = "5")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000099 RID: 153 // (get) Token: 0x060012E3 RID: 4835 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000099")] public bool IsConsolePlatform { [Token(Token = "0x60012E3")] [Address(RVA = "0x29A960", Offset = "0x299960", VA = "0x18029A960", Slot = "6")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x1700009A RID: 154 // (get) Token: 0x060012E4 RID: 4836 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x1700009A")] public bool UseAsiaController { [Token(Token = "0x60012E4")] [Address(RVA = "0x29A960", Offset = "0x299960", VA = "0x18029A960", Slot = "7")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x1700009B RID: 155 // (get) Token: 0x060012E5 RID: 4837 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x1700009B")] public bool UseAchievement { [Token(Token = "0x60012E5")] [Address(RVA = "0x29A960", Offset = "0x299960", VA = "0x18029A960", Slot = "8")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x1700009C RID: 156 // (get) Token: 0x060012E6 RID: 4838 RVA: 0x0002AFDC File Offset: 0x000291DC [Token(Token = "0x1700009C")] public bool ShowQuitButton { [Token(Token = "0x60012E6")] [Address(RVA = "0x4990D0", Offset = "0x4980D0", VA = "0x1804990D0", Slot = "9")] get { return true; } } // Token: 0x1700009D RID: 157 // (get) Token: 0x060012E7 RID: 4839 RVA: 0x0002AFEC File Offset: 0x000291EC [Token(Token = "0x1700009D")] public bool ShowDepthOfFieldSetting { [Token(Token = "0x60012E7")] [Address(RVA = "0x4990D0", Offset = "0x4980D0", VA = "0x1804990D0", Slot = "10")] get { return true; } } // Token: 0x1700009E RID: 158 // (get) Token: 0x060012E8 RID: 4840 RVA: 0x0002AFFC File Offset: 0x000291FC [Token(Token = "0x1700009E")] public bool IncludeChineseVideos { [Token(Token = "0x60012E8")] [Address(RVA = "0x4990D0", Offset = "0x4980D0", VA = "0x1804990D0", Slot = "11")] get { return true; } } // Token: 0x060012E9 RID: 4841 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60012E9")] [Address(RVA = "0x4BD890", Offset = "0x4BC890", VA = "0x1804BD890")] public Win64Platform() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060012EA RID: 4842 RVA: 0x0002B00C File Offset: 0x0002920C [Token(Token = "0x60012EA")] [Address(RVA = "0x4BD820", Offset = "0x4BC820", VA = "0x1804BD820", Slot = "12")] public void Setup(Action nextAction) { if (nextAction != 0) { nextAction(); return; } } // Token: 0x060012EB RID: 4843 RVA: 0x0002B024 File Offset: 0x00029224 [Token(Token = "0x60012EB")] [Address(RVA = "0x4BD700", Offset = "0x4BC700", VA = "0x1804BD700", Slot = "13")] public void InitDlc() { GameDlcData dlc = Game.DLC; List list = Enumerable.ToList(EnumUtils.AllValues()); dlc.SetupDlc(list); } // Token: 0x060012EC RID: 4844 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60012EC")] [Address(RVA = "0x4BD5B0", Offset = "0x4BC5B0", VA = "0x1804BD5B0", Slot = "14")] public GameConfig GetConfig() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060012ED RID: 4845 RVA: 0x0002B054 File Offset: 0x00029254 [Token(Token = "0x60012ED")] [Address(RVA = "0x4BD7B0", Offset = "0x4BC7B0", VA = "0x1804BD7B0", Slot = "15")] public void SaveConfig(GameConfig config) { string text = JsonConvert.SerializeObject(config); PlayerPrefs.SetString("Config_Test", text); } // Token: 0x060012EE RID: 4846 RVA: 0x0002B074 File Offset: 0x00029274 [Token(Token = "0x60012EE")] [Address(RVA = "0x4BD840", Offset = "0x4BC840", VA = "0x1804BD840", Slot = "16")] public void ShowNoSpaceDialogue(Action nextAction) { /* An exception occurred when decompiling this method (060012EE) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Win64Platform::ShowNoSpaceDialogue(System.Action) ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stloc:Exception(var_0_0A, newobj:Exception(Exception::.ctor, ldstr:string("This is ps4 only feature, if see the log, check save file flow."))); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x060012EF RID: 4847 RVA: 0x0002B08C File Offset: 0x0002928C [Token(Token = "0x60012EF")] [Address(RVA = "0x4BD4F0", Offset = "0x4BC4F0", VA = "0x1804BD4F0")] private GameConfig CreateConfig() { GameConfig gameConfig = new GameConfig(); gameConfig.configVersion = (int)((ulong)21L); string text = JsonConvert.SerializeObject(gameConfig); PlayerPrefs.SetString("Config_Test", text); return gameConfig; } // Token: 0x060012F0 RID: 4848 RVA: 0x0002B0C4 File Offset: 0x000292C4 [Token(Token = "0x60012F0")] [Address(RVA = "0x4BD6D0", Offset = "0x4BC6D0", VA = "0x1804BD6D0", Slot = "17")] public GameSkin[] GetPlatformSkins() { return EnumUtils.AllValues(); } // Token: 0x060012F1 RID: 4849 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60012F1")] [Address(RVA = "0x29A960", Offset = "0x299960", VA = "0x18029A960", Slot = "18")] public bool HasAchievementUnlocked(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060012F2 RID: 4850 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60012F2")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "19")] public void UnlockAchievement(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060012F3 RID: 4851 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60012F3")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "20")] public void ResetAllAchievements(Action nextAction) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060012F4 RID: 4852 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60012F4")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "21")] public void UpdateStatsData(GameCollection collectionData) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060012F5 RID: 4853 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60012F5")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "23")] public void MountDLCPoint(GameSkin skin) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060012F6 RID: 4854 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60012F6")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "24")] public void UnmountDLCPoints() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060012F7 RID: 4855 RVA: 0x0002B0D8 File Offset: 0x000292D8 [Token(Token = "0x60012F7")] [Address(RVA = "0x4BD7A0", Offset = "0x4BC7A0", VA = "0x1804BD7A0", Slot = "22")] public void Quit() { Application.Quit(); } // Token: 0x04001CC0 RID: 7360 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001CC0")] private StandaloneFileSystem fileSystem; }