using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x02000098 RID: 152 public class AnimAttackCollisionData : MonoBehaviour { // Token: 0x0600122B RID: 4651 RVA: 0x0004ED14 File Offset: 0x0004CF14 [CallerCount(1)] [CachedScanResults(RefRangeStart = 505464, RefRangeEnd = 505465, XrefRangeStart = 505385, XrefRangeEnd = 505464, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AnimAttackCollisionData.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600122C RID: 4652 RVA: 0x0004ED58 File Offset: 0x0004CF58 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505465, XrefRangeEnd = 505466, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe AnimAttackCollisionData() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AnimAttackCollisionData.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600122D RID: 4653 RVA: 0x0004EDA4 File Offset: 0x0004CFA4 // Note: this type is marked as 'beforefieldinit'. static AnimAttackCollisionData() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AnimAttackCollisionData"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCollisionTime"); AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCollisionInterval"); AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCollisionSize"); AnimAttackCollisionData.NativeFieldInfoPtr_g_IgnoreTag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_IgnoreTag"); AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionEffectObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionEffectObj"); AnimAttackCollisionData.NativeFieldInfoPtr_g_iEffectSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iEffectSize"); AnimAttackCollisionData.NativeFieldInfoPtr_g_fEffectLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fEffectLife"); AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionPool"); AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullCollisionObj"); AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullCollisionPool"); AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_IceCollisionObj"); AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_IceCollisionPool"); AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCollisionObj"); AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCollisionPool"); AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningCollisionObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningCollisionObj"); AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningPool"); AnimAttackCollisionData.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664987); AnimAttackCollisionData.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664988); } // Token: 0x0600122E RID: 4654 RVA: 0x0000351C File Offset: 0x0000171C public AnimAttackCollisionData(IntPtr pointer) : base(pointer) { } // Token: 0x17000588 RID: 1416 // (get) Token: 0x0600122F RID: 4655 RVA: 0x0004EF3C File Offset: 0x0004D13C // (set) Token: 0x06001230 RID: 4656 RVA: 0x0004EF64 File Offset: 0x0004D164 public unsafe float g_fCollisionTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionTime)) = value; } } // Token: 0x17000589 RID: 1417 // (get) Token: 0x06001231 RID: 4657 RVA: 0x0004EF88 File Offset: 0x0004D188 // (set) Token: 0x06001232 RID: 4658 RVA: 0x0004EFB0 File Offset: 0x0004D1B0 public unsafe float g_fCollisionInterval { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionInterval); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionInterval)) = value; } } // Token: 0x1700058A RID: 1418 // (get) Token: 0x06001233 RID: 4659 RVA: 0x0004EFD4 File Offset: 0x0004D1D4 // (set) Token: 0x06001234 RID: 4660 RVA: 0x0004EFFC File Offset: 0x0004D1FC public unsafe float g_fCollisionSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionSize)) = value; } } // Token: 0x1700058B RID: 1419 // (get) Token: 0x06001235 RID: 4661 RVA: 0x0004F020 File Offset: 0x0004D220 // (set) Token: 0x06001236 RID: 4662 RVA: 0x0004F048 File Offset: 0x0004D248 public unsafe AnimAttackCollisionData.OwnTag g_IgnoreTag { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IgnoreTag); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IgnoreTag)) = value; } } // Token: 0x1700058C RID: 1420 // (get) Token: 0x06001237 RID: 4663 RVA: 0x0004F06C File Offset: 0x0004D26C // (set) Token: 0x06001238 RID: 4664 RVA: 0x0004F0A0 File Offset: 0x0004D2A0 public unsafe GameObject g_CollisionEffectObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionEffectObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionEffectObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700058D RID: 1421 // (get) Token: 0x06001239 RID: 4665 RVA: 0x0004F0C8 File Offset: 0x0004D2C8 // (set) Token: 0x0600123A RID: 4666 RVA: 0x0004F0F0 File Offset: 0x0004D2F0 public unsafe int g_iEffectSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_iEffectSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_iEffectSize)) = value; } } // Token: 0x1700058E RID: 1422 // (get) Token: 0x0600123B RID: 4667 RVA: 0x0004F114 File Offset: 0x0004D314 // (set) Token: 0x0600123C RID: 4668 RVA: 0x0004F13C File Offset: 0x0004D33C public unsafe float g_fEffectLife { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fEffectLife); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fEffectLife)) = value; } } // Token: 0x1700058F RID: 1423 // (get) Token: 0x0600123D RID: 4669 RVA: 0x0004F160 File Offset: 0x0004D360 // (set) Token: 0x0600123E RID: 4670 RVA: 0x0004F194 File Offset: 0x0004D394 public unsafe EffectPool g_CollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000590 RID: 1424 // (get) Token: 0x0600123F RID: 4671 RVA: 0x0004F1BC File Offset: 0x0004D3BC // (set) Token: 0x06001240 RID: 4672 RVA: 0x0004F1F0 File Offset: 0x0004D3F0 public unsafe GameObject g_NullCollisionObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000591 RID: 1425 // (get) Token: 0x06001241 RID: 4673 RVA: 0x0004F218 File Offset: 0x0004D418 // (set) Token: 0x06001242 RID: 4674 RVA: 0x0004F24C File Offset: 0x0004D44C public unsafe EffectPool g_NullCollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000592 RID: 1426 // (get) Token: 0x06001243 RID: 4675 RVA: 0x0004F274 File Offset: 0x0004D474 // (set) Token: 0x06001244 RID: 4676 RVA: 0x0004F2A8 File Offset: 0x0004D4A8 public unsafe GameObject g_IceCollisionObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000593 RID: 1427 // (get) Token: 0x06001245 RID: 4677 RVA: 0x0004F2D0 File Offset: 0x0004D4D0 // (set) Token: 0x06001246 RID: 4678 RVA: 0x0004F304 File Offset: 0x0004D504 public unsafe EffectPool g_IceCollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000594 RID: 1428 // (get) Token: 0x06001247 RID: 4679 RVA: 0x0004F32C File Offset: 0x0004D52C // (set) Token: 0x06001248 RID: 4680 RVA: 0x0004F360 File Offset: 0x0004D560 public unsafe GameObject g_FireCollisionObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000595 RID: 1429 // (get) Token: 0x06001249 RID: 4681 RVA: 0x0004F388 File Offset: 0x0004D588 // (set) Token: 0x0600124A RID: 4682 RVA: 0x0004F3BC File Offset: 0x0004D5BC public unsafe EffectPool g_FireCollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000596 RID: 1430 // (get) Token: 0x0600124B RID: 4683 RVA: 0x0004F3E4 File Offset: 0x0004D5E4 // (set) Token: 0x0600124C RID: 4684 RVA: 0x0004F418 File Offset: 0x0004D618 public unsafe GameObject g_LightningCollisionObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningCollisionObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningCollisionObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000597 RID: 1431 // (get) Token: 0x0600124D RID: 4685 RVA: 0x0004F440 File Offset: 0x0004D640 // (set) Token: 0x0600124E RID: 4686 RVA: 0x0004F474 File Offset: 0x0004D674 public unsafe EffectPool g_LightningPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04000E7C RID: 3708 private static readonly IntPtr NativeFieldInfoPtr_g_fCollisionTime; // Token: 0x04000E7D RID: 3709 private static readonly IntPtr NativeFieldInfoPtr_g_fCollisionInterval; // Token: 0x04000E7E RID: 3710 private static readonly IntPtr NativeFieldInfoPtr_g_fCollisionSize; // Token: 0x04000E7F RID: 3711 private static readonly IntPtr NativeFieldInfoPtr_g_IgnoreTag; // Token: 0x04000E80 RID: 3712 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionEffectObj; // Token: 0x04000E81 RID: 3713 private static readonly IntPtr NativeFieldInfoPtr_g_iEffectSize; // Token: 0x04000E82 RID: 3714 private static readonly IntPtr NativeFieldInfoPtr_g_fEffectLife; // Token: 0x04000E83 RID: 3715 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool; // Token: 0x04000E84 RID: 3716 private static readonly IntPtr NativeFieldInfoPtr_g_NullCollisionObj; // Token: 0x04000E85 RID: 3717 private static readonly IntPtr NativeFieldInfoPtr_g_NullCollisionPool; // Token: 0x04000E86 RID: 3718 private static readonly IntPtr NativeFieldInfoPtr_g_IceCollisionObj; // Token: 0x04000E87 RID: 3719 private static readonly IntPtr NativeFieldInfoPtr_g_IceCollisionPool; // Token: 0x04000E88 RID: 3720 private static readonly IntPtr NativeFieldInfoPtr_g_FireCollisionObj; // Token: 0x04000E89 RID: 3721 private static readonly IntPtr NativeFieldInfoPtr_g_FireCollisionPool; // Token: 0x04000E8A RID: 3722 private static readonly IntPtr NativeFieldInfoPtr_g_LightningCollisionObj; // Token: 0x04000E8B RID: 3723 private static readonly IntPtr NativeFieldInfoPtr_g_LightningPool; // Token: 0x04000E8C RID: 3724 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x04000E8D RID: 3725 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x02000099 RID: 153 public enum OwnTag { // Token: 0x04000E8F RID: 3727 Player, // Token: 0x04000E90 RID: 3728 Enemy } }