using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x0200009A RID: 154 public class AttackSoundMaterial : MonoBehaviour { // Token: 0x0600124F RID: 4687 RVA: 0x0004F49C File Offset: 0x0004D69C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505466, XrefRangeEnd = 505467, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe AttackSoundMaterial() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AttackSoundMaterial.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001250 RID: 4688 RVA: 0x0004F4E8 File Offset: 0x0004D6E8 // Note: this type is marked as 'beforefieldinit'. static AttackSoundMaterial() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AttackSoundMaterial"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); AttackSoundMaterial.NativeFieldInfoPtr_HitMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "HitMaterial"); AttackSoundMaterial.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664989); } // Token: 0x06001251 RID: 4689 RVA: 0x0000351C File Offset: 0x0000171C public AttackSoundMaterial(IntPtr pointer) : base(pointer) { } // Token: 0x17000598 RID: 1432 // (get) Token: 0x06001252 RID: 4690 RVA: 0x0004F540 File Offset: 0x0004D740 // (set) Token: 0x06001253 RID: 4691 RVA: 0x0004F568 File Offset: 0x0004D768 public unsafe PlayerSound.HitSoundType HitMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AttackSoundMaterial.NativeFieldInfoPtr_HitMaterial); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AttackSoundMaterial.NativeFieldInfoPtr_HitMaterial)) = value; } } // Token: 0x04000E91 RID: 3729 private static readonly IntPtr NativeFieldInfoPtr_HitMaterial; // Token: 0x04000E92 RID: 3730 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }