using System; using System.Collections; using System.Xml.Schema; using Cpp2IlInjected; using UnityEngine; using UnityEngine.ResourceManagement.AsyncOperations; // Token: 0x02000365 RID: 869 [Token(Token = "0x2000365")] public class WizardGirlManage : MonoBehaviour { // Token: 0x170001D8 RID: 472 // (get) Token: 0x060021E2 RID: 8674 RVA: 0x00052224 File Offset: 0x00050424 [Token(Token = "0x170001D8")] public bool OnSkinLoading { [Token(Token = "0x60021E2")] [Address(RVA = "0x4C2050", Offset = "0x4C1050", VA = "0x1804C2050")] get { return this.onSkinLoading; } } // Token: 0x170001D9 RID: 473 // (get) Token: 0x060021E3 RID: 8675 RVA: 0x00052238 File Offset: 0x00050438 [Token(Token = "0x170001D9")] private GameSave GameSave { [Token(Token = "0x60021E3")] [Address(RVA = "0x4C2000", Offset = "0x4C1000", VA = "0x1804C2000")] get { return Game.GameSave; } } // Token: 0x170001DA RID: 474 // (get) Token: 0x060021E4 RID: 8676 RVA: 0x0005224C File Offset: 0x0005044C [Token(Token = "0x170001DA")] public PlayerSound PlayerSound { [Token(Token = "0x60021E4")] [Address(RVA = "0x452350", Offset = "0x451350", VA = "0x180452350")] get { return this.g_Sound; } } // Token: 0x170001DB RID: 475 // (get) Token: 0x060021E5 RID: 8677 RVA: 0x00052260 File Offset: 0x00050460 [Token(Token = "0x170001DB")] public NobetaSkin Skin { [Token(Token = "0x60021E5")] [Address(RVA = "0x33F1F0", Offset = "0x33E1F0", VA = "0x18033F1F0")] get { return this.skinInstance; } } // Token: 0x170001DC RID: 476 // (get) Token: 0x060021E6 RID: 8678 RVA: 0x00052274 File Offset: 0x00050474 [Token(Token = "0x170001DC")] public PlayerController PlayerController { [Token(Token = "0x60021E6")] [Address(RVA = "0x2EF530", Offset = "0x2EE530", VA = "0x1802EF530")] get { return this.playerController; } } // Token: 0x170001DD RID: 477 // (get) Token: 0x060021E7 RID: 8679 RVA: 0x00052288 File Offset: 0x00050488 [Token(Token = "0x170001DD")] public NobetaSkinController SkinController { [Token(Token = "0x60021E7")] [Address(RVA = "0x3352E0", Offset = "0x3342E0", VA = "0x1803352E0")] get { return this.skinController; } } // Token: 0x170001DE RID: 478 // (get) Token: 0x060021E8 RID: 8680 RVA: 0x0005229C File Offset: 0x0005049C [Token(Token = "0x170001DE")] public PlayerEffectRootContainer EffectRootContainer { [Token(Token = "0x60021E8")] [Address(RVA = "0x33F2F0", Offset = "0x33E2F0", VA = "0x18033F2F0")] get { return this.effectRootContainer; } } // Token: 0x170001DF RID: 479 // (get) Token: 0x060021E9 RID: 8681 RVA: 0x000522B0 File Offset: 0x000504B0 [Token(Token = "0x170001DF")] public CharacterBaseData BaseData { [Token(Token = "0x60021E9")] [Address(RVA = "0x38AAC0", Offset = "0x389AC0", VA = "0x18038AAC0")] get { return this.g_CharData; } } // Token: 0x060021EA RID: 8682 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60021EA")] [Address(RVA = "0x4BF1E0", Offset = "0x4BE1E0", VA = "0x1804BF1E0")] public void Init(GameSkin skin) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060021EB RID: 8683 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60021EB")] [Address(RVA = "0x4C1F60", Offset = "0x4C0F60", VA = "0x1804C1F60")] public void UseActiveSkin() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060021EC RID: 8684 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60021EC")] [Address(RVA = "0x4C1FB0", Offset = "0x4C0FB0", VA = "0x1804C1FB0")] public void UseStorySkin() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060021ED RID: 8685 RVA: 0x000522C4 File Offset: 0x000504C4 [Token(Token = "0x60021ED")] [Address(RVA = "0x4C0830", Offset = "0x4BF830", VA = "0x1804C0830")] public void PreloadSkin(GameSkin skin, bool bossRushSwitchCharacter = false) { if (this.currentActiveSkin != skin || bossRushSwitchCharacter) { int num; WizardGirlManage.d__45 d__ = new WizardGirlManage.d__45(num); num = 0; d__.<>4__this = this; d__.skin = skin; Coroutine coroutine = base.StartCoroutine(d__); } } // Token: 0x060021EE RID: 8686 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60021EE")] [Address(RVA = "0x4C0960", Offset = "0x4BF960", VA = "0x1804C0960")] public void ReplaceActiveSkin(GameSkin skin, bool bossRushSwitchCharacter = false) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060021EF RID: 8687 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60021EF")] [Address(RVA = "0x4BFC70", Offset = "0x4BEC70", VA = "0x1804BFC70")] private IEnumerator LoadSkin(GameSkin skin) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060021F0 RID: 8688 RVA: 0x00052308 File Offset: 0x00050508 [Token(Token = "0x60021F0")] [Address(RVA = "0x4C1BB0", Offset = "0x4C0BB0", VA = "0x1804C1BB0")] private void UpdateSkin(GameObject skinPrefab) { NobetaSkin nobetaSkin = this.skinInstance; Transform transform = base.transform; NobetaSkin component = UnityEngine.Object.Instantiate(skinPrefab, transform).GetComponent(); this.skinInstance = component; this.skinInstance.Init(this, nobetaSkin); NobetaSkinController nobetaSkinController = this.skinController; NobetaSkin nobetaSkin2 = this.skinInstance; nobetaSkinController.Setup(nobetaSkin2); Game.OnNobetaSkinChanged(); PlayerController playerController = this.playerController; NobetaSkin nobetaSkin3 = this.skinInstance; playerController.UpdateSkin(nobetaSkin3); NobetaAnimatorController animatorController = this.playerController.animatorController; int num = 0; animatorController.SetWindLayer(num != 0); PlayerController playerController2 = this.playerController; if (playerController2.state == NobetaState.SavePointUI) { playerController2.animatorController.SetPreyAnimation(); } if (nobetaSkin) { nobetaSkin.Dispose(); UnityEngine.Object.DestroyImmediate(nobetaSkin.gameObject); } } // Token: 0x060021F1 RID: 8689 RVA: 0x000523D4 File Offset: 0x000505D4 [Token(Token = "0x60021F1")] [Address(RVA = "0x4C17C0", Offset = "0x4C07C0", VA = "0x1804C17C0")] public void Setup() { GameObject gameObject = base.gameObject; int num = LayerMask.NameToLayer("Character"); gameObject.layer = num; } // Token: 0x060021F2 RID: 8690 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60021F2")] [Address(RVA = "0x4C1E30", Offset = "0x4C0E30", VA = "0x1804C1E30")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060021F3 RID: 8691 RVA: 0x00052400 File Offset: 0x00050600 [Token(Token = "0x60021F3")] [Address(RVA = "0x4BFB90", Offset = "0x4BEB90", VA = "0x1804BFB90")] private void LateUpdate() { this.playerController.LateUpdate(); } // Token: 0x060021F4 RID: 8692 RVA: 0x00052420 File Offset: 0x00050620 [Token(Token = "0x60021F4")] [Address(RVA = "0x4C1DD0", Offset = "0x4C0DD0", VA = "0x1804C1DD0")] public void UpdateTimeScale(float timeScale) { this.playerController.animatorController.SetTimeScale(timeScale); this.playerController.g_Camera.SetTimeScale(timeScale); } // Token: 0x060021F5 RID: 8693 RVA: 0x00052458 File Offset: 0x00050658 [Token(Token = "0x60021F5")] [Address(RVA = "0x4C1B60", Offset = "0x4C0B60", VA = "0x1804C1B60")] public void UpdateEffectTimeScale(float timeScale) { this.playerEffect.SetPlayerTimeScale(timeScale); this.g_Sound.SetTimeScale(timeScale); } // Token: 0x060021F6 RID: 8694 RVA: 0x00052484 File Offset: 0x00050684 [Token(Token = "0x60021F6")] [Address(RVA = "0x4C1700", Offset = "0x4C0700", VA = "0x1804C1700")] public void SetShadowSwitch(float fSwitch) { this.skinInstance.materialController.SetShadowSwitch(fSwitch); } // Token: 0x060021F7 RID: 8695 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60021F7")] [Address(RVA = "0x4C0FC0", Offset = "0x4BFFC0", VA = "0x1804C0FC0")] public void SetPlayerRim(Color Col) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060021F8 RID: 8696 RVA: 0x000524A8 File Offset: 0x000506A8 [Token(Token = "0x60021F8")] [Address(RVA = "0x4BDFE0", Offset = "0x4BCFE0", VA = "0x1804BDFE0")] public void CancelAttackCollision() { this.g_AttackCollision.CloseAttackCollision(); } // Token: 0x060021F9 RID: 8697 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60021F9")] [Address(RVA = "0x4BEEE0", Offset = "0x4BDEE0", VA = "0x1804BEEE0")] public bool Hit(AttackData Data, bool bIgnoreDodge = false) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060021FA RID: 8698 RVA: 0x000524C8 File Offset: 0x000506C8 [Token(Token = "0x60021FA")] [Address(RVA = "0x4BFDD0", Offset = "0x4BEDD0", VA = "0x1804BFDD0")] public void ManaHit(float fValue) { this.g_CharData.MPLoss(fValue); if (this.g_CharData.IsChargeMax()) { this.g_CharData.ChargeFadeAdd(0.09f); } Game.UpdatePlayerMP(true); } // Token: 0x060021FB RID: 8699 RVA: 0x0005250C File Offset: 0x0005070C [Token(Token = "0x60021FB")] [Address(RVA = "0x2EF530", Offset = "0x2EE530", VA = "0x1802EF530")] public PlayerController GetPlayerController() { return this.playerController; } // Token: 0x060021FC RID: 8700 RVA: 0x00052520 File Offset: 0x00050720 [Token(Token = "0x60021FC")] [Address(RVA = "0x4BE990", Offset = "0x4BD990", VA = "0x1804BE990")] public PlayerCamera GetCamera() { return this.playerController.g_Camera; } // Token: 0x060021FD RID: 8701 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60021FD")] [Address(RVA = "0x4BE9B0", Offset = "0x4BD9B0", VA = "0x1804BE9B0")] public Vector3 GetCenter() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060021FE RID: 8702 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60021FE")] [Address(RVA = "0x4BEC70", Offset = "0x4BDC70", VA = "0x1804BEC70")] public Vector3 GetOriginalCenter() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060021FF RID: 8703 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60021FF")] [Address(RVA = "0x4BECC0", Offset = "0x4BDCC0", VA = "0x1804BECC0")] public float GetRadius() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002200 RID: 8704 RVA: 0x00052540 File Offset: 0x00050740 [Token(Token = "0x6002200")] [Address(RVA = "0x4BFA40", Offset = "0x4BEA40", VA = "0x1804BFA40")] public bool IsChargeMax() { return this.playerController.IsChargeMax(); } // Token: 0x06002201 RID: 8705 RVA: 0x00052560 File Offset: 0x00050760 [Token(Token = "0x6002201")] [Address(RVA = "0x4BEC30", Offset = "0x4BDC30", VA = "0x1804BEC30")] public PlayerEffectPlay.Magic GetMagicType() { return this.playerEffect.g_Magic; } // Token: 0x06002202 RID: 8706 RVA: 0x00052580 File Offset: 0x00050780 [Token(Token = "0x6002202")] [Address(RVA = "0x33F2E0", Offset = "0x33E2E0", VA = "0x18033F2E0")] public PlayerEffectPlay GetEffect() { return this.playerEffect; } // Token: 0x06002203 RID: 8707 RVA: 0x00052594 File Offset: 0x00050794 [Token(Token = "0x6002203")] [Address(RVA = "0x38AAC0", Offset = "0x389AC0", VA = "0x18038AAC0")] public CharacterBaseData GetCharacterBaseData() { return this.g_CharData; } // Token: 0x06002204 RID: 8708 RVA: 0x000525A8 File Offset: 0x000507A8 [Token(Token = "0x6002204")] [Address(RVA = "0x4C0D40", Offset = "0x4BFD40", VA = "0x1804C0D40")] public void SetHPRecovery(float iRecovery) { if (!this.playerController.GetIsDead()) { this.g_CharData.HPRecoveryVal(iRecovery); Game.UpdatePlayerHP(true); } } // Token: 0x06002205 RID: 8709 RVA: 0x000525DC File Offset: 0x000507DC [Token(Token = "0x6002205")] [Address(RVA = "0x4C0CB0", Offset = "0x4BFCB0", VA = "0x1804C0CB0")] public void SetHPRecoveryRate(float iRecovery) { if (!this.playerController.GetIsDead()) { this.g_CharData.HPRecovery(iRecovery); Game.UpdatePlayerHP(true); } } // Token: 0x06002206 RID: 8710 RVA: 0x00052610 File Offset: 0x00050810 [Token(Token = "0x6002206")] [Address(RVA = "0x4C0F10", Offset = "0x4BFF10", VA = "0x1804C0F10")] public void SetMPRecovery(float iRecovery) { if (!this.playerController.GetIsDead()) { this.g_CharData.MPRecoveryVal(iRecovery); Game.UpdatePlayerMP(true); } } // Token: 0x06002207 RID: 8711 RVA: 0x00052644 File Offset: 0x00050844 [Token(Token = "0x6002207")] [Address(RVA = "0x4C0E80", Offset = "0x4BFE80", VA = "0x1804C0E80")] public void SetMPRecoveryRate(float iRecovery) { if (!this.playerController.GetIsDead()) { this.g_CharData.MPRecovery(iRecovery); Game.UpdatePlayerMP(true); } } // Token: 0x06002208 RID: 8712 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002208")] [Address(RVA = "0x4C1050", Offset = "0x4C0050", VA = "0x1804C1050")] public void SetReceiveSoul(SoulSystem.SoulType SoulType, float Quality) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002209 RID: 8713 RVA: 0x00052678 File Offset: 0x00050878 [Token(Token = "0x6002209")] [Address(RVA = "0x33F340", Offset = "0x33E340", VA = "0x18033F340")] public PlayerItem GetPlayerItem() { return this.g_PlayerItem; } // Token: 0x0600220A RID: 8714 RVA: 0x0005268C File Offset: 0x0005088C [Token(Token = "0x600220A")] [Address(RVA = "0x4BEC80", Offset = "0x4BDC80", VA = "0x1804BEC80")] public NobetaMaterialController GetPlayerMaterial() { return this.skinInstance.materialController; } // Token: 0x0600220B RID: 8715 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600220B")] [Address(RVA = "0x4C06A0", Offset = "0x4BF6A0", VA = "0x1804C06A0")] public void PlayMagicColorFlash(PlayerEffectPlay.Magic magic) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600220C RID: 8716 RVA: 0x000526AC File Offset: 0x000508AC [Token(Token = "0x600220C")] [Address(RVA = "0x4BECA0", Offset = "0x4BDCA0", VA = "0x1804BECA0")] public NobetaState GetPlayerStatus() { return this.playerController.state; } // Token: 0x0600220D RID: 8717 RVA: 0x000526CC File Offset: 0x000508CC [Token(Token = "0x600220D")] [Address(RVA = "0x4BEA10", Offset = "0x4BDA10", VA = "0x1804BEA10")] public bool GetIsChanging() { return this.g_CharData.g_bChargeing; } // Token: 0x0600220E RID: 8718 RVA: 0x000526EC File Offset: 0x000508EC [Token(Token = "0x600220E")] [Address(RVA = "0x4BE9F0", Offset = "0x4BD9F0", VA = "0x1804BE9F0")] public bool GetIsChangeMax() { return this.g_CharData.IsChargeMax(); } // Token: 0x0600220F RID: 8719 RVA: 0x0005270C File Offset: 0x0005090C [Token(Token = "0x600220F")] [Address(RVA = "0x4C0E60", Offset = "0x4BFE60", VA = "0x1804C0E60")] public void SetMPRecoveryExternal(float fMPRecovery) { this.playerController.SetMPRecoveryExternal(fMPRecovery); } // Token: 0x06002210 RID: 8720 RVA: 0x0005272C File Offset: 0x0005092C [Token(Token = "0x6002210")] [Address(RVA = "0x4C0FA0", Offset = "0x4BFFA0", VA = "0x1804C0FA0")] public void SetPlayerInput(bool bPlayerInput, bool bCancelAim = true) { this.playerController.SetPlayerInput(bPlayerInput, bCancelAim); } // Token: 0x06002211 RID: 8721 RVA: 0x0005274C File Offset: 0x0005094C [Token(Token = "0x6002211")] [Address(RVA = "0x4BE950", Offset = "0x4BD950", VA = "0x1804BE950")] public NobetaAnimatorController GetAnimatorController() { return this.playerController.animatorController; } // Token: 0x06002212 RID: 8722 RVA: 0x0005276C File Offset: 0x0005096C [Token(Token = "0x6002212")] [Address(RVA = "0x4BEC50", Offset = "0x4BDC50", VA = "0x1804BEC50")] public MoveController GetMoveController() { return this.playerController.moveController; } // Token: 0x06002213 RID: 8723 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002213")] [Address(RVA = "0x4BFE80", Offset = "0x4BEE80", VA = "0x1804BFE80")] public void MoveCharacter(Vector3 v3Direction, int iMoveSpeedID) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002214 RID: 8724 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002214")] [Address(RVA = "0x4C1670", Offset = "0x4C0670", VA = "0x1804C1670")] public void SetResurrection(Vector3 Position, Quaternion Rotation) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002215 RID: 8725 RVA: 0x0005278C File Offset: 0x0005098C [Token(Token = "0x6002215")] [Address(RVA = "0x452350", Offset = "0x451350", VA = "0x180452350")] public PlayerSound GetPlayerSound() { return this.g_Sound; } // Token: 0x06002216 RID: 8726 RVA: 0x000527A0 File Offset: 0x000509A0 [Token(Token = "0x6002216")] [Address(RVA = "0x4C0DE0", Offset = "0x4BFDE0", VA = "0x1804C0DE0")] public void SetL4ScriptNoHat(bool bEnable) { this.skinInstance.meshController.EnableHat(bEnable); } // Token: 0x06002217 RID: 8727 RVA: 0x000527C4 File Offset: 0x000509C4 [Token(Token = "0x6002217")] [Address(RVA = "0x4C0E10", Offset = "0x4BFE10", VA = "0x1804C0E10")] public void SetL4SwitchScriptBag(bool bEnable) { this.skinInstance.meshController.EnableStoryBag(bEnable); } // Token: 0x06002218 RID: 8728 RVA: 0x000527E8 File Offset: 0x000509E8 [Token(Token = "0x6002218")] [Address(RVA = "0x4C1030", Offset = "0x4C0030", VA = "0x1804C1030")] public void SetPupilSmallWeight(float fWeight) { this.playerController.SetPupilSmallWeight(fWeight); } // Token: 0x06002219 RID: 8729 RVA: 0x00052808 File Offset: 0x00050A08 [Token(Token = "0x6002219")] [Address(RVA = "0x4C0B90", Offset = "0x4BFB90", VA = "0x1804C0B90")] public void SetEyeLightEnable(bool bEnable) { this.playerController.SetEyeLightEnable(bEnable); } // Token: 0x0600221A RID: 8730 RVA: 0x00052828 File Offset: 0x00050A28 [Token(Token = "0x600221A")] [Address(RVA = "0x4C16E0", Offset = "0x4C06E0", VA = "0x1804C16E0")] public void SetScriptLookAtTarget(Transform ScriptLookAtTarget, bool lerp = true) { this.skinController.SetScriptLookAtTarget(ScriptLookAtTarget, lerp); } // Token: 0x0600221B RID: 8731 RVA: 0x00052848 File Offset: 0x00050A48 [Token(Token = "0x600221B")] [Address(RVA = "0x4C16C0", Offset = "0x4C06C0", VA = "0x1804C16C0")] public void SetScriptCancelCharge() { this.playerController.SetScriptCancelCharge(); } // Token: 0x0600221C RID: 8732 RVA: 0x00052868 File Offset: 0x00050A68 [Token(Token = "0x600221C")] [Address(RVA = "0x4BEA30", Offset = "0x4BDA30", VA = "0x1804BEA30")] public bool GetIsDead() { return this.playerController.GetIsDead(); } // Token: 0x0600221D RID: 8733 RVA: 0x00052888 File Offset: 0x00050A88 [Token(Token = "0x600221D")] [Address(RVA = "0x4C0E40", Offset = "0x4BFE40", VA = "0x1804C0E40")] public void SetLockTarget(Transform Target) { this.playerController.SetLockTarget(Target); } // Token: 0x0600221E RID: 8734 RVA: 0x000528A8 File Offset: 0x00050AA8 [Token(Token = "0x600221E")] [Address(RVA = "0x4C0BB0", Offset = "0x4BFBB0", VA = "0x1804C0BB0")] public void SetForcePush(Vector3 v3Driection, float fMove) { PlayerController playerController = this.playerController; float z = v3Driection.z; playerController.moveController.pushForce.z = z; } // Token: 0x0600221F RID: 8735 RVA: 0x000528DC File Offset: 0x00050ADC [Token(Token = "0x600221F")] [Address(RVA = "0x4C0C30", Offset = "0x4BFC30", VA = "0x1804C0C30")] public void SetForceSlip() { PlayerController playerController = this.playerController; if (!playerController.moveController.isSky) { if (playerController.state <= NobetaState.DeadEnd) { } this.g_CharData.SPLoss(9999f); this.playerController.SetStatus(NobetaState.Slip); return; } } // Token: 0x06002220 RID: 8736 RVA: 0x0005292C File Offset: 0x00050B2C [Token(Token = "0x6002220")] [Address(RVA = "0x4C1750", Offset = "0x4C0750", VA = "0x1804C1750")] public void SetTeleportDisappear() { this.playerEffect.SetTeleportDisappear(); } // Token: 0x06002221 RID: 8737 RVA: 0x0005294C File Offset: 0x00050B4C [Token(Token = "0x6002221")] [Address(RVA = "0x4C1730", Offset = "0x4C0730", VA = "0x1804C1730")] public void SetTeleportAppear() { this.playerEffect.SetTeleportAppear(); } // Token: 0x06002222 RID: 8738 RVA: 0x0005296C File Offset: 0x00050B6C [Token(Token = "0x6002222")] [Address(RVA = "0x4C1770", Offset = "0x4C0770", VA = "0x1804C1770")] public void SetTeleportEnd() { this.playerController.SetStatus(NobetaState.TeleportEnd); } // Token: 0x06002223 RID: 8739 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002223")] [Address(RVA = "0x4BEE00", Offset = "0x4BDE00", VA = "0x1804BEE00")] public void HPLevelUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002224 RID: 8740 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002224")] [Address(RVA = "0x4BFCF0", Offset = "0x4BECF0", VA = "0x1804BFCF0")] public void MPLevelUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002225 RID: 8741 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002225")] [Address(RVA = "0x4C0A80", Offset = "0x4BFA80", VA = "0x1804C0A80")] public void SPLevelUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002226 RID: 8742 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002226")] [Address(RVA = "0x4C03F0", Offset = "0x4BF3F0", VA = "0x1804C03F0")] public void OtherLevelUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002227 RID: 8743 RVA: 0x0005298C File Offset: 0x00050B8C [Token(Token = "0x6002227")] [Address(RVA = "0x4BE8F0", Offset = "0x4BD8F0", VA = "0x1804BE8F0")] public void FallDead() { this.playerController.SetStatus(NobetaState.FallDead); } // Token: 0x06002228 RID: 8744 RVA: 0x000529AC File Offset: 0x00050BAC [Token(Token = "0x6002228")] [Address(RVA = "0x4C17A0", Offset = "0x4C07A0", VA = "0x1804C17A0")] public void SetWindLayer(bool bEnable) { this.playerController.SetWindLayer(bEnable); } // Token: 0x06002229 RID: 8745 RVA: 0x000529CC File Offset: 0x00050BCC [Token(Token = "0x6002229")] [Address(RVA = "0x4C1010", Offset = "0x4C0010", VA = "0x1804C1010")] public void SetPond(bool bEnable, float EffHeight) { this.playerController.SetPond(bEnable, EffHeight); } // Token: 0x0600222A RID: 8746 RVA: 0x000529EC File Offset: 0x00050BEC [Token(Token = "0x600222A")] [Address(RVA = "0x4C1000", Offset = "0x4C0000", VA = "0x1804C1000")] public void SetPlayerShotEffect() { this.g_bPlayerShotEffect = true; } // Token: 0x0600222B RID: 8747 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600222B")] [Address(RVA = "0x4BFA60", Offset = "0x4BEA60", VA = "0x1804BFA60")] public bool IsShotEffect() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600222C RID: 8748 RVA: 0x00052A00 File Offset: 0x00050C00 [Token(Token = "0x600222C")] [Address(RVA = "0x4BE970", Offset = "0x4BD970", VA = "0x1804BE970")] public float GetArcaneChargeLowestPower() { return this.g_MData.g_NullChargeLowestPower; } // Token: 0x0600222D RID: 8749 RVA: 0x00052A20 File Offset: 0x00050C20 [Token(Token = "0x600222D")] [Address(RVA = "0x4BEA50", Offset = "0x4BDA50", VA = "0x1804BEA50")] public bool GetIsStealth() { return this.g_bStealth; } // Token: 0x0600222E RID: 8750 RVA: 0x00052A34 File Offset: 0x00050C34 [Token(Token = "0x600222E")] [Address(RVA = "0x4C0DD0", Offset = "0x4BFDD0", VA = "0x1804C0DD0")] public void SetIsStealth(bool enable) { this.g_bStealth = enable; } // Token: 0x0600222F RID: 8751 RVA: 0x00052A48 File Offset: 0x00050C48 [Token(Token = "0x600222F")] [Address(RVA = "0x4BED50", Offset = "0x4BDD50", VA = "0x1804BED50")] private string GetSkinAssetKey(GameSkin targetSkin) { string text = "Nonota"; if (this.isNobeta) { text = "Nobeta"; } return string.Format("Skin_{0}_{1}", text, "Nonota"); } // Token: 0x06002230 RID: 8752 RVA: 0x00052A80 File Offset: 0x00050C80 [Token(Token = "0x6002230")] [Address(RVA = "0x4C1B30", Offset = "0x4C0B30", VA = "0x1804C1B30")] public void SwitchPlayer(bool isNobeta) { if (this.isNobeta != isNobeta) { this.isNobeta = isNobeta; this.playerController.SwitchPlayer(isNobeta); return; } } // Token: 0x06002231 RID: 8753 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002231")] [Address(RVA = "0x4BE6F0", Offset = "0x4BD6F0", VA = "0x1804BE6F0")] public void Dispose() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002232 RID: 8754 RVA: 0x00052AB0 File Offset: 0x00050CB0 [Token(Token = "0x6002232")] [Address(RVA = "0x4C0380", Offset = "0x4BF380", VA = "0x1804C0380")] public void OpenWTrail(float activeTime) { bool flag = this.g_CharData.IsChargeMax(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (!flag) { int num = 0; playerEffectPlay.SetWTrailActive(num != 0, 0.5f); return; } playerEffectPlay.SetWTrailActive(true, activeTime); } // Token: 0x06002233 RID: 8755 RVA: 0x00052AF4 File Offset: 0x00050CF4 [Token(Token = "0x6002233")] [Address(RVA = "0x4C0120", Offset = "0x4BF120", VA = "0x1804C0120")] public void OpenAttackCollision(string rangeName) { if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Fire) { string text = rangeName + "FireLv05"; this.g_AttackCollision.OpenAttackCollision(text); this.playerEffect.PlayFireWTrail(text); PlayerMagicData playerMagicData = this.g_MData; CharacterBaseData characterBaseData = this.g_CharData; float g_FireAttackExp = playerMagicData.g_FireAttackExp; characterBaseData.ChargeFadeAdd(g_FireAttackExp); PlayerStatsData stats = Game.GameSave.stats; this.playerEffect.OpenFireAttack(text); } this.g_AttackCollision.OpenAttackCollision(rangeName); if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Null) { PlayerStatsData stats2 = Game.GameSave.stats; this.playerEffect.NullSwordEnergy(rangeName); } this.g_Sound.PlaySwing(); if (this.g_CharData.IsChargeMax()) { PlayerEffectPlay playerEffectPlay = this.playerEffect; PlayerSound playerSound = this.g_Sound; PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic; playerSound.PlayChargeSwing(g_Magic); } } // Token: 0x06002234 RID: 8756 RVA: 0x00052BFC File Offset: 0x00050DFC [Token(Token = "0x6002234")] [Address(RVA = "0x4BFEC0", Offset = "0x4BEEC0", VA = "0x1804BFEC0")] public void OpenAttackCollision_SpecialSound(string rangeName) { if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Fire) { string text = rangeName + "FireLv05"; this.g_AttackCollision.OpenAttackCollision(text); this.playerEffect.PlayFireWTrail(text); PlayerMagicData playerMagicData = this.g_MData; CharacterBaseData characterBaseData = this.g_CharData; float g_FireAttackExp = playerMagicData.g_FireAttackExp; characterBaseData.ChargeFadeAdd(g_FireAttackExp); PlayerStatsData stats = Game.GameSave.stats; this.playerEffect.OpenFireAttack(text); } this.g_AttackCollision.OpenAttackCollision(rangeName); if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Null) { PlayerStatsData stats2 = Game.GameSave.stats; this.playerEffect.NullSwordEnergy(rangeName); } this.g_Sound.PlaySwing(); if (this.g_CharData.IsChargeMax()) { PlayerEffectPlay playerEffectPlay = this.playerEffect; PlayerSound playerSound = this.g_Sound; PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic; playerSound.PlaySpecialChargeSwing(g_Magic); } } // Token: 0x06002235 RID: 8757 RVA: 0x00052D04 File Offset: 0x00050F04 [Token(Token = "0x6002235")] [Address(RVA = "0x4BE920", Offset = "0x4BD920", VA = "0x1804BE920")] public void Fly(float fFly) { this.playerController.moveController.Jump(fFly); } // Token: 0x06002236 RID: 8758 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002236")] [Address(RVA = "0x4BE010", Offset = "0x4BD010", VA = "0x1804BE010")] public void ChargeShot() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002237 RID: 8759 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002237")] [Address(RVA = "0x4BFBB0", Offset = "0x4BEBB0", VA = "0x1804BFBB0")] public void LightningChargeShot() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002238 RID: 8760 RVA: 0x00052D28 File Offset: 0x00050F28 [Token(Token = "0x6002238")] [Address(RVA = "0x4C0B60", Offset = "0x4BFB60", VA = "0x1804C0B60")] public void SetDodgeTime() { this.playerController.SetDodgeTime(0.325f); } // Token: 0x06002239 RID: 8761 RVA: 0x00052D4C File Offset: 0x00050F4C [Token(Token = "0x6002239")] [Address(RVA = "0x4BDAB0", Offset = "0x4BCAB0", VA = "0x1804BDAB0")] public void AniOnLight() { this.playerController.AinOnLight(); this.playerEffect.PlayOnLight(); } // Token: 0x0600223A RID: 8762 RVA: 0x00052D78 File Offset: 0x00050F78 [Token(Token = "0x600223A")] [Address(RVA = "0x4BDA90", Offset = "0x4BCA90", VA = "0x1804BDA90")] public void AniLightBall() { this.playerController.AinLightBall(); } // Token: 0x0600223B RID: 8763 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600223B")] [Address(RVA = "0x4BDAF0", Offset = "0x4BCAF0", VA = "0x1804BDAF0")] public void AniPickUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600223C RID: 8764 RVA: 0x00052D98 File Offset: 0x00050F98 [Token(Token = "0x600223C")] [Address(RVA = "0x4BEA60", Offset = "0x4BDA60", VA = "0x1804BEA60")] private string GetMagicLevelSuffix(int value, int maxLevel) { if (value == maxLevel) { string text = Game.k__BackingField.GetText(322); return " " + text; } string text2 = Game.k__BackingField.GetText(321); return string.Format(" {0}{1}", text2, text2); } // Token: 0x0600223D RID: 8765 RVA: 0x00052DE8 File Offset: 0x00050FE8 [Token(Token = "0x600223D")] [Address(RVA = "0x4C1820", Offset = "0x4C0820", VA = "0x1804C1820")] public void ShowHandItem() { this.g_PlayerItem.ShowHandItem(); } // Token: 0x0600223E RID: 8766 RVA: 0x00052E08 File Offset: 0x00051008 [Token(Token = "0x600223E")] [Address(RVA = "0x4BE6D0", Offset = "0x4BD6D0", VA = "0x1804BE6D0")] public void DiscardItem() { this.g_PlayerItem.DiscardItemSuccess(); } // Token: 0x0600223F RID: 8767 RVA: 0x00052E28 File Offset: 0x00051028 [Token(Token = "0x600223F")] [Address(RVA = "0x4BFB00", Offset = "0x4BEB00", VA = "0x1804BFB00")] public void LDashSmoke() { bool pond = this.playerController.GetPond(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (pond) { float pondHeight = this.playerController.GetPondHeight(); playerEffectPlay.PlayWaterSplash(pondHeight); return; } int num = 0; playerEffectPlay.PlayDashSmoke(num != 0); this.g_Sound.PlayFootsteps(1f); } // Token: 0x06002240 RID: 8768 RVA: 0x00052E80 File Offset: 0x00051080 [Token(Token = "0x6002240")] [Address(RVA = "0x4C08D0", Offset = "0x4BF8D0", VA = "0x1804C08D0")] public void RDashSmoke() { bool pond = this.playerController.GetPond(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (pond) { float pondHeight = this.playerController.GetPondHeight(); playerEffectPlay.PlayWaterSplash(pondHeight); return; } playerEffectPlay.PlayDashSmoke(true); this.g_Sound.PlayFootsteps(1f); } // Token: 0x06002241 RID: 8769 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002241")] [Address(RVA = "0x4C1A00", Offset = "0x4C0A00", VA = "0x1804C1A00")] public void SoundFootsteps(float volume = 1f) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002242 RID: 8770 RVA: 0x00052ED8 File Offset: 0x000510D8 [Token(Token = "0x6002242")] [Address(RVA = "0x4C1AF0", Offset = "0x4C0AF0", VA = "0x1804C1AF0")] public void SoundJump() { this.g_Sound.PlayJump(); XmlSchemaType xmlType = this.g_Sound.XmlType; } // Token: 0x06002243 RID: 8771 RVA: 0x00052F04 File Offset: 0x00051104 [Token(Token = "0x6002243")] [Address(RVA = "0x4C1AD0", Offset = "0x4C0AD0", VA = "0x1804C1AD0")] public void SoundHitDown() { this.g_Sound.PlayHitDown(); } // Token: 0x06002244 RID: 8772 RVA: 0x00052F24 File Offset: 0x00051124 [Token(Token = "0x6002244")] [Address(RVA = "0x4BDF60", Offset = "0x4BCF60", VA = "0x1804BDF60")] public void BrakeSmoke() { bool pond = this.playerController.GetPond(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (pond) { float pondHeight = this.playerController.GetPondHeight(); playerEffectPlay.PlayWaterSplash(pondHeight); return; } playerEffectPlay.PlayBrakeSmoke(); } // Token: 0x06002245 RID: 8773 RVA: 0x00052F68 File Offset: 0x00051168 [Token(Token = "0x6002245")] [Address(RVA = "0x4BE650", Offset = "0x4BD650", VA = "0x1804BE650")] public void DashAttackSmoke() { bool pond = this.playerController.GetPond(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (pond) { float pondHeight = this.playerController.GetPondHeight(); playerEffectPlay.PlayWaterSplash(pondHeight); return; } playerEffectPlay.PlayDashAttackSmoke(); } // Token: 0x06002246 RID: 8774 RVA: 0x00052FAC File Offset: 0x000511AC [Token(Token = "0x6002246")] [Address(RVA = "0x4BFA80", Offset = "0x4BEA80", VA = "0x1804BFA80")] public void L5Attack03Smoke() { bool pond = this.playerController.GetPond(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (pond) { float pondHeight = this.playerController.GetPondHeight(); playerEffectPlay.PlayWaterSplash(pondHeight); return; } playerEffectPlay.PlayL5Attack03Smoke(); } // Token: 0x06002247 RID: 8775 RVA: 0x00052FF0 File Offset: 0x000511F0 [Token(Token = "0x6002247")] [Address(RVA = "0x4BDF20", Offset = "0x4BCF20", VA = "0x1804BDF20")] public void Attack01_03Collision() { this.playerEffect.PlayAttack01_03Collision(); this.g_Sound.PlayHit(PlayerSound.HitSoundType.Wall); } // Token: 0x06002248 RID: 8776 RVA: 0x0005301C File Offset: 0x0005121C [Token(Token = "0x6002248")] [Address(RVA = "0x4C04A0", Offset = "0x4BF4A0", VA = "0x1804C04A0")] public void PlayEffL5Attack03() { bool flag = this.g_CharData.IsChargeMax(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (!flag) { playerEffectPlay.PlayL5Attack03(); return; } PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic; if (g_Magic == PlayerEffectPlay.Magic.Null) { playerEffectPlay.PlayL5Attack03Null(); return; } if (g_Magic == PlayerEffectPlay.Magic.Null) { playerEffectPlay.PlayL5Attack03Ice(); return; } if (g_Magic != PlayerEffectPlay.Magic.Null) { while (g_Magic != PlayerEffectPlay.Magic.Ice) { } playerEffectPlay.PlayL5Attack03Lightning(); return; } playerEffectPlay.PlayL5Attack03Fire(); } // Token: 0x06002249 RID: 8777 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002249")] [Address(RVA = "0x4C0550", Offset = "0x4BF550", VA = "0x1804C0550")] public void PlayEffL5Attack04() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600224A RID: 8778 RVA: 0x00053080 File Offset: 0x00051280 [Token(Token = "0x600224A")] [Address(RVA = "0x4C0680", Offset = "0x4BF680", VA = "0x1804C0680")] public void PlayEffL5DodgeForward() { this.playerEffect.PlayL5DodgeForward(); } // Token: 0x0600224B RID: 8779 RVA: 0x000530A0 File Offset: 0x000512A0 [Token(Token = "0x600224B")] [Address(RVA = "0x4C0660", Offset = "0x4BF660", VA = "0x1804C0660")] public void PlayEffL5DodgeBack() { this.playerEffect.PlayL5DodgeBack(); } // Token: 0x0600224C RID: 8780 RVA: 0x000530C0 File Offset: 0x000512C0 [Token(Token = "0x600224C")] [Address(RVA = "0x4C1840", Offset = "0x4C0840", VA = "0x1804C1840")] public void SlipDropItem() { bool flag = this.g_PlayerItem.BeHit(); NobetaAnimatorController animatorController = this.playerController.animatorController; int num = 0; animatorController.SetUseItem(num != 0); this.g_PlayerItem.CloseHandItem(); } // Token: 0x0600224D RID: 8781 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600224D")] [Address(RVA = "0x4C1890", Offset = "0x4C0890", VA = "0x1804C1890")] public void SlipSmoke() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600224E RID: 8782 RVA: 0x00053100 File Offset: 0x00051300 [Token(Token = "0x600224E")] [Address(RVA = "0x4BDA20", Offset = "0x4BCA20", VA = "0x1804BDA20")] public void AniGamePadVibration(float duration) { Game.EnableVibration(duration, 0.25f, 0.25f); } // Token: 0x0600224F RID: 8783 RVA: 0x00053120 File Offset: 0x00051320 [Token(Token = "0x600224F")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public WizardGirlManage() { } // Token: 0x04002BDB RID: 11227 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002BDB")] [SerializeField] private PlayerController playerController; // Token: 0x04002BDC RID: 11228 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002BDC")] [SerializeField] private Transform aimTarget; // Token: 0x04002BDD RID: 11229 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002BDD")] [SerializeField] private Transform lookAtObject; // Token: 0x04002BDE RID: 11230 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002BDE")] [SerializeField] private PlayerEffectRootContainer effectRootContainer; // Token: 0x04002BDF RID: 11231 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002BDF")] [SerializeField] public bool isNobeta; // Token: 0x04002BE0 RID: 11232 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4002BE0")] [SerializeField] private NobetaSkin skinInstance; // Token: 0x04002BE1 RID: 11233 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4002BE1")] [SerializeField] private NobetaSkinController skinController; // Token: 0x04002BE2 RID: 11234 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4002BE2")] private PlayerInputController inputController; // Token: 0x04002BE3 RID: 11235 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4002BE3")] private CharacterController characterController; // Token: 0x04002BE4 RID: 11236 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4002BE4")] private PlayerEffectPlay playerEffect; // Token: 0x04002BE5 RID: 11237 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4002BE5")] private PlayerItem g_PlayerItem; // Token: 0x04002BE6 RID: 11238 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4002BE6")] private PlayerSound g_Sound; // Token: 0x04002BE7 RID: 11239 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4002BE7")] private CharacterBaseData g_CharData; // Token: 0x04002BE8 RID: 11240 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4002BE8")] private PlayerMagicData g_MData; // Token: 0x04002BE9 RID: 11241 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4002BE9")] private AnimAttackCollision g_AttackCollision; // Token: 0x04002BEA RID: 11242 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4002BEA")] private Transform g_PlayerCenter; // Token: 0x04002BEB RID: 11243 [FieldOffset(Offset = "0x98")] [Token(Token = "0x4002BEB")] private bool g_bStealth; // Token: 0x04002BEC RID: 11244 [FieldOffset(Offset = "0x9C")] [Token(Token = "0x4002BEC")] private float g_fDeltaTime; // Token: 0x04002BED RID: 11245 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x4002BED")] private GameSkin currentActiveSkin; // Token: 0x04002BEE RID: 11246 [FieldOffset(Offset = "0xA4")] [Token(Token = "0x4002BEE")] private bool onSkinLoading; // Token: 0x04002BEF RID: 11247 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x4002BEF")] private AsyncOperationHandle activeSkinLoader; // Token: 0x04002BF0 RID: 11248 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x4002BF0")] private AsyncOperationHandle storySkinLoader; // Token: 0x04002BF1 RID: 11249 [FieldOffset(Offset = "0xE8")] [Token(Token = "0x4002BF1")] private AsyncOperationHandle tempSkinLoader; // Token: 0x04002BF2 RID: 11250 [FieldOffset(Offset = "0x108")] [Token(Token = "0x4002BF2")] private bool g_bPlayerShotEffect; }