using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200037E RID: 894 [Token(Token = "0x200037E")] public class csMouseOrbit : MonoBehaviour { // Token: 0x06002307 RID: 8967 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002307")] [Address(RVA = "0x19C8D10", Offset = "0x19C7D10", VA = "0x1819C8D10")] private void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002308 RID: 8968 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002308")] [Address(RVA = "0x19C8AB0", Offset = "0x19C7AB0", VA = "0x1819C8AB0")] private void LateUpdate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002309 RID: 8969 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002309")] [Address(RVA = "0x334DA0", Offset = "0x333DA0", VA = "0x180334DA0")] private float ClampAngle(float ag, float min, float max) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600230A RID: 8970 RVA: 0x00054584 File Offset: 0x00052784 [Token(Token = "0x600230A")] [Address(RVA = "0x19C8E00", Offset = "0x19C7E00", VA = "0x1819C8E00")] public csMouseOrbit() { } // Token: 0x04002C78 RID: 11384 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002C78")] public Transform Target; // Token: 0x04002C79 RID: 11385 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002C79")] public float distance; // Token: 0x04002C7A RID: 11386 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4002C7A")] public float xSpeed = 250f; // Token: 0x04002C7B RID: 11387 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002C7B")] public float ySpeed = 120f; // Token: 0x04002C7C RID: 11388 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4002C7C")] public float yMinLimit = -20f; // Token: 0x04002C7D RID: 11389 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002C7D")] public float yMaxLimit = 80f; // Token: 0x04002C7E RID: 11390 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4002C7E")] private float x; // Token: 0x04002C7F RID: 11391 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002C7F")] private float y; // Token: 0x04002C80 RID: 11392 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4002C80")] public float CameraDist = 10f; }