using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem.Collections.Generic; using UnityEngine; // Token: 0x020000C6 RID: 198 public class Absorb : MonoBehaviour { // Token: 0x170006F1 RID: 1777 // (get) Token: 0x060016AC RID: 5804 RVA: 0x000624B0 File Offset: 0x000606B0 public unsafe GameSave GameSave { [CallerCount(10)] [CachedScanResults(RefRangeStart = 513591, RefRangeEnd = 513601, XrefRangeStart = 513587, XrefRangeEnd = 513591, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x060016AD RID: 5805 RVA: 0x00062508 File Offset: 0x00060708 [CallerCount(1)] [CachedScanResults(RefRangeStart = 513665, RefRangeEnd = 513666, XrefRangeStart = 513601, XrefRangeEnd = 513665, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060016AE RID: 5806 RVA: 0x0006254C File Offset: 0x0006074C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513666, XrefRangeEnd = 513939, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060016AF RID: 5807 RVA: 0x00062590 File Offset: 0x00060790 [CallerCount(1)] [CachedScanResults(RefRangeStart = 514003, RefRangeEnd = 514004, XrefRangeStart = 513939, XrefRangeEnd = 514003, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Attack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr_Attack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060016B0 RID: 5808 RVA: 0x000625D4 File Offset: 0x000607D4 [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060016B1 RID: 5809 RVA: 0x00062628 File Offset: 0x00060828 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514004, XrefRangeEnd = 514005, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Absorb() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060016B2 RID: 5810 RVA: 0x00062674 File Offset: 0x00060874 // Note: this type is marked as 'beforefieldinit'. static Absorb() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Absorb"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Absorb.NativeFieldInfoPtr_enemies = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "enemies"); Absorb.NativeFieldInfoPtr_g_AD = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AD"); Absorb.NativeFieldInfoPtr_g_fDuration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDuration"); Absorb.NativeFieldInfoPtr_g_fDurationV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDurationV2"); Absorb.NativeFieldInfoPtr_g_fDurationVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDurationVal"); Absorb.NativeFieldInfoPtr_g_fIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIntervals"); Absorb.NativeFieldInfoPtr_g_fIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIntervalsVal"); Absorb.NativeFieldInfoPtr_EffectLv01Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffectLv01Object"); Absorb.NativeFieldInfoPtr_EffectLv03Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffectLv03Object"); Absorb.NativeFieldInfoPtr_EffectLv05Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffectLv05Object"); Absorb.NativeFieldInfoPtr_EffectCollisionObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffectCollisionObject"); Absorb.NativeFieldInfoPtr_g_EffLv01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLv01"); Absorb.NativeFieldInfoPtr_g_EffLv03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLv03"); Absorb.NativeFieldInfoPtr_g_EffLv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLv05"); Absorb.NativeFieldInfoPtr_g_EffCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCollision"); Absorb.NativeFieldInfoPtr_SEObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEObject"); Absorb.NativeFieldInfoPtr_SECollisionObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SECollisionObject"); Absorb.NativeFieldInfoPtr_g_SE = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SE"); Absorb.NativeFieldInfoPtr_g_SEPCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPCollision"); Absorb.NativeFieldInfoPtr_g_fRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRadius"); Absorb.NativeFieldInfoPtr_g_DecalAura = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DecalAura"); Absorb.NativeFieldInfoPtr_g_MatDecalAura = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatDecalAura"); Absorb.NativeFieldInfoPtr_g_OriginalColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_OriginalColor"); Absorb.NativeFieldInfoPtr_g_Color = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Color"); Absorb.NativeFieldInfoPtr_g_fColorSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fColorSpeed"); Absorb.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRotateSpeed"); Absorb.NativeFieldInfoPtr_g_fMPTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMPTotal"); Absorb.NativeFieldInfoPtr_g_fAchievementMP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAchievementMP"); Absorb.NativeFieldInfoPtr_g_fCloseTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCloseTime"); Absorb.NativeFieldInfoPtr_g_fCloseTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCloseTimeVal"); Absorb.NativeFieldInfoPtr_g_fPushStrength = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPushStrength"); Absorb.NativeFieldInfoPtr_g_fPushStrengthFade = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPushStrengthFade"); Absorb.NativeFieldInfoPtr_g_fPushStrengthVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPushStrengthVal"); Absorb.NativeFieldInfoPtr_g_PushEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PushEnemy"); Absorb.NativeFieldInfoPtr_g_fSuckDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSuckDistance"); Absorb.NativeFieldInfoPtr_g_fSuckStrength = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSuckStrength"); Absorb.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665436); Absorb.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665437); Absorb.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665438); Absorb.NativeMethodInfoPtr_Attack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665439); Absorb.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665440); Absorb.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665441); } // Token: 0x060016B3 RID: 5811 RVA: 0x0000351C File Offset: 0x0000171C public Absorb(IntPtr pointer) : base(pointer) { } // Token: 0x170006CD RID: 1741 // (get) Token: 0x060016B4 RID: 5812 RVA: 0x000629EC File Offset: 0x00060BEC // (set) Token: 0x060016B5 RID: 5813 RVA: 0x00062A20 File Offset: 0x00060C20 public unsafe List enemies { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_enemies); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_enemies), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006CE RID: 1742 // (get) Token: 0x060016B6 RID: 5814 RVA: 0x00062A48 File Offset: 0x00060C48 // (set) Token: 0x060016B7 RID: 5815 RVA: 0x00062A7C File Offset: 0x00060C7C public unsafe Il2CppReferenceArray g_AD { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_AD); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_AD), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006CF RID: 1743 // (get) Token: 0x060016B8 RID: 5816 RVA: 0x00062AA4 File Offset: 0x00060CA4 // (set) Token: 0x060016B9 RID: 5817 RVA: 0x00062ACC File Offset: 0x00060CCC public unsafe float g_fDuration { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDuration); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDuration)) = value; } } // Token: 0x170006D0 RID: 1744 // (get) Token: 0x060016BA RID: 5818 RVA: 0x00062AF0 File Offset: 0x00060CF0 // (set) Token: 0x060016BB RID: 5819 RVA: 0x00062B18 File Offset: 0x00060D18 public unsafe float g_fDurationV2 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDurationV2); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDurationV2)) = value; } } // Token: 0x170006D1 RID: 1745 // (get) Token: 0x060016BC RID: 5820 RVA: 0x00062B3C File Offset: 0x00060D3C // (set) Token: 0x060016BD RID: 5821 RVA: 0x00062B64 File Offset: 0x00060D64 public unsafe float g_fDurationVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDurationVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDurationVal)) = value; } } // Token: 0x170006D2 RID: 1746 // (get) Token: 0x060016BE RID: 5822 RVA: 0x00062B88 File Offset: 0x00060D88 // (set) Token: 0x060016BF RID: 5823 RVA: 0x00062BB0 File Offset: 0x00060DB0 public unsafe float g_fIntervals { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fIntervals); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fIntervals)) = value; } } // Token: 0x170006D3 RID: 1747 // (get) Token: 0x060016C0 RID: 5824 RVA: 0x00062BD4 File Offset: 0x00060DD4 // (set) Token: 0x060016C1 RID: 5825 RVA: 0x00062BFC File Offset: 0x00060DFC public unsafe float g_fIntervalsVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fIntervalsVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fIntervalsVal)) = value; } } // Token: 0x170006D4 RID: 1748 // (get) Token: 0x060016C2 RID: 5826 RVA: 0x00062C20 File Offset: 0x00060E20 // (set) Token: 0x060016C3 RID: 5827 RVA: 0x00062C54 File Offset: 0x00060E54 public unsafe GameObject EffectLv01Object { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv01Object); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv01Object), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006D5 RID: 1749 // (get) Token: 0x060016C4 RID: 5828 RVA: 0x00062C7C File Offset: 0x00060E7C // (set) Token: 0x060016C5 RID: 5829 RVA: 0x00062CB0 File Offset: 0x00060EB0 public unsafe GameObject EffectLv03Object { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv03Object); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv03Object), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006D6 RID: 1750 // (get) Token: 0x060016C6 RID: 5830 RVA: 0x00062CD8 File Offset: 0x00060ED8 // (set) Token: 0x060016C7 RID: 5831 RVA: 0x00062D0C File Offset: 0x00060F0C public unsafe GameObject EffectLv05Object { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv05Object); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv05Object), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006D7 RID: 1751 // (get) Token: 0x060016C8 RID: 5832 RVA: 0x00062D34 File Offset: 0x00060F34 // (set) Token: 0x060016C9 RID: 5833 RVA: 0x00062D68 File Offset: 0x00060F68 public unsafe GameObject EffectCollisionObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectCollisionObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectCollisionObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006D8 RID: 1752 // (get) Token: 0x060016CA RID: 5834 RVA: 0x00062D90 File Offset: 0x00060F90 // (set) Token: 0x060016CB RID: 5835 RVA: 0x00062DC4 File Offset: 0x00060FC4 public unsafe EffectPool g_EffLv01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006D9 RID: 1753 // (get) Token: 0x060016CC RID: 5836 RVA: 0x00062DEC File Offset: 0x00060FEC // (set) Token: 0x060016CD RID: 5837 RVA: 0x00062E20 File Offset: 0x00061020 public unsafe EffectPool g_EffLv03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006DA RID: 1754 // (get) Token: 0x060016CE RID: 5838 RVA: 0x00062E48 File Offset: 0x00061048 // (set) Token: 0x060016CF RID: 5839 RVA: 0x00062E7C File Offset: 0x0006107C public unsafe EffectPool g_EffLv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006DB RID: 1755 // (get) Token: 0x060016D0 RID: 5840 RVA: 0x00062EA4 File Offset: 0x000610A4 // (set) Token: 0x060016D1 RID: 5841 RVA: 0x00062ED8 File Offset: 0x000610D8 public unsafe EffectPool g_EffCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006DC RID: 1756 // (get) Token: 0x060016D2 RID: 5842 RVA: 0x00062F00 File Offset: 0x00061100 // (set) Token: 0x060016D3 RID: 5843 RVA: 0x00062F34 File Offset: 0x00061134 public unsafe GameObject SEObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_SEObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_SEObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006DD RID: 1757 // (get) Token: 0x060016D4 RID: 5844 RVA: 0x00062F5C File Offset: 0x0006115C // (set) Token: 0x060016D5 RID: 5845 RVA: 0x00062F90 File Offset: 0x00061190 public unsafe GameObject SECollisionObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_SECollisionObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_SECollisionObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006DE RID: 1758 // (get) Token: 0x060016D6 RID: 5846 RVA: 0x00062FB8 File Offset: 0x000611B8 // (set) Token: 0x060016D7 RID: 5847 RVA: 0x00062FEC File Offset: 0x000611EC public unsafe SoundEffect g_SE { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_SE); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_SE), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006DF RID: 1759 // (get) Token: 0x060016D8 RID: 5848 RVA: 0x00063014 File Offset: 0x00061214 // (set) Token: 0x060016D9 RID: 5849 RVA: 0x00063048 File Offset: 0x00061248 public unsafe SoundEffectPool g_SEPCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_SEPCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_SEPCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006E0 RID: 1760 // (get) Token: 0x060016DA RID: 5850 RVA: 0x00063070 File Offset: 0x00061270 // (set) Token: 0x060016DB RID: 5851 RVA: 0x00063098 File Offset: 0x00061298 public unsafe float g_fRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fRadius); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fRadius)) = value; } } // Token: 0x170006E1 RID: 1761 // (get) Token: 0x060016DC RID: 5852 RVA: 0x000630BC File Offset: 0x000612BC // (set) Token: 0x060016DD RID: 5853 RVA: 0x000630F0 File Offset: 0x000612F0 public unsafe Transform g_DecalAura { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_DecalAura); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_DecalAura), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006E2 RID: 1762 // (get) Token: 0x060016DE RID: 5854 RVA: 0x00063118 File Offset: 0x00061318 // (set) Token: 0x060016DF RID: 5855 RVA: 0x0006314C File Offset: 0x0006134C public unsafe Material g_MatDecalAura { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_MatDecalAura); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_MatDecalAura), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006E3 RID: 1763 // (get) Token: 0x060016E0 RID: 5856 RVA: 0x00063174 File Offset: 0x00061374 // (set) Token: 0x060016E1 RID: 5857 RVA: 0x0006319C File Offset: 0x0006139C public unsafe Color g_OriginalColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_OriginalColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_OriginalColor)) = value; } } // Token: 0x170006E4 RID: 1764 // (get) Token: 0x060016E2 RID: 5858 RVA: 0x000631C0 File Offset: 0x000613C0 // (set) Token: 0x060016E3 RID: 5859 RVA: 0x000631E8 File Offset: 0x000613E8 public unsafe Color g_Color { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_Color); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_Color)) = value; } } // Token: 0x170006E5 RID: 1765 // (get) Token: 0x060016E4 RID: 5860 RVA: 0x0006320C File Offset: 0x0006140C // (set) Token: 0x060016E5 RID: 5861 RVA: 0x00063234 File Offset: 0x00061434 public unsafe float g_fColorSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fColorSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fColorSpeed)) = value; } } // Token: 0x170006E6 RID: 1766 // (get) Token: 0x060016E6 RID: 5862 RVA: 0x00063258 File Offset: 0x00061458 // (set) Token: 0x060016E7 RID: 5863 RVA: 0x00063280 File Offset: 0x00061480 public unsafe float g_fRotateSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fRotateSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fRotateSpeed)) = value; } } // Token: 0x170006E7 RID: 1767 // (get) Token: 0x060016E8 RID: 5864 RVA: 0x000632A4 File Offset: 0x000614A4 // (set) Token: 0x060016E9 RID: 5865 RVA: 0x000632CC File Offset: 0x000614CC public unsafe float g_fMPTotal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fMPTotal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fMPTotal)) = value; } } // Token: 0x170006E8 RID: 1768 // (get) Token: 0x060016EA RID: 5866 RVA: 0x000632F0 File Offset: 0x000614F0 // (set) Token: 0x060016EB RID: 5867 RVA: 0x00063318 File Offset: 0x00061518 public unsafe float g_fAchievementMP { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fAchievementMP); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fAchievementMP)) = value; } } // Token: 0x170006E9 RID: 1769 // (get) Token: 0x060016EC RID: 5868 RVA: 0x0006333C File Offset: 0x0006153C // (set) Token: 0x060016ED RID: 5869 RVA: 0x00063364 File Offset: 0x00061564 public unsafe float g_fCloseTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fCloseTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fCloseTime)) = value; } } // Token: 0x170006EA RID: 1770 // (get) Token: 0x060016EE RID: 5870 RVA: 0x00063388 File Offset: 0x00061588 // (set) Token: 0x060016EF RID: 5871 RVA: 0x000633B0 File Offset: 0x000615B0 public unsafe float g_fCloseTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fCloseTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fCloseTimeVal)) = value; } } // Token: 0x170006EB RID: 1771 // (get) Token: 0x060016F0 RID: 5872 RVA: 0x000633D4 File Offset: 0x000615D4 // (set) Token: 0x060016F1 RID: 5873 RVA: 0x000633F2 File Offset: 0x000615F2 public unsafe static float g_fPushStrength { get { float num; IL2CPP.il2cpp_field_static_get_value(Absorb.NativeFieldInfoPtr_g_fPushStrength, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Absorb.NativeFieldInfoPtr_g_fPushStrength, (void*)(&value)); } } // Token: 0x170006EC RID: 1772 // (get) Token: 0x060016F2 RID: 5874 RVA: 0x00063404 File Offset: 0x00061604 // (set) Token: 0x060016F3 RID: 5875 RVA: 0x00063422 File Offset: 0x00061622 public unsafe static float g_fPushStrengthFade { get { float num; IL2CPP.il2cpp_field_static_get_value(Absorb.NativeFieldInfoPtr_g_fPushStrengthFade, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Absorb.NativeFieldInfoPtr_g_fPushStrengthFade, (void*)(&value)); } } // Token: 0x170006ED RID: 1773 // (get) Token: 0x060016F4 RID: 5876 RVA: 0x00063434 File Offset: 0x00061634 // (set) Token: 0x060016F5 RID: 5877 RVA: 0x0006345C File Offset: 0x0006165C public unsafe float g_fPushStrengthVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fPushStrengthVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fPushStrengthVal)) = value; } } // Token: 0x170006EE RID: 1774 // (get) Token: 0x060016F6 RID: 5878 RVA: 0x00063480 File Offset: 0x00061680 // (set) Token: 0x060016F7 RID: 5879 RVA: 0x000634B4 File Offset: 0x000616B4 public unsafe List g_PushEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_PushEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_PushEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170006EF RID: 1775 // (get) Token: 0x060016F8 RID: 5880 RVA: 0x000634DC File Offset: 0x000616DC // (set) Token: 0x060016F9 RID: 5881 RVA: 0x000634FA File Offset: 0x000616FA public unsafe static float g_fSuckDistance { get { float num; IL2CPP.il2cpp_field_static_get_value(Absorb.NativeFieldInfoPtr_g_fSuckDistance, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Absorb.NativeFieldInfoPtr_g_fSuckDistance, (void*)(&value)); } } // Token: 0x170006F0 RID: 1776 // (get) Token: 0x060016FA RID: 5882 RVA: 0x0006350C File Offset: 0x0006170C // (set) Token: 0x060016FB RID: 5883 RVA: 0x0006352A File Offset: 0x0006172A public unsafe static float g_fSuckStrength { get { float num; IL2CPP.il2cpp_field_static_get_value(Absorb.NativeFieldInfoPtr_g_fSuckStrength, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Absorb.NativeFieldInfoPtr_g_fSuckStrength, (void*)(&value)); } } // Token: 0x040011C0 RID: 4544 private static readonly IntPtr NativeFieldInfoPtr_enemies; // Token: 0x040011C1 RID: 4545 private static readonly IntPtr NativeFieldInfoPtr_g_AD; // Token: 0x040011C2 RID: 4546 private static readonly IntPtr NativeFieldInfoPtr_g_fDuration; // Token: 0x040011C3 RID: 4547 private static readonly IntPtr NativeFieldInfoPtr_g_fDurationV2; // Token: 0x040011C4 RID: 4548 private static readonly IntPtr NativeFieldInfoPtr_g_fDurationVal; // Token: 0x040011C5 RID: 4549 private static readonly IntPtr NativeFieldInfoPtr_g_fIntervals; // Token: 0x040011C6 RID: 4550 private static readonly IntPtr NativeFieldInfoPtr_g_fIntervalsVal; // Token: 0x040011C7 RID: 4551 private static readonly IntPtr NativeFieldInfoPtr_EffectLv01Object; // Token: 0x040011C8 RID: 4552 private static readonly IntPtr NativeFieldInfoPtr_EffectLv03Object; // Token: 0x040011C9 RID: 4553 private static readonly IntPtr NativeFieldInfoPtr_EffectLv05Object; // Token: 0x040011CA RID: 4554 private static readonly IntPtr NativeFieldInfoPtr_EffectCollisionObject; // Token: 0x040011CB RID: 4555 private static readonly IntPtr NativeFieldInfoPtr_g_EffLv01; // Token: 0x040011CC RID: 4556 private static readonly IntPtr NativeFieldInfoPtr_g_EffLv03; // Token: 0x040011CD RID: 4557 private static readonly IntPtr NativeFieldInfoPtr_g_EffLv05; // Token: 0x040011CE RID: 4558 private static readonly IntPtr NativeFieldInfoPtr_g_EffCollision; // Token: 0x040011CF RID: 4559 private static readonly IntPtr NativeFieldInfoPtr_SEObject; // Token: 0x040011D0 RID: 4560 private static readonly IntPtr NativeFieldInfoPtr_SECollisionObject; // Token: 0x040011D1 RID: 4561 private static readonly IntPtr NativeFieldInfoPtr_g_SE; // Token: 0x040011D2 RID: 4562 private static readonly IntPtr NativeFieldInfoPtr_g_SEPCollision; // Token: 0x040011D3 RID: 4563 private static readonly IntPtr NativeFieldInfoPtr_g_fRadius; // Token: 0x040011D4 RID: 4564 private static readonly IntPtr NativeFieldInfoPtr_g_DecalAura; // Token: 0x040011D5 RID: 4565 private static readonly IntPtr NativeFieldInfoPtr_g_MatDecalAura; // Token: 0x040011D6 RID: 4566 private static readonly IntPtr NativeFieldInfoPtr_g_OriginalColor; // Token: 0x040011D7 RID: 4567 private static readonly IntPtr NativeFieldInfoPtr_g_Color; // Token: 0x040011D8 RID: 4568 private static readonly IntPtr NativeFieldInfoPtr_g_fColorSpeed; // Token: 0x040011D9 RID: 4569 private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed; // Token: 0x040011DA RID: 4570 private static readonly IntPtr NativeFieldInfoPtr_g_fMPTotal; // Token: 0x040011DB RID: 4571 private static readonly IntPtr NativeFieldInfoPtr_g_fAchievementMP; // Token: 0x040011DC RID: 4572 private static readonly IntPtr NativeFieldInfoPtr_g_fCloseTime; // Token: 0x040011DD RID: 4573 private static readonly IntPtr NativeFieldInfoPtr_g_fCloseTimeVal; // Token: 0x040011DE RID: 4574 private static readonly IntPtr NativeFieldInfoPtr_g_fPushStrength; // Token: 0x040011DF RID: 4575 private static readonly IntPtr NativeFieldInfoPtr_g_fPushStrengthFade; // Token: 0x040011E0 RID: 4576 private static readonly IntPtr NativeFieldInfoPtr_g_fPushStrengthVal; // Token: 0x040011E1 RID: 4577 private static readonly IntPtr NativeFieldInfoPtr_g_PushEnemy; // Token: 0x040011E2 RID: 4578 private static readonly IntPtr NativeFieldInfoPtr_g_fSuckDistance; // Token: 0x040011E3 RID: 4579 private static readonly IntPtr NativeFieldInfoPtr_g_fSuckStrength; // Token: 0x040011E4 RID: 4580 private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0; // Token: 0x040011E5 RID: 4581 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x040011E6 RID: 4582 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040011E7 RID: 4583 private static readonly IntPtr NativeMethodInfoPtr_Attack_Public_Void_0; // Token: 0x040011E8 RID: 4584 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040011E9 RID: 4585 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }