using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000CB RID: 203 public class BossAct01EffectPlay : MonoBehaviour { // Token: 0x06001781 RID: 6017 RVA: 0x000651A0 File Offset: 0x000633A0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 514614, RefRangeEnd = 514615, XrefRangeStart = 514290, XrefRangeEnd = 514614, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001782 RID: 6018 RVA: 0x000651E4 File Offset: 0x000633E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514615, XrefRangeEnd = 514713, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001783 RID: 6019 RVA: 0x00065228 File Offset: 0x00063428 [CallerCount(1)] [CachedScanResults(RefRangeStart = 514714, RefRangeEnd = 514715, XrefRangeStart = 514713, XrefRangeEnd = 514714, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CharRemove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_CharRemove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001784 RID: 6020 RVA: 0x0006526C File Offset: 0x0006346C [CallerCount(1)] [CachedScanResults(RefRangeStart = 514746, RefRangeEnd = 514747, XrefRangeStart = 514715, XrefRangeEnd = 514746, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossAct01EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001785 RID: 6021 RVA: 0x000652BC File Offset: 0x000634BC [CallerCount(3)] [CachedScanResults(RefRangeStart = 514753, RefRangeEnd = 514756, XrefRangeStart = 514747, XrefRangeEnd = 514753, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenEyeEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_OpenEyeEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001786 RID: 6022 RVA: 0x00065300 File Offset: 0x00063500 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514756, XrefRangeEnd = 514773, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenWeaponEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_OpenWeaponEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001787 RID: 6023 RVA: 0x00065344 File Offset: 0x00063544 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514773, XrefRangeEnd = 514787, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenWeaponSecond() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_OpenWeaponSecond_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001788 RID: 6024 RVA: 0x00065388 File Offset: 0x00063588 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514787, XrefRangeEnd = 514854, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAllEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_OpenAllEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001789 RID: 6025 RVA: 0x000653CC File Offset: 0x000635CC [CallerCount(2)] [CachedScanResults(RefRangeStart = 514902, RefRangeEnd = 514904, XrefRangeStart = 514854, XrefRangeEnd = 514902, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAllEffectSkip() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_OpenAllEffectSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600178A RID: 6026 RVA: 0x00065410 File Offset: 0x00063610 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514904, XrefRangeEnd = 514917, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseAllEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_CloseAllEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600178B RID: 6027 RVA: 0x00065454 File Offset: 0x00063654 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514917, XrefRangeEnd = 514929, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600178C RID: 6028 RVA: 0x00065498 File Offset: 0x00063698 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514929, XrefRangeEnd = 514943, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack01Energy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack01Energy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600178D RID: 6029 RVA: 0x000654DC File Offset: 0x000636DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514943, XrefRangeEnd = 514955, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600178E RID: 6030 RVA: 0x00065520 File Offset: 0x00063720 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514955, XrefRangeEnd = 514969, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack02Energy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack02Energy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600178F RID: 6031 RVA: 0x00065564 File Offset: 0x00063764 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514969, XrefRangeEnd = 514981, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001790 RID: 6032 RVA: 0x000655A8 File Offset: 0x000637A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514981, XrefRangeEnd = 514995, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack03Energy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack03Energy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001791 RID: 6033 RVA: 0x000655EC File Offset: 0x000637EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514995, XrefRangeEnd = 515007, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001792 RID: 6034 RVA: 0x00065630 File Offset: 0x00063830 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515007, XrefRangeEnd = 515021, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack04Energy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack04Energy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001793 RID: 6035 RVA: 0x00065674 File Offset: 0x00063874 [CallerCount(2)] [CachedScanResults(RefRangeStart = 515033, RefRangeEnd = 515035, XrefRangeStart = 515021, XrefRangeEnd = 515033, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackAssault() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackAssault_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001794 RID: 6036 RVA: 0x000656B8 File Offset: 0x000638B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515035, XrefRangeEnd = 515047, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackShield() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackShield_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001795 RID: 6037 RVA: 0x000656FC File Offset: 0x000638FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515047, XrefRangeEnd = 515059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackSwordEnergy01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackSwordEnergy01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001796 RID: 6038 RVA: 0x00065740 File Offset: 0x00063940 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515059, XrefRangeEnd = 515071, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackSwordEnergy02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackSwordEnergy02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001797 RID: 6039 RVA: 0x00065784 File Offset: 0x00063984 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515071, XrefRangeEnd = 515083, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackSkill01_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackSkill01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001798 RID: 6040 RVA: 0x000657C8 File Offset: 0x000639C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515083, XrefRangeEnd = 515095, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackDashRotate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackDashRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001799 RID: 6041 RVA: 0x0006580C File Offset: 0x00063A0C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515095, XrefRangeEnd = 515107, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackDashRotate02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackDashRotate02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600179A RID: 6042 RVA: 0x00065850 File Offset: 0x00063A50 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515107, XrefRangeEnd = 515112, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600179B RID: 6043 RVA: 0x00065894 File Offset: 0x00063A94 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515112, XrefRangeEnd = 515117, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDashRotate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEDashRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600179C RID: 6044 RVA: 0x000658D8 File Offset: 0x00063AD8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515117, XrefRangeEnd = 515125, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600179D RID: 6045 RVA: 0x0006591C File Offset: 0x00063B1C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515125, XrefRangeEnd = 515131, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySECharge(float fTime = 1f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySECharge_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600179E RID: 6046 RVA: 0x00065970 File Offset: 0x00063B70 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515131, XrefRangeEnd = 515136, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600179F RID: 6047 RVA: 0x000659B4 File Offset: 0x00063BB4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515136, XrefRangeEnd = 515145, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwingAttack03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySESwingAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A0 RID: 6048 RVA: 0x000659F8 File Offset: 0x00063BF8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515145, XrefRangeEnd = 515150, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttack04Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEAttack04Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A1 RID: 6049 RVA: 0x00065A3C File Offset: 0x00063C3C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515150, XrefRangeEnd = 515155, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttackAssault() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEAttackAssault_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A2 RID: 6050 RVA: 0x00065A80 File Offset: 0x00063C80 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515155, XrefRangeEnd = 515160, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESkill01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySESkill01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A3 RID: 6051 RVA: 0x00065AC4 File Offset: 0x00063CC4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515160, XrefRangeEnd = 515165, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwordDrop() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySESwordDrop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A4 RID: 6052 RVA: 0x00065B08 File Offset: 0x00063D08 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515165, XrefRangeEnd = 515170, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayDead(int i) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlayDead_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060017A5 RID: 6053 RVA: 0x00065B5C File Offset: 0x00063D5C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515170, XrefRangeEnd = 515175, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMetal() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEMetal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A6 RID: 6054 RVA: 0x00065BA0 File Offset: 0x00063DA0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 515180, RefRangeEnd = 515182, XrefRangeStart = 515175, XrefRangeEnd = 515180, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A7 RID: 6055 RVA: 0x00065BE4 File Offset: 0x00063DE4 [CallerCount(0)] public unsafe void StopSEFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_StopSEFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A8 RID: 6056 RVA: 0x00065C28 File Offset: 0x00063E28 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515182, XrefRangeEnd = 515188, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEExplosionCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEExplosionCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017A9 RID: 6057 RVA: 0x00065C6C File Offset: 0x00063E6C [CallerCount(0)] public unsafe void SetScriptExplosion(bool bExplosion) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bExplosion; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_SetScriptExplosion_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060017AA RID: 6058 RVA: 0x00065CC0 File Offset: 0x00063EC0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515188, XrefRangeEnd = 515318, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopAttackEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_StopAttackEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017AB RID: 6059 RVA: 0x00065D04 File Offset: 0x00063F04 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515480, RefRangeEnd = 515481, XrefRangeStart = 515318, XrefRangeEnd = 515480, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060017AC RID: 6060 RVA: 0x00065D58 File Offset: 0x00063F58 [CallerCount(2)] [CachedScanResults(RefRangeStart = 515481, RefRangeEnd = 515483, XrefRangeStart = 515481, XrefRangeEnd = 515481, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenSecondMode() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_OpenSecondMode_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017AD RID: 6061 RVA: 0x00065D9C File Offset: 0x00063F9C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515483, XrefRangeEnd = 515496, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptOpenEye() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_ScriptOpenEye_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017AE RID: 6062 RVA: 0x00065DE0 File Offset: 0x00063FE0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515496, XrefRangeEnd = 515502, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptChargeEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_ScriptChargeEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017AF RID: 6063 RVA: 0x00065E24 File Offset: 0x00064024 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515502, XrefRangeEnd = 515519, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptExplosion() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_ScriptExplosion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017B0 RID: 6064 RVA: 0x00065E68 File Offset: 0x00064068 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515523, RefRangeEnd = 515524, XrefRangeStart = 515519, XrefRangeEnd = 515523, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlusScriptSkip() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlusScriptSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017B1 RID: 6065 RVA: 0x00065EAC File Offset: 0x000640AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515524, XrefRangeEnd = 515569, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlusDestroyExplosionReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlusDestroyExplosionReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017B2 RID: 6066 RVA: 0x00065EF0 File Offset: 0x000640F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515569, XrefRangeEnd = 515653, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlusDestroyExplosion() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr_PlusDestroyExplosion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017B3 RID: 6067 RVA: 0x00065F34 File Offset: 0x00064134 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515658, RefRangeEnd = 515659, XrefRangeStart = 515653, XrefRangeEnd = 515658, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossAct01EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060017B4 RID: 6068 RVA: 0x00065F80 File Offset: 0x00064180 // Note: this type is marked as 'beforefieldinit'. static BossAct01EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossAct01EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossAct01EffectPlay.NativeFieldInfoPtr_MR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MR"); BossAct01EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); BossAct01EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); BossAct01EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01Plus_BeforeBirth = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01Plus_BeforeBirth"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Birth = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_Birth"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_Attack01"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_Attack02"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_Attack03"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_Attack04"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackAssault"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackShield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackShield"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackSwordEnergy01"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackSwordEnergy02"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy_Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackSwordEnergy_Collision"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy_WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackSwordEnergy_WallCollision"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSkill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackSkill01_01"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackDashRotate01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackDashRotate01"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackDashRotate02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_BossAct01_AttackDashRotate02"); BossAct01EffectPlay.NativeFieldInfoPtr_Effect_PlusExplosionHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Effect_PlusExplosionHit"); BossAct01EffectPlay.NativeFieldInfoPtr_AttackSwordEnergyShotPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AttackSwordEnergyShotPoint"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Eye"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Shake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Shake"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Charge"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_WeaponSecond = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponSecond"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dash"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_DashRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DashRotate"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_SwingAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SwingAttack03"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Attack04Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack04Floor"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_AttackAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackAssault"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Skill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill01"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_SwordDrop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SwordDrop"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Dead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dead"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Metal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Metal"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Fire"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_ExplosionCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ExplosionCharge"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_PlusExplosionReady"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_PlusExplosion"); BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosionHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_PlusExplosionHit"); BossAct01EffectPlay.NativeFieldInfoPtr_BirthCloseLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BirthCloseLight"); BossAct01EffectPlay.NativeFieldInfoPtr_BirthCloseLightEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BirthCloseLightEffect"); BossAct01EffectPlay.NativeFieldInfoPtr_PS_PlusExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_PlusExplosionReady"); BossAct01EffectPlay.NativeFieldInfoPtr_PS_PlusExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_PlusExplosion"); BossAct01EffectPlay.NativeFieldInfoPtr_AD_PlusExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_PlusExplosion"); BossAct01EffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffectParent"); BossAct01EffectPlay.NativeFieldInfoPtr_g_psEye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_psEye"); BossAct01EffectPlay.NativeFieldInfoPtr_g_psBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_psBody"); BossAct01EffectPlay.NativeFieldInfoPtr_g_psShield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_psShield"); BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_psWeapon"); BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_psWeaponCharge"); BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeaponSecond = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_psWeaponSecond"); BossAct01EffectPlay.NativeFieldInfoPtr_g_psSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_psSmoke"); BossAct01EffectPlay.NativeFieldInfoPtr_g_psScriptCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_psScriptCharge"); BossAct01EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matFire"); BossAct01EffectPlay.NativeFieldInfoPtr_g_matSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matSmoke"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatAlpha"); BossAct01EffectPlay.NativeFieldInfoPtr_g_matBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matBody"); BossAct01EffectPlay.NativeFieldInfoPtr_g_matShield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matShield"); BossAct01EffectPlay.NativeFieldInfoPtr_g_matWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matWeapon"); BossAct01EffectPlay.NativeFieldInfoPtr_g_matShoulder = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matShoulder"); BossAct01EffectPlay.NativeFieldInfoPtr_g_matHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matHead"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fWeaponLightPow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponLightPow"); BossAct01EffectPlay.NativeFieldInfoPtr_g_cWeaponColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_cWeaponColor"); BossAct01EffectPlay.NativeFieldInfoPtr_g_Light = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Light"); BossAct01EffectPlay.NativeFieldInfoPtr_g_LightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightRange"); BossAct01EffectPlay.NativeFieldInfoPtr_g_LightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightIntensity"); BossAct01EffectPlay.NativeFieldInfoPtr_g_PlusBeforeBirth = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlusBeforeBirth"); BossAct01EffectPlay.NativeFieldInfoPtr_g_Birth = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Birth"); BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Attack01"); BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Attack02"); BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Attack03"); BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Attack04"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackAssault"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackShield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackShield"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergy01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackSwordEnergy01"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergy02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackSwordEnergy02"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackSwordEnergyCollision"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergyWallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackSwordEnergyWallCollision"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSkill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackSkill01_01"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackDashRotate01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackDashRotate01"); BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackDashRotate02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackDashRotate02"); BossAct01EffectPlay.NativeFieldInfoPtr_g_EffPlusExplosionHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffPlusExplosionHit"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEEye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEEye"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEShake"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fShakeVolume"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeContinuedTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fShakeContinuedTime"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fShakeTime"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECharge"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fChargeVolume"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fChargePitch"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargeTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fChargeTime"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEWeaponSecond = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponSecond"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDash"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDashRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDashRotate"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwingAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwingAttack03"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEAttack04Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack04Floor"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEAttackAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackAssault"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SESkill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill01"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwordDrop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwordDrop"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDead"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEMetal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMetal"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEFrie = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFrie"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fFireVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireVolume"); BossAct01EffectPlay.NativeFieldInfoPtr_g_bFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFire"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEExplosionCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEExplosionCharge"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fExplosionChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fExplosionChargeVolume"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fExplosionChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fExplosionChargePitch"); BossAct01EffectPlay.NativeFieldInfoPtr_g_bScriptExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bScriptExplosion"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPlusExplosionReady"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPlusExplosion"); BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosionHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPlusExplosionHit"); BossAct01EffectPlay.NativeFieldInfoPtr_g_bSecondMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSecondMode"); BossAct01EffectPlay.NativeFieldInfoPtr_g_bPlusDestroyExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlusDestroyExplosionReady"); BossAct01EffectPlay.NativeFieldInfoPtr_g_colPlusDestroyExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colPlusDestroyExplosionReady"); BossAct01EffectPlay.NativeFieldInfoPtr_g_fPlusDestroyExplosionReadyGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPlusDestroyExplosionReadyGlow"); BossAct01EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); BossAct01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665459); BossAct01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665460); BossAct01EffectPlay.NativeMethodInfoPtr_CharRemove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665461); BossAct01EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665462); BossAct01EffectPlay.NativeMethodInfoPtr_OpenEyeEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665463); BossAct01EffectPlay.NativeMethodInfoPtr_OpenWeaponEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665464); BossAct01EffectPlay.NativeMethodInfoPtr_OpenWeaponSecond_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665465); BossAct01EffectPlay.NativeMethodInfoPtr_OpenAllEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665466); BossAct01EffectPlay.NativeMethodInfoPtr_OpenAllEffectSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665467); BossAct01EffectPlay.NativeMethodInfoPtr_CloseAllEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665468); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665469); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack01Energy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665470); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665471); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack02Energy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665472); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665473); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack03Energy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665474); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665475); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttack04Energy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665476); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackAssault_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665477); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackShield_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665478); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackSwordEnergy01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665479); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackSwordEnergy02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665480); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackSkill01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665481); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackDashRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665482); BossAct01EffectPlay.NativeMethodInfoPtr_PlayAttackDashRotate02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665483); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665484); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEDashRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665485); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665486); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySECharge_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665487); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665488); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySESwingAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665489); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEAttack04Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665490); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEAttackAssault_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665491); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySESkill01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665492); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySESwordDrop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665493); BossAct01EffectPlay.NativeMethodInfoPtr_PlayDead_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665494); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEMetal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665495); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665496); BossAct01EffectPlay.NativeMethodInfoPtr_StopSEFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665497); BossAct01EffectPlay.NativeMethodInfoPtr_PlaySEExplosionCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665498); BossAct01EffectPlay.NativeMethodInfoPtr_SetScriptExplosion_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665499); BossAct01EffectPlay.NativeMethodInfoPtr_StopAttackEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665500); BossAct01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665501); BossAct01EffectPlay.NativeMethodInfoPtr_OpenSecondMode_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665502); BossAct01EffectPlay.NativeMethodInfoPtr_ScriptOpenEye_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665503); BossAct01EffectPlay.NativeMethodInfoPtr_ScriptChargeEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665504); BossAct01EffectPlay.NativeMethodInfoPtr_ScriptExplosion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665505); BossAct01EffectPlay.NativeMethodInfoPtr_PlusScriptSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665506); BossAct01EffectPlay.NativeMethodInfoPtr_PlusDestroyExplosionReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665507); BossAct01EffectPlay.NativeMethodInfoPtr_PlusDestroyExplosion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665508); BossAct01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665509); } // Token: 0x060017B5 RID: 6069 RVA: 0x0000351C File Offset: 0x0000171C public BossAct01EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000729 RID: 1833 // (get) Token: 0x060017B6 RID: 6070 RVA: 0x00066CE4 File Offset: 0x00064EE4 // (set) Token: 0x060017B7 RID: 6071 RVA: 0x00066D18 File Offset: 0x00064F18 public unsafe Il2CppReferenceArray MR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_MR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_MR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700072A RID: 1834 // (get) Token: 0x060017B8 RID: 6072 RVA: 0x00066D40 File Offset: 0x00064F40 // (set) Token: 0x060017B9 RID: 6073 RVA: 0x00066D74 File Offset: 0x00064F74 public unsafe Il2CppReferenceArray CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700072B RID: 1835 // (get) Token: 0x060017BA RID: 6074 RVA: 0x00066D9C File Offset: 0x00064F9C // (set) Token: 0x060017BB RID: 6075 RVA: 0x00066DD0 File Offset: 0x00064FD0 public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700072C RID: 1836 // (get) Token: 0x060017BC RID: 6076 RVA: 0x00066DF8 File Offset: 0x00064FF8 // (set) Token: 0x060017BD RID: 6077 RVA: 0x00066E2C File Offset: 0x0006502C public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700072D RID: 1837 // (get) Token: 0x060017BE RID: 6078 RVA: 0x00066E54 File Offset: 0x00065054 // (set) Token: 0x060017BF RID: 6079 RVA: 0x00066E88 File Offset: 0x00065088 public unsafe GameObject Effect_BossAct01Plus_BeforeBirth { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01Plus_BeforeBirth); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01Plus_BeforeBirth), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700072E RID: 1838 // (get) Token: 0x060017C0 RID: 6080 RVA: 0x00066EB0 File Offset: 0x000650B0 // (set) Token: 0x060017C1 RID: 6081 RVA: 0x00066EE4 File Offset: 0x000650E4 public unsafe GameObject Effect_BossAct01_Birth { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Birth); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Birth), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700072F RID: 1839 // (get) Token: 0x060017C2 RID: 6082 RVA: 0x00066F0C File Offset: 0x0006510C // (set) Token: 0x060017C3 RID: 6083 RVA: 0x00066F40 File Offset: 0x00065140 public unsafe GameObject Effect_BossAct01_Attack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000730 RID: 1840 // (get) Token: 0x060017C4 RID: 6084 RVA: 0x00066F68 File Offset: 0x00065168 // (set) Token: 0x060017C5 RID: 6085 RVA: 0x00066F9C File Offset: 0x0006519C public unsafe GameObject Effect_BossAct01_Attack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000731 RID: 1841 // (get) Token: 0x060017C6 RID: 6086 RVA: 0x00066FC4 File Offset: 0x000651C4 // (set) Token: 0x060017C7 RID: 6087 RVA: 0x00066FF8 File Offset: 0x000651F8 public unsafe GameObject Effect_BossAct01_Attack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000732 RID: 1842 // (get) Token: 0x060017C8 RID: 6088 RVA: 0x00067020 File Offset: 0x00065220 // (set) Token: 0x060017C9 RID: 6089 RVA: 0x00067054 File Offset: 0x00065254 public unsafe GameObject Effect_BossAct01_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000733 RID: 1843 // (get) Token: 0x060017CA RID: 6090 RVA: 0x0006707C File Offset: 0x0006527C // (set) Token: 0x060017CB RID: 6091 RVA: 0x000670B0 File Offset: 0x000652B0 public unsafe GameObject Effect_BossAct01_AttackAssault { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackAssault); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackAssault), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000734 RID: 1844 // (get) Token: 0x060017CC RID: 6092 RVA: 0x000670D8 File Offset: 0x000652D8 // (set) Token: 0x060017CD RID: 6093 RVA: 0x0006710C File Offset: 0x0006530C public unsafe GameObject Effect_BossAct01_AttackShield { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackShield); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackShield), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000735 RID: 1845 // (get) Token: 0x060017CE RID: 6094 RVA: 0x00067134 File Offset: 0x00065334 // (set) Token: 0x060017CF RID: 6095 RVA: 0x00067168 File Offset: 0x00065368 public unsafe GameObject Effect_BossAct01_AttackSwordEnergy01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000736 RID: 1846 // (get) Token: 0x060017D0 RID: 6096 RVA: 0x00067190 File Offset: 0x00065390 // (set) Token: 0x060017D1 RID: 6097 RVA: 0x000671C4 File Offset: 0x000653C4 public unsafe GameObject Effect_BossAct01_AttackSwordEnergy02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000737 RID: 1847 // (get) Token: 0x060017D2 RID: 6098 RVA: 0x000671EC File Offset: 0x000653EC // (set) Token: 0x060017D3 RID: 6099 RVA: 0x00067220 File Offset: 0x00065420 public unsafe GameObject Effect_BossAct01_AttackSwordEnergy_Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy_Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy_Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000738 RID: 1848 // (get) Token: 0x060017D4 RID: 6100 RVA: 0x00067248 File Offset: 0x00065448 // (set) Token: 0x060017D5 RID: 6101 RVA: 0x0006727C File Offset: 0x0006547C public unsafe GameObject Effect_BossAct01_AttackSwordEnergy_WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy_WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy_WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000739 RID: 1849 // (get) Token: 0x060017D6 RID: 6102 RVA: 0x000672A4 File Offset: 0x000654A4 // (set) Token: 0x060017D7 RID: 6103 RVA: 0x000672D8 File Offset: 0x000654D8 public unsafe GameObject Effect_BossAct01_AttackSkill01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSkill01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackSkill01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700073A RID: 1850 // (get) Token: 0x060017D8 RID: 6104 RVA: 0x00067300 File Offset: 0x00065500 // (set) Token: 0x060017D9 RID: 6105 RVA: 0x00067334 File Offset: 0x00065534 public unsafe GameObject Effect_BossAct01_AttackDashRotate01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackDashRotate01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackDashRotate01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700073B RID: 1851 // (get) Token: 0x060017DA RID: 6106 RVA: 0x0006735C File Offset: 0x0006555C // (set) Token: 0x060017DB RID: 6107 RVA: 0x00067390 File Offset: 0x00065590 public unsafe GameObject Effect_BossAct01_AttackDashRotate02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackDashRotate02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_BossAct01_AttackDashRotate02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700073C RID: 1852 // (get) Token: 0x060017DC RID: 6108 RVA: 0x000673B8 File Offset: 0x000655B8 // (set) Token: 0x060017DD RID: 6109 RVA: 0x000673EC File Offset: 0x000655EC public unsafe GameObject Effect_PlusExplosionHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_PlusExplosionHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_Effect_PlusExplosionHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700073D RID: 1853 // (get) Token: 0x060017DE RID: 6110 RVA: 0x00067414 File Offset: 0x00065614 // (set) Token: 0x060017DF RID: 6111 RVA: 0x00067448 File Offset: 0x00065648 public unsafe Transform AttackSwordEnergyShotPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_AttackSwordEnergyShotPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_AttackSwordEnergyShotPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700073E RID: 1854 // (get) Token: 0x060017E0 RID: 6112 RVA: 0x00067470 File Offset: 0x00065670 // (set) Token: 0x060017E1 RID: 6113 RVA: 0x000674A4 File Offset: 0x000656A4 public unsafe GameObject SE_Eye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Eye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Eye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700073F RID: 1855 // (get) Token: 0x060017E2 RID: 6114 RVA: 0x000674CC File Offset: 0x000656CC // (set) Token: 0x060017E3 RID: 6115 RVA: 0x00067500 File Offset: 0x00065700 public unsafe GameObject SE_Shake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Shake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Shake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000740 RID: 1856 // (get) Token: 0x060017E4 RID: 6116 RVA: 0x00067528 File Offset: 0x00065728 // (set) Token: 0x060017E5 RID: 6117 RVA: 0x0006755C File Offset: 0x0006575C public unsafe GameObject SE_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000741 RID: 1857 // (get) Token: 0x060017E6 RID: 6118 RVA: 0x00067584 File Offset: 0x00065784 // (set) Token: 0x060017E7 RID: 6119 RVA: 0x000675B8 File Offset: 0x000657B8 public unsafe GameObject SE_WeaponSecond { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_WeaponSecond); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_WeaponSecond), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000742 RID: 1858 // (get) Token: 0x060017E8 RID: 6120 RVA: 0x000675E0 File Offset: 0x000657E0 // (set) Token: 0x060017E9 RID: 6121 RVA: 0x00067614 File Offset: 0x00065814 public unsafe GameObject SE_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000743 RID: 1859 // (get) Token: 0x060017EA RID: 6122 RVA: 0x0006763C File Offset: 0x0006583C // (set) Token: 0x060017EB RID: 6123 RVA: 0x00067670 File Offset: 0x00065870 public unsafe GameObject SE_DashRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_DashRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_DashRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000744 RID: 1860 // (get) Token: 0x060017EC RID: 6124 RVA: 0x00067698 File Offset: 0x00065898 // (set) Token: 0x060017ED RID: 6125 RVA: 0x000676CC File Offset: 0x000658CC public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000745 RID: 1861 // (get) Token: 0x060017EE RID: 6126 RVA: 0x000676F4 File Offset: 0x000658F4 // (set) Token: 0x060017EF RID: 6127 RVA: 0x00067728 File Offset: 0x00065928 public unsafe GameObject SE_SwingAttack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_SwingAttack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_SwingAttack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000746 RID: 1862 // (get) Token: 0x060017F0 RID: 6128 RVA: 0x00067750 File Offset: 0x00065950 // (set) Token: 0x060017F1 RID: 6129 RVA: 0x00067784 File Offset: 0x00065984 public unsafe GameObject SE_Attack04Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Attack04Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Attack04Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000747 RID: 1863 // (get) Token: 0x060017F2 RID: 6130 RVA: 0x000677AC File Offset: 0x000659AC // (set) Token: 0x060017F3 RID: 6131 RVA: 0x000677E0 File Offset: 0x000659E0 public unsafe GameObject SE_AttackAssault { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_AttackAssault); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_AttackAssault), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000748 RID: 1864 // (get) Token: 0x060017F4 RID: 6132 RVA: 0x00067808 File Offset: 0x00065A08 // (set) Token: 0x060017F5 RID: 6133 RVA: 0x0006783C File Offset: 0x00065A3C public unsafe GameObject SE_Skill01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Skill01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Skill01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000749 RID: 1865 // (get) Token: 0x060017F6 RID: 6134 RVA: 0x00067864 File Offset: 0x00065A64 // (set) Token: 0x060017F7 RID: 6135 RVA: 0x00067898 File Offset: 0x00065A98 public unsafe GameObject SE_SwordDrop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_SwordDrop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_SwordDrop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700074A RID: 1866 // (get) Token: 0x060017F8 RID: 6136 RVA: 0x000678C0 File Offset: 0x00065AC0 // (set) Token: 0x060017F9 RID: 6137 RVA: 0x000678F4 File Offset: 0x00065AF4 public unsafe GameObject SE_Dead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Dead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Dead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700074B RID: 1867 // (get) Token: 0x060017FA RID: 6138 RVA: 0x0006791C File Offset: 0x00065B1C // (set) Token: 0x060017FB RID: 6139 RVA: 0x00067950 File Offset: 0x00065B50 public unsafe GameObject SE_Metal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Metal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Metal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700074C RID: 1868 // (get) Token: 0x060017FC RID: 6140 RVA: 0x00067978 File Offset: 0x00065B78 // (set) Token: 0x060017FD RID: 6141 RVA: 0x000679AC File Offset: 0x00065BAC public unsafe GameObject SE_Fire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Fire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_Fire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700074D RID: 1869 // (get) Token: 0x060017FE RID: 6142 RVA: 0x000679D4 File Offset: 0x00065BD4 // (set) Token: 0x060017FF RID: 6143 RVA: 0x00067A08 File Offset: 0x00065C08 public unsafe GameObject SE_ExplosionCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_ExplosionCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_ExplosionCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700074E RID: 1870 // (get) Token: 0x06001800 RID: 6144 RVA: 0x00067A30 File Offset: 0x00065C30 // (set) Token: 0x06001801 RID: 6145 RVA: 0x00067A64 File Offset: 0x00065C64 public unsafe GameObject SE_PlusExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosionReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700074F RID: 1871 // (get) Token: 0x06001802 RID: 6146 RVA: 0x00067A8C File Offset: 0x00065C8C // (set) Token: 0x06001803 RID: 6147 RVA: 0x00067AC0 File Offset: 0x00065CC0 public unsafe GameObject SE_PlusExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000750 RID: 1872 // (get) Token: 0x06001804 RID: 6148 RVA: 0x00067AE8 File Offset: 0x00065CE8 // (set) Token: 0x06001805 RID: 6149 RVA: 0x00067B1C File Offset: 0x00065D1C public unsafe GameObject SE_PlusExplosionHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosionHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_SE_PlusExplosionHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000751 RID: 1873 // (get) Token: 0x06001806 RID: 6150 RVA: 0x00067B44 File Offset: 0x00065D44 // (set) Token: 0x06001807 RID: 6151 RVA: 0x00067B78 File Offset: 0x00065D78 public unsafe Il2CppReferenceArray BirthCloseLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_BirthCloseLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_BirthCloseLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000752 RID: 1874 // (get) Token: 0x06001808 RID: 6152 RVA: 0x00067BA0 File Offset: 0x00065DA0 // (set) Token: 0x06001809 RID: 6153 RVA: 0x00067BD4 File Offset: 0x00065DD4 public unsafe Il2CppReferenceArray BirthCloseLightEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_BirthCloseLightEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_BirthCloseLightEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000753 RID: 1875 // (get) Token: 0x0600180A RID: 6154 RVA: 0x00067BFC File Offset: 0x00065DFC // (set) Token: 0x0600180B RID: 6155 RVA: 0x00067C30 File Offset: 0x00065E30 public unsafe ParticleSystem PS_PlusExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_PS_PlusExplosionReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_PS_PlusExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000754 RID: 1876 // (get) Token: 0x0600180C RID: 6156 RVA: 0x00067C58 File Offset: 0x00065E58 // (set) Token: 0x0600180D RID: 6157 RVA: 0x00067C8C File Offset: 0x00065E8C public unsafe ParticleSystem PS_PlusExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_PS_PlusExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_PS_PlusExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000755 RID: 1877 // (get) Token: 0x0600180E RID: 6158 RVA: 0x00067CB4 File Offset: 0x00065EB4 // (set) Token: 0x0600180F RID: 6159 RVA: 0x00067CE8 File Offset: 0x00065EE8 public unsafe AttackData AD_PlusExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_AD_PlusExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_AD_PlusExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000756 RID: 1878 // (get) Token: 0x06001810 RID: 6160 RVA: 0x00067D10 File Offset: 0x00065F10 // (set) Token: 0x06001811 RID: 6161 RVA: 0x00067D44 File Offset: 0x00065F44 public unsafe Transform g_EffectParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_EffectParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000757 RID: 1879 // (get) Token: 0x06001812 RID: 6162 RVA: 0x00067D6C File Offset: 0x00065F6C // (set) Token: 0x06001813 RID: 6163 RVA: 0x00067DA0 File Offset: 0x00065FA0 public unsafe ParticleSystem g_psEye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psEye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psEye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000758 RID: 1880 // (get) Token: 0x06001814 RID: 6164 RVA: 0x00067DC8 File Offset: 0x00065FC8 // (set) Token: 0x06001815 RID: 6165 RVA: 0x00067DFC File Offset: 0x00065FFC public unsafe ParticleSystem g_psBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000759 RID: 1881 // (get) Token: 0x06001816 RID: 6166 RVA: 0x00067E24 File Offset: 0x00066024 // (set) Token: 0x06001817 RID: 6167 RVA: 0x00067E58 File Offset: 0x00066058 public unsafe ParticleSystem g_psShield { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psShield); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psShield), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700075A RID: 1882 // (get) Token: 0x06001818 RID: 6168 RVA: 0x00067E80 File Offset: 0x00066080 // (set) Token: 0x06001819 RID: 6169 RVA: 0x00067EB4 File Offset: 0x000660B4 public unsafe ParticleSystem g_psWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700075B RID: 1883 // (get) Token: 0x0600181A RID: 6170 RVA: 0x00067EDC File Offset: 0x000660DC // (set) Token: 0x0600181B RID: 6171 RVA: 0x00067F10 File Offset: 0x00066110 public unsafe ParticleSystem g_psWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700075C RID: 1884 // (get) Token: 0x0600181C RID: 6172 RVA: 0x00067F38 File Offset: 0x00066138 // (set) Token: 0x0600181D RID: 6173 RVA: 0x00067F6C File Offset: 0x0006616C public unsafe ParticleSystem g_psWeaponSecond { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeaponSecond); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psWeaponSecond), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700075D RID: 1885 // (get) Token: 0x0600181E RID: 6174 RVA: 0x00067F94 File Offset: 0x00066194 // (set) Token: 0x0600181F RID: 6175 RVA: 0x00067FC8 File Offset: 0x000661C8 public unsafe ParticleSystem g_psSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700075E RID: 1886 // (get) Token: 0x06001820 RID: 6176 RVA: 0x00067FF0 File Offset: 0x000661F0 // (set) Token: 0x06001821 RID: 6177 RVA: 0x00068024 File Offset: 0x00066224 public unsafe ParticleSystem g_psScriptCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psScriptCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_psScriptCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700075F RID: 1887 // (get) Token: 0x06001822 RID: 6178 RVA: 0x0006804C File Offset: 0x0006624C // (set) Token: 0x06001823 RID: 6179 RVA: 0x00068080 File Offset: 0x00066280 public unsafe Material g_matFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000760 RID: 1888 // (get) Token: 0x06001824 RID: 6180 RVA: 0x000680A8 File Offset: 0x000662A8 // (set) Token: 0x06001825 RID: 6181 RVA: 0x000680DC File Offset: 0x000662DC public unsafe Material g_matSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000761 RID: 1889 // (get) Token: 0x06001826 RID: 6182 RVA: 0x00068104 File Offset: 0x00066304 // (set) Token: 0x06001827 RID: 6183 RVA: 0x0006812C File Offset: 0x0006632C public unsafe float g_fMatAlpha { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fMatAlpha); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fMatAlpha)) = value; } } // Token: 0x17000762 RID: 1890 // (get) Token: 0x06001828 RID: 6184 RVA: 0x00068150 File Offset: 0x00066350 // (set) Token: 0x06001829 RID: 6185 RVA: 0x00068184 File Offset: 0x00066384 public unsafe Material g_matBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000763 RID: 1891 // (get) Token: 0x0600182A RID: 6186 RVA: 0x000681AC File Offset: 0x000663AC // (set) Token: 0x0600182B RID: 6187 RVA: 0x000681E0 File Offset: 0x000663E0 public unsafe Material g_matShield { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matShield); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matShield), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000764 RID: 1892 // (get) Token: 0x0600182C RID: 6188 RVA: 0x00068208 File Offset: 0x00066408 // (set) Token: 0x0600182D RID: 6189 RVA: 0x0006823C File Offset: 0x0006643C public unsafe Material g_matWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000765 RID: 1893 // (get) Token: 0x0600182E RID: 6190 RVA: 0x00068264 File Offset: 0x00066464 // (set) Token: 0x0600182F RID: 6191 RVA: 0x00068298 File Offset: 0x00066498 public unsafe Material g_matShoulder { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matShoulder); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matShoulder), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000766 RID: 1894 // (get) Token: 0x06001830 RID: 6192 RVA: 0x000682C0 File Offset: 0x000664C0 // (set) Token: 0x06001831 RID: 6193 RVA: 0x000682F4 File Offset: 0x000664F4 public unsafe Material g_matHead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matHead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_matHead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000767 RID: 1895 // (get) Token: 0x06001832 RID: 6194 RVA: 0x0006831C File Offset: 0x0006651C // (set) Token: 0x06001833 RID: 6195 RVA: 0x00068344 File Offset: 0x00066544 public unsafe float g_fWeaponLightPow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fWeaponLightPow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fWeaponLightPow)) = value; } } // Token: 0x17000768 RID: 1896 // (get) Token: 0x06001834 RID: 6196 RVA: 0x00068368 File Offset: 0x00066568 // (set) Token: 0x06001835 RID: 6197 RVA: 0x00068390 File Offset: 0x00066590 public unsafe Color g_cWeaponColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_cWeaponColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_cWeaponColor)) = value; } } // Token: 0x17000769 RID: 1897 // (get) Token: 0x06001836 RID: 6198 RVA: 0x000683B4 File Offset: 0x000665B4 // (set) Token: 0x06001837 RID: 6199 RVA: 0x000683E8 File Offset: 0x000665E8 public unsafe Light g_Light { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Light); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Light), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700076A RID: 1898 // (get) Token: 0x06001838 RID: 6200 RVA: 0x00068410 File Offset: 0x00066610 // (set) Token: 0x06001839 RID: 6201 RVA: 0x00068438 File Offset: 0x00066638 public unsafe float g_LightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_LightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_LightRange)) = value; } } // Token: 0x1700076B RID: 1899 // (get) Token: 0x0600183A RID: 6202 RVA: 0x0006845C File Offset: 0x0006665C // (set) Token: 0x0600183B RID: 6203 RVA: 0x00068484 File Offset: 0x00066684 public unsafe float g_LightIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_LightIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_LightIntensity)) = value; } } // Token: 0x1700076C RID: 1900 // (get) Token: 0x0600183C RID: 6204 RVA: 0x000684A8 File Offset: 0x000666A8 // (set) Token: 0x0600183D RID: 6205 RVA: 0x000684DC File Offset: 0x000666DC public unsafe EffectPool g_PlusBeforeBirth { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_PlusBeforeBirth); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_PlusBeforeBirth), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700076D RID: 1901 // (get) Token: 0x0600183E RID: 6206 RVA: 0x00068504 File Offset: 0x00066704 // (set) Token: 0x0600183F RID: 6207 RVA: 0x00068538 File Offset: 0x00066738 public unsafe EffectPool g_Birth { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Birth); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Birth), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700076E RID: 1902 // (get) Token: 0x06001840 RID: 6208 RVA: 0x00068560 File Offset: 0x00066760 // (set) Token: 0x06001841 RID: 6209 RVA: 0x00068594 File Offset: 0x00066794 public unsafe EffectPool g_Attack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700076F RID: 1903 // (get) Token: 0x06001842 RID: 6210 RVA: 0x000685BC File Offset: 0x000667BC // (set) Token: 0x06001843 RID: 6211 RVA: 0x000685F0 File Offset: 0x000667F0 public unsafe EffectPool g_Attack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000770 RID: 1904 // (get) Token: 0x06001844 RID: 6212 RVA: 0x00068618 File Offset: 0x00066818 // (set) Token: 0x06001845 RID: 6213 RVA: 0x0006864C File Offset: 0x0006684C public unsafe EffectPool g_Attack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000771 RID: 1905 // (get) Token: 0x06001846 RID: 6214 RVA: 0x00068674 File Offset: 0x00066874 // (set) Token: 0x06001847 RID: 6215 RVA: 0x000686A8 File Offset: 0x000668A8 public unsafe EffectPool g_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000772 RID: 1906 // (get) Token: 0x06001848 RID: 6216 RVA: 0x000686D0 File Offset: 0x000668D0 // (set) Token: 0x06001849 RID: 6217 RVA: 0x00068704 File Offset: 0x00066904 public unsafe EffectPool g_AttackAssault { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackAssault); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackAssault), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000773 RID: 1907 // (get) Token: 0x0600184A RID: 6218 RVA: 0x0006872C File Offset: 0x0006692C // (set) Token: 0x0600184B RID: 6219 RVA: 0x00068760 File Offset: 0x00066960 public unsafe EffectPool g_AttackShield { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackShield); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackShield), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000774 RID: 1908 // (get) Token: 0x0600184C RID: 6220 RVA: 0x00068788 File Offset: 0x00066988 // (set) Token: 0x0600184D RID: 6221 RVA: 0x000687BC File Offset: 0x000669BC public unsafe EffectPool g_AttackSwordEnergy01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergy01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergy01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000775 RID: 1909 // (get) Token: 0x0600184E RID: 6222 RVA: 0x000687E4 File Offset: 0x000669E4 // (set) Token: 0x0600184F RID: 6223 RVA: 0x00068818 File Offset: 0x00066A18 public unsafe EffectPool g_AttackSwordEnergy02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergy02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergy02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000776 RID: 1910 // (get) Token: 0x06001850 RID: 6224 RVA: 0x00068840 File Offset: 0x00066A40 // (set) Token: 0x06001851 RID: 6225 RVA: 0x00068874 File Offset: 0x00066A74 public unsafe EffectPool g_AttackSwordEnergyCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergyCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000777 RID: 1911 // (get) Token: 0x06001852 RID: 6226 RVA: 0x0006889C File Offset: 0x00066A9C // (set) Token: 0x06001853 RID: 6227 RVA: 0x000688D0 File Offset: 0x00066AD0 public unsafe EffectPool g_AttackSwordEnergyWallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergyWallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSwordEnergyWallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000778 RID: 1912 // (get) Token: 0x06001854 RID: 6228 RVA: 0x000688F8 File Offset: 0x00066AF8 // (set) Token: 0x06001855 RID: 6229 RVA: 0x0006892C File Offset: 0x00066B2C public unsafe EffectPool g_AttackSkill01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSkill01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackSkill01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000779 RID: 1913 // (get) Token: 0x06001856 RID: 6230 RVA: 0x00068954 File Offset: 0x00066B54 // (set) Token: 0x06001857 RID: 6231 RVA: 0x00068988 File Offset: 0x00066B88 public unsafe EffectPool g_AttackDashRotate01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackDashRotate01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackDashRotate01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700077A RID: 1914 // (get) Token: 0x06001858 RID: 6232 RVA: 0x000689B0 File Offset: 0x00066BB0 // (set) Token: 0x06001859 RID: 6233 RVA: 0x000689E4 File Offset: 0x00066BE4 public unsafe EffectPool g_AttackDashRotate02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackDashRotate02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_AttackDashRotate02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700077B RID: 1915 // (get) Token: 0x0600185A RID: 6234 RVA: 0x00068A0C File Offset: 0x00066C0C // (set) Token: 0x0600185B RID: 6235 RVA: 0x00068A40 File Offset: 0x00066C40 public unsafe EffectPool g_EffPlusExplosionHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_EffPlusExplosionHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_EffPlusExplosionHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700077C RID: 1916 // (get) Token: 0x0600185C RID: 6236 RVA: 0x00068A68 File Offset: 0x00066C68 // (set) Token: 0x0600185D RID: 6237 RVA: 0x00068A9C File Offset: 0x00066C9C public unsafe SoundEffect g_SEEye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEEye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEEye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700077D RID: 1917 // (get) Token: 0x0600185E RID: 6238 RVA: 0x00068AC4 File Offset: 0x00066CC4 // (set) Token: 0x0600185F RID: 6239 RVA: 0x00068AF8 File Offset: 0x00066CF8 public unsafe SoundEffect g_SEShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700077E RID: 1918 // (get) Token: 0x06001860 RID: 6240 RVA: 0x00068B20 File Offset: 0x00066D20 // (set) Token: 0x06001861 RID: 6241 RVA: 0x00068B48 File Offset: 0x00066D48 public unsafe float g_fShakeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeVolume)) = value; } } // Token: 0x1700077F RID: 1919 // (get) Token: 0x06001862 RID: 6242 RVA: 0x00068B6C File Offset: 0x00066D6C // (set) Token: 0x06001863 RID: 6243 RVA: 0x00068B8A File Offset: 0x00066D8A public unsafe static float g_fShakeContinuedTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeContinuedTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeContinuedTime, (void*)(&value)); } } // Token: 0x17000780 RID: 1920 // (get) Token: 0x06001864 RID: 6244 RVA: 0x00068B9C File Offset: 0x00066D9C // (set) Token: 0x06001865 RID: 6245 RVA: 0x00068BC4 File Offset: 0x00066DC4 public unsafe float g_fShakeTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fShakeTime)) = value; } } // Token: 0x17000781 RID: 1921 // (get) Token: 0x06001866 RID: 6246 RVA: 0x00068BE8 File Offset: 0x00066DE8 // (set) Token: 0x06001867 RID: 6247 RVA: 0x00068C1C File Offset: 0x00066E1C public unsafe SoundEffect g_SECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SECharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000782 RID: 1922 // (get) Token: 0x06001868 RID: 6248 RVA: 0x00068C44 File Offset: 0x00066E44 // (set) Token: 0x06001869 RID: 6249 RVA: 0x00068C6C File Offset: 0x00066E6C public unsafe float g_fChargeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargeVolume)) = value; } } // Token: 0x17000783 RID: 1923 // (get) Token: 0x0600186A RID: 6250 RVA: 0x00068C90 File Offset: 0x00066E90 // (set) Token: 0x0600186B RID: 6251 RVA: 0x00068CB8 File Offset: 0x00066EB8 public unsafe float g_fChargePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargePitch)) = value; } } // Token: 0x17000784 RID: 1924 // (get) Token: 0x0600186C RID: 6252 RVA: 0x00068CDC File Offset: 0x00066EDC // (set) Token: 0x0600186D RID: 6253 RVA: 0x00068D04 File Offset: 0x00066F04 public unsafe float g_fChargeTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargeTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fChargeTime)) = value; } } // Token: 0x17000785 RID: 1925 // (get) Token: 0x0600186E RID: 6254 RVA: 0x00068D28 File Offset: 0x00066F28 // (set) Token: 0x0600186F RID: 6255 RVA: 0x00068D5C File Offset: 0x00066F5C public unsafe SoundEffect g_SEWeaponSecond { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEWeaponSecond); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEWeaponSecond), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000786 RID: 1926 // (get) Token: 0x06001870 RID: 6256 RVA: 0x00068D84 File Offset: 0x00066F84 // (set) Token: 0x06001871 RID: 6257 RVA: 0x00068DB8 File Offset: 0x00066FB8 public unsafe SoundEffect g_SEDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000787 RID: 1927 // (get) Token: 0x06001872 RID: 6258 RVA: 0x00068DE0 File Offset: 0x00066FE0 // (set) Token: 0x06001873 RID: 6259 RVA: 0x00068E14 File Offset: 0x00067014 public unsafe SoundEffect g_SEDashRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDashRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDashRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000788 RID: 1928 // (get) Token: 0x06001874 RID: 6260 RVA: 0x00068E3C File Offset: 0x0006703C // (set) Token: 0x06001875 RID: 6261 RVA: 0x00068E70 File Offset: 0x00067070 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000789 RID: 1929 // (get) Token: 0x06001876 RID: 6262 RVA: 0x00068E98 File Offset: 0x00067098 // (set) Token: 0x06001877 RID: 6263 RVA: 0x00068ECC File Offset: 0x000670CC public unsafe SoundEffect g_SESwingAttack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwingAttack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwingAttack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700078A RID: 1930 // (get) Token: 0x06001878 RID: 6264 RVA: 0x00068EF4 File Offset: 0x000670F4 // (set) Token: 0x06001879 RID: 6265 RVA: 0x00068F28 File Offset: 0x00067128 public unsafe SoundEffect g_SEAttack04Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEAttack04Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEAttack04Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700078B RID: 1931 // (get) Token: 0x0600187A RID: 6266 RVA: 0x00068F50 File Offset: 0x00067150 // (set) Token: 0x0600187B RID: 6267 RVA: 0x00068F84 File Offset: 0x00067184 public unsafe SoundEffect g_SEAttackAssault { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEAttackAssault); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEAttackAssault), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700078C RID: 1932 // (get) Token: 0x0600187C RID: 6268 RVA: 0x00068FAC File Offset: 0x000671AC // (set) Token: 0x0600187D RID: 6269 RVA: 0x00068FE0 File Offset: 0x000671E0 public unsafe SoundEffect g_SESkill01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SESkill01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SESkill01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700078D RID: 1933 // (get) Token: 0x0600187E RID: 6270 RVA: 0x00069008 File Offset: 0x00067208 // (set) Token: 0x0600187F RID: 6271 RVA: 0x0006903C File Offset: 0x0006723C public unsafe SoundEffect g_SESwordDrop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwordDrop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SESwordDrop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700078E RID: 1934 // (get) Token: 0x06001880 RID: 6272 RVA: 0x00069064 File Offset: 0x00067264 // (set) Token: 0x06001881 RID: 6273 RVA: 0x00069098 File Offset: 0x00067298 public unsafe SoundEffect g_SEDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEDead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700078F RID: 1935 // (get) Token: 0x06001882 RID: 6274 RVA: 0x000690C0 File Offset: 0x000672C0 // (set) Token: 0x06001883 RID: 6275 RVA: 0x000690F4 File Offset: 0x000672F4 public unsafe SoundEffect g_SEMetal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEMetal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEMetal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000790 RID: 1936 // (get) Token: 0x06001884 RID: 6276 RVA: 0x0006911C File Offset: 0x0006731C // (set) Token: 0x06001885 RID: 6277 RVA: 0x00069150 File Offset: 0x00067350 public unsafe SoundEffect g_SEFrie { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEFrie); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEFrie), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000791 RID: 1937 // (get) Token: 0x06001886 RID: 6278 RVA: 0x00069178 File Offset: 0x00067378 // (set) Token: 0x06001887 RID: 6279 RVA: 0x000691A0 File Offset: 0x000673A0 public unsafe float g_fFireVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fFireVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fFireVolume)) = value; } } // Token: 0x17000792 RID: 1938 // (get) Token: 0x06001888 RID: 6280 RVA: 0x000691C4 File Offset: 0x000673C4 // (set) Token: 0x06001889 RID: 6281 RVA: 0x000691EC File Offset: 0x000673EC public unsafe bool g_bFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bFire)) = value; } } // Token: 0x17000793 RID: 1939 // (get) Token: 0x0600188A RID: 6282 RVA: 0x00069210 File Offset: 0x00067410 // (set) Token: 0x0600188B RID: 6283 RVA: 0x00069244 File Offset: 0x00067444 public unsafe SoundEffect g_SEExplosionCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEExplosionCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEExplosionCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000794 RID: 1940 // (get) Token: 0x0600188C RID: 6284 RVA: 0x0006926C File Offset: 0x0006746C // (set) Token: 0x0600188D RID: 6285 RVA: 0x00069294 File Offset: 0x00067494 public unsafe float g_fExplosionChargeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fExplosionChargeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fExplosionChargeVolume)) = value; } } // Token: 0x17000795 RID: 1941 // (get) Token: 0x0600188E RID: 6286 RVA: 0x000692B8 File Offset: 0x000674B8 // (set) Token: 0x0600188F RID: 6287 RVA: 0x000692E0 File Offset: 0x000674E0 public unsafe float g_fExplosionChargePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fExplosionChargePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fExplosionChargePitch)) = value; } } // Token: 0x17000796 RID: 1942 // (get) Token: 0x06001890 RID: 6288 RVA: 0x00069304 File Offset: 0x00067504 // (set) Token: 0x06001891 RID: 6289 RVA: 0x0006932C File Offset: 0x0006752C public unsafe bool g_bScriptExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bScriptExplosion); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bScriptExplosion)) = value; } } // Token: 0x17000797 RID: 1943 // (get) Token: 0x06001892 RID: 6290 RVA: 0x00069350 File Offset: 0x00067550 // (set) Token: 0x06001893 RID: 6291 RVA: 0x00069384 File Offset: 0x00067584 public unsafe SoundEffect g_SEPlusExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosionReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000798 RID: 1944 // (get) Token: 0x06001894 RID: 6292 RVA: 0x000693AC File Offset: 0x000675AC // (set) Token: 0x06001895 RID: 6293 RVA: 0x000693E0 File Offset: 0x000675E0 public unsafe SoundEffect g_SEPlusExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000799 RID: 1945 // (get) Token: 0x06001896 RID: 6294 RVA: 0x00069408 File Offset: 0x00067608 // (set) Token: 0x06001897 RID: 6295 RVA: 0x0006943C File Offset: 0x0006763C public unsafe SoundEffect g_SEPlusExplosionHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosionHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_SEPlusExplosionHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700079A RID: 1946 // (get) Token: 0x06001898 RID: 6296 RVA: 0x00069464 File Offset: 0x00067664 // (set) Token: 0x06001899 RID: 6297 RVA: 0x0006948C File Offset: 0x0006768C public unsafe bool g_bSecondMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bSecondMode); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bSecondMode)) = value; } } // Token: 0x1700079B RID: 1947 // (get) Token: 0x0600189A RID: 6298 RVA: 0x000694B0 File Offset: 0x000676B0 // (set) Token: 0x0600189B RID: 6299 RVA: 0x000694D8 File Offset: 0x000676D8 public unsafe bool g_bPlusDestroyExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bPlusDestroyExplosionReady); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bPlusDestroyExplosionReady)) = value; } } // Token: 0x1700079C RID: 1948 // (get) Token: 0x0600189C RID: 6300 RVA: 0x000694FC File Offset: 0x000676FC // (set) Token: 0x0600189D RID: 6301 RVA: 0x00069524 File Offset: 0x00067724 public unsafe Color g_colPlusDestroyExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_colPlusDestroyExplosionReady); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_colPlusDestroyExplosionReady)) = value; } } // Token: 0x1700079D RID: 1949 // (get) Token: 0x0600189E RID: 6302 RVA: 0x00069548 File Offset: 0x00067748 // (set) Token: 0x0600189F RID: 6303 RVA: 0x00069570 File Offset: 0x00067770 public unsafe float g_fPlusDestroyExplosionReadyGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fPlusDestroyExplosionReadyGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_fPlusDestroyExplosionReadyGlow)) = value; } } // Token: 0x1700079E RID: 1950 // (get) Token: 0x060018A0 RID: 6304 RVA: 0x00069594 File Offset: 0x00067794 // (set) Token: 0x060018A1 RID: 6305 RVA: 0x000695BC File Offset: 0x000677BC public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x04001235 RID: 4661 private static readonly IntPtr NativeFieldInfoPtr_MR; // Token: 0x04001236 RID: 4662 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x04001237 RID: 4663 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x04001238 RID: 4664 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x04001239 RID: 4665 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01Plus_BeforeBirth; // Token: 0x0400123A RID: 4666 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_Birth; // Token: 0x0400123B RID: 4667 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_Attack01; // Token: 0x0400123C RID: 4668 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_Attack02; // Token: 0x0400123D RID: 4669 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_Attack03; // Token: 0x0400123E RID: 4670 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_Attack04; // Token: 0x0400123F RID: 4671 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackAssault; // Token: 0x04001240 RID: 4672 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackShield; // Token: 0x04001241 RID: 4673 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy01; // Token: 0x04001242 RID: 4674 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy02; // Token: 0x04001243 RID: 4675 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy_Collision; // Token: 0x04001244 RID: 4676 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackSwordEnergy_WallCollision; // Token: 0x04001245 RID: 4677 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackSkill01_01; // Token: 0x04001246 RID: 4678 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackDashRotate01; // Token: 0x04001247 RID: 4679 private static readonly IntPtr NativeFieldInfoPtr_Effect_BossAct01_AttackDashRotate02; // Token: 0x04001248 RID: 4680 private static readonly IntPtr NativeFieldInfoPtr_Effect_PlusExplosionHit; // Token: 0x04001249 RID: 4681 private static readonly IntPtr NativeFieldInfoPtr_AttackSwordEnergyShotPoint; // Token: 0x0400124A RID: 4682 private static readonly IntPtr NativeFieldInfoPtr_SE_Eye; // Token: 0x0400124B RID: 4683 private static readonly IntPtr NativeFieldInfoPtr_SE_Shake; // Token: 0x0400124C RID: 4684 private static readonly IntPtr NativeFieldInfoPtr_SE_Charge; // Token: 0x0400124D RID: 4685 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponSecond; // Token: 0x0400124E RID: 4686 private static readonly IntPtr NativeFieldInfoPtr_SE_Dash; // Token: 0x0400124F RID: 4687 private static readonly IntPtr NativeFieldInfoPtr_SE_DashRotate; // Token: 0x04001250 RID: 4688 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x04001251 RID: 4689 private static readonly IntPtr NativeFieldInfoPtr_SE_SwingAttack03; // Token: 0x04001252 RID: 4690 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack04Floor; // Token: 0x04001253 RID: 4691 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackAssault; // Token: 0x04001254 RID: 4692 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill01; // Token: 0x04001255 RID: 4693 private static readonly IntPtr NativeFieldInfoPtr_SE_SwordDrop; // Token: 0x04001256 RID: 4694 private static readonly IntPtr NativeFieldInfoPtr_SE_Dead; // Token: 0x04001257 RID: 4695 private static readonly IntPtr NativeFieldInfoPtr_SE_Metal; // Token: 0x04001258 RID: 4696 private static readonly IntPtr NativeFieldInfoPtr_SE_Fire; // Token: 0x04001259 RID: 4697 private static readonly IntPtr NativeFieldInfoPtr_SE_ExplosionCharge; // Token: 0x0400125A RID: 4698 private static readonly IntPtr NativeFieldInfoPtr_SE_PlusExplosionReady; // Token: 0x0400125B RID: 4699 private static readonly IntPtr NativeFieldInfoPtr_SE_PlusExplosion; // Token: 0x0400125C RID: 4700 private static readonly IntPtr NativeFieldInfoPtr_SE_PlusExplosionHit; // Token: 0x0400125D RID: 4701 private static readonly IntPtr NativeFieldInfoPtr_BirthCloseLight; // Token: 0x0400125E RID: 4702 private static readonly IntPtr NativeFieldInfoPtr_BirthCloseLightEffect; // Token: 0x0400125F RID: 4703 private static readonly IntPtr NativeFieldInfoPtr_PS_PlusExplosionReady; // Token: 0x04001260 RID: 4704 private static readonly IntPtr NativeFieldInfoPtr_PS_PlusExplosion; // Token: 0x04001261 RID: 4705 private static readonly IntPtr NativeFieldInfoPtr_AD_PlusExplosion; // Token: 0x04001262 RID: 4706 private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent; // Token: 0x04001263 RID: 4707 private static readonly IntPtr NativeFieldInfoPtr_g_psEye; // Token: 0x04001264 RID: 4708 private static readonly IntPtr NativeFieldInfoPtr_g_psBody; // Token: 0x04001265 RID: 4709 private static readonly IntPtr NativeFieldInfoPtr_g_psShield; // Token: 0x04001266 RID: 4710 private static readonly IntPtr NativeFieldInfoPtr_g_psWeapon; // Token: 0x04001267 RID: 4711 private static readonly IntPtr NativeFieldInfoPtr_g_psWeaponCharge; // Token: 0x04001268 RID: 4712 private static readonly IntPtr NativeFieldInfoPtr_g_psWeaponSecond; // Token: 0x04001269 RID: 4713 private static readonly IntPtr NativeFieldInfoPtr_g_psSmoke; // Token: 0x0400126A RID: 4714 private static readonly IntPtr NativeFieldInfoPtr_g_psScriptCharge; // Token: 0x0400126B RID: 4715 private static readonly IntPtr NativeFieldInfoPtr_g_matFire; // Token: 0x0400126C RID: 4716 private static readonly IntPtr NativeFieldInfoPtr_g_matSmoke; // Token: 0x0400126D RID: 4717 private static readonly IntPtr NativeFieldInfoPtr_g_fMatAlpha; // Token: 0x0400126E RID: 4718 private static readonly IntPtr NativeFieldInfoPtr_g_matBody; // Token: 0x0400126F RID: 4719 private static readonly IntPtr NativeFieldInfoPtr_g_matShield; // Token: 0x04001270 RID: 4720 private static readonly IntPtr NativeFieldInfoPtr_g_matWeapon; // Token: 0x04001271 RID: 4721 private static readonly IntPtr NativeFieldInfoPtr_g_matShoulder; // Token: 0x04001272 RID: 4722 private static readonly IntPtr NativeFieldInfoPtr_g_matHead; // Token: 0x04001273 RID: 4723 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLightPow; // Token: 0x04001274 RID: 4724 private static readonly IntPtr NativeFieldInfoPtr_g_cWeaponColor; // Token: 0x04001275 RID: 4725 private static readonly IntPtr NativeFieldInfoPtr_g_Light; // Token: 0x04001276 RID: 4726 private static readonly IntPtr NativeFieldInfoPtr_g_LightRange; // Token: 0x04001277 RID: 4727 private static readonly IntPtr NativeFieldInfoPtr_g_LightIntensity; // Token: 0x04001278 RID: 4728 private static readonly IntPtr NativeFieldInfoPtr_g_PlusBeforeBirth; // Token: 0x04001279 RID: 4729 private static readonly IntPtr NativeFieldInfoPtr_g_Birth; // Token: 0x0400127A RID: 4730 private static readonly IntPtr NativeFieldInfoPtr_g_Attack01; // Token: 0x0400127B RID: 4731 private static readonly IntPtr NativeFieldInfoPtr_g_Attack02; // Token: 0x0400127C RID: 4732 private static readonly IntPtr NativeFieldInfoPtr_g_Attack03; // Token: 0x0400127D RID: 4733 private static readonly IntPtr NativeFieldInfoPtr_g_Attack04; // Token: 0x0400127E RID: 4734 private static readonly IntPtr NativeFieldInfoPtr_g_AttackAssault; // Token: 0x0400127F RID: 4735 private static readonly IntPtr NativeFieldInfoPtr_g_AttackShield; // Token: 0x04001280 RID: 4736 private static readonly IntPtr NativeFieldInfoPtr_g_AttackSwordEnergy01; // Token: 0x04001281 RID: 4737 private static readonly IntPtr NativeFieldInfoPtr_g_AttackSwordEnergy02; // Token: 0x04001282 RID: 4738 private static readonly IntPtr NativeFieldInfoPtr_g_AttackSwordEnergyCollision; // Token: 0x04001283 RID: 4739 private static readonly IntPtr NativeFieldInfoPtr_g_AttackSwordEnergyWallCollision; // Token: 0x04001284 RID: 4740 private static readonly IntPtr NativeFieldInfoPtr_g_AttackSkill01_01; // Token: 0x04001285 RID: 4741 private static readonly IntPtr NativeFieldInfoPtr_g_AttackDashRotate01; // Token: 0x04001286 RID: 4742 private static readonly IntPtr NativeFieldInfoPtr_g_AttackDashRotate02; // Token: 0x04001287 RID: 4743 private static readonly IntPtr NativeFieldInfoPtr_g_EffPlusExplosionHit; // Token: 0x04001288 RID: 4744 private static readonly IntPtr NativeFieldInfoPtr_g_SEEye; // Token: 0x04001289 RID: 4745 private static readonly IntPtr NativeFieldInfoPtr_g_SEShake; // Token: 0x0400128A RID: 4746 private static readonly IntPtr NativeFieldInfoPtr_g_fShakeVolume; // Token: 0x0400128B RID: 4747 private static readonly IntPtr NativeFieldInfoPtr_g_fShakeContinuedTime; // Token: 0x0400128C RID: 4748 private static readonly IntPtr NativeFieldInfoPtr_g_fShakeTime; // Token: 0x0400128D RID: 4749 private static readonly IntPtr NativeFieldInfoPtr_g_SECharge; // Token: 0x0400128E RID: 4750 private static readonly IntPtr NativeFieldInfoPtr_g_fChargeVolume; // Token: 0x0400128F RID: 4751 private static readonly IntPtr NativeFieldInfoPtr_g_fChargePitch; // Token: 0x04001290 RID: 4752 private static readonly IntPtr NativeFieldInfoPtr_g_fChargeTime; // Token: 0x04001291 RID: 4753 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponSecond; // Token: 0x04001292 RID: 4754 private static readonly IntPtr NativeFieldInfoPtr_g_SEDash; // Token: 0x04001293 RID: 4755 private static readonly IntPtr NativeFieldInfoPtr_g_SEDashRotate; // Token: 0x04001294 RID: 4756 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04001295 RID: 4757 private static readonly IntPtr NativeFieldInfoPtr_g_SESwingAttack03; // Token: 0x04001296 RID: 4758 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack04Floor; // Token: 0x04001297 RID: 4759 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackAssault; // Token: 0x04001298 RID: 4760 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill01; // Token: 0x04001299 RID: 4761 private static readonly IntPtr NativeFieldInfoPtr_g_SESwordDrop; // Token: 0x0400129A RID: 4762 private static readonly IntPtr NativeFieldInfoPtr_g_SEDead; // Token: 0x0400129B RID: 4763 private static readonly IntPtr NativeFieldInfoPtr_g_SEMetal; // Token: 0x0400129C RID: 4764 private static readonly IntPtr NativeFieldInfoPtr_g_SEFrie; // Token: 0x0400129D RID: 4765 private static readonly IntPtr NativeFieldInfoPtr_g_fFireVolume; // Token: 0x0400129E RID: 4766 private static readonly IntPtr NativeFieldInfoPtr_g_bFire; // Token: 0x0400129F RID: 4767 private static readonly IntPtr NativeFieldInfoPtr_g_SEExplosionCharge; // Token: 0x040012A0 RID: 4768 private static readonly IntPtr NativeFieldInfoPtr_g_fExplosionChargeVolume; // Token: 0x040012A1 RID: 4769 private static readonly IntPtr NativeFieldInfoPtr_g_fExplosionChargePitch; // Token: 0x040012A2 RID: 4770 private static readonly IntPtr NativeFieldInfoPtr_g_bScriptExplosion; // Token: 0x040012A3 RID: 4771 private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusExplosionReady; // Token: 0x040012A4 RID: 4772 private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusExplosion; // Token: 0x040012A5 RID: 4773 private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusExplosionHit; // Token: 0x040012A6 RID: 4774 private static readonly IntPtr NativeFieldInfoPtr_g_bSecondMode; // Token: 0x040012A7 RID: 4775 private static readonly IntPtr NativeFieldInfoPtr_g_bPlusDestroyExplosionReady; // Token: 0x040012A8 RID: 4776 private static readonly IntPtr NativeFieldInfoPtr_g_colPlusDestroyExplosionReady; // Token: 0x040012A9 RID: 4777 private static readonly IntPtr NativeFieldInfoPtr_g_fPlusDestroyExplosionReadyGlow; // Token: 0x040012AA RID: 4778 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x040012AB RID: 4779 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x040012AC RID: 4780 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040012AD RID: 4781 private static readonly IntPtr NativeMethodInfoPtr_CharRemove_Public_Void_0; // Token: 0x040012AE RID: 4782 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0; // Token: 0x040012AF RID: 4783 private static readonly IntPtr NativeMethodInfoPtr_OpenEyeEffect_Public_Void_0; // Token: 0x040012B0 RID: 4784 private static readonly IntPtr NativeMethodInfoPtr_OpenWeaponEffect_Public_Void_0; // Token: 0x040012B1 RID: 4785 private static readonly IntPtr NativeMethodInfoPtr_OpenWeaponSecond_Public_Void_0; // Token: 0x040012B2 RID: 4786 private static readonly IntPtr NativeMethodInfoPtr_OpenAllEffect_Public_Void_0; // Token: 0x040012B3 RID: 4787 private static readonly IntPtr NativeMethodInfoPtr_OpenAllEffectSkip_Public_Void_0; // Token: 0x040012B4 RID: 4788 private static readonly IntPtr NativeMethodInfoPtr_CloseAllEffect_Public_Void_0; // Token: 0x040012B5 RID: 4789 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack01_Public_Void_0; // Token: 0x040012B6 RID: 4790 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack01Energy_Public_Void_0; // Token: 0x040012B7 RID: 4791 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack02_Public_Void_0; // Token: 0x040012B8 RID: 4792 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack02Energy_Public_Void_0; // Token: 0x040012B9 RID: 4793 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack03_Public_Void_0; // Token: 0x040012BA RID: 4794 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack03Energy_Public_Void_0; // Token: 0x040012BB RID: 4795 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack04_Public_Void_0; // Token: 0x040012BC RID: 4796 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack04Energy_Public_Void_0; // Token: 0x040012BD RID: 4797 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackAssault_Public_Void_0; // Token: 0x040012BE RID: 4798 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackShield_Public_Void_0; // Token: 0x040012BF RID: 4799 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackSwordEnergy01_Public_Void_0; // Token: 0x040012C0 RID: 4800 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackSwordEnergy02_Public_Void_0; // Token: 0x040012C1 RID: 4801 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackSkill01_01_Public_Void_0; // Token: 0x040012C2 RID: 4802 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDashRotate_Public_Void_0; // Token: 0x040012C3 RID: 4803 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDashRotate02_Public_Void_0; // Token: 0x040012C4 RID: 4804 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDash_Public_Void_0; // Token: 0x040012C5 RID: 4805 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDashRotate_Public_Void_0; // Token: 0x040012C6 RID: 4806 private static readonly IntPtr NativeMethodInfoPtr_PlaySEShake_Public_Void_0; // Token: 0x040012C7 RID: 4807 private static readonly IntPtr NativeMethodInfoPtr_PlaySECharge_Public_Void_Single_0; // Token: 0x040012C8 RID: 4808 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x040012C9 RID: 4809 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwingAttack03_Public_Void_0; // Token: 0x040012CA RID: 4810 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack04Collision_Public_Void_0; // Token: 0x040012CB RID: 4811 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackAssault_Public_Void_0; // Token: 0x040012CC RID: 4812 private static readonly IntPtr NativeMethodInfoPtr_PlaySESkill01_Public_Void_0; // Token: 0x040012CD RID: 4813 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwordDrop_Public_Void_0; // Token: 0x040012CE RID: 4814 private static readonly IntPtr NativeMethodInfoPtr_PlayDead_Public_Void_Int32_0; // Token: 0x040012CF RID: 4815 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMetal_Public_Void_0; // Token: 0x040012D0 RID: 4816 private static readonly IntPtr NativeMethodInfoPtr_PlaySEFire_Public_Void_0; // Token: 0x040012D1 RID: 4817 private static readonly IntPtr NativeMethodInfoPtr_StopSEFire_Public_Void_0; // Token: 0x040012D2 RID: 4818 private static readonly IntPtr NativeMethodInfoPtr_PlaySEExplosionCharge_Public_Void_0; // Token: 0x040012D3 RID: 4819 private static readonly IntPtr NativeMethodInfoPtr_SetScriptExplosion_Public_Void_Boolean_0; // Token: 0x040012D4 RID: 4820 private static readonly IntPtr NativeMethodInfoPtr_StopAttackEffect_Public_Void_0; // Token: 0x040012D5 RID: 4821 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040012D6 RID: 4822 private static readonly IntPtr NativeMethodInfoPtr_OpenSecondMode_Public_Void_0; // Token: 0x040012D7 RID: 4823 private static readonly IntPtr NativeMethodInfoPtr_ScriptOpenEye_Public_Void_0; // Token: 0x040012D8 RID: 4824 private static readonly IntPtr NativeMethodInfoPtr_ScriptChargeEffect_Public_Void_0; // Token: 0x040012D9 RID: 4825 private static readonly IntPtr NativeMethodInfoPtr_ScriptExplosion_Public_Void_0; // Token: 0x040012DA RID: 4826 private static readonly IntPtr NativeMethodInfoPtr_PlusScriptSkip_Public_Void_0; // Token: 0x040012DB RID: 4827 private static readonly IntPtr NativeMethodInfoPtr_PlusDestroyExplosionReady_Public_Void_0; // Token: 0x040012DC RID: 4828 private static readonly IntPtr NativeMethodInfoPtr_PlusDestroyExplosion_Public_Void_0; // Token: 0x040012DD RID: 4829 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }