using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000221 RID: 545 [Token(Token = "0x2000221")] public class abc : MonoBehaviour { // Token: 0x06001588 RID: 5512 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001588")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")] private void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001589 RID: 5513 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001589")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600158A RID: 5514 RVA: 0x00030B50 File Offset: 0x0002ED50 [Token(Token = "0x600158A")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public abc() { } // Token: 0x040020A9 RID: 8361 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40020A9")] public int[] bb; // Token: 0x040020AA RID: 8362 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40020AA")] public int[,] aa; }