using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000E1 RID: 225 public class BossLevel02_BR_EffectPlay : BossLevel02EffectPlay { // Token: 0x06002AE5 RID: 10981 RVA: 0x000AC568 File Offset: 0x000AA768 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530817, XrefRangeEnd = 530847, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AE6 RID: 10982 RVA: 0x000AC5B8 File Offset: 0x000AA7B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530847, XrefRangeEnd = 530863, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void DamagedFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AE7 RID: 10983 RVA: 0x000AC608 File Offset: 0x000AA808 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530863, XrefRangeEnd = 530875, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_Beat() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_PlayEff_Beat_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AE8 RID: 10984 RVA: 0x000AC64C File Offset: 0x000AA84C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530875, XrefRangeEnd = 530949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AE9 RID: 10985 RVA: 0x000AC69C File Offset: 0x000AA89C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530949, XrefRangeEnd = 530959, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void BodyDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_BodyDestory_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AEA RID: 10986 RVA: 0x000AC6EC File Offset: 0x000AA8EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530959, XrefRangeEnd = 530970, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AEB RID: 10987 RVA: 0x000AC74C File Offset: 0x000AA94C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel02_BR_EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02_BR_EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AEC RID: 10988 RVA: 0x000AC798 File Offset: 0x000AA998 // Note: this type is marked as 'beforefieldinit'. static BossLevel02_BR_EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel02_BR_EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_SCHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SCHead"); BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_BCBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BCBody"); BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBeat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BR_AttackBeat"); BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttackBeat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBRAttackBeat"); BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_LightFloorIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightFloorIntensity"); BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_v3DamagedObjectPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3DamagedObjectPos"); BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_qDamagedObjectRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_qDamagedObjectRot"); BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666157); BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666158); BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_PlayEff_Beat_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666159); BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666160); BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_BodyDestory_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666161); BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666162); BossLevel02_BR_EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666163); } // Token: 0x06002AED RID: 10989 RVA: 0x000AC8F4 File Offset: 0x000AAAF4 public BossLevel02_BR_EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000F69 RID: 3945 // (get) Token: 0x06002AEE RID: 10990 RVA: 0x000AC900 File Offset: 0x000AAB00 // (set) Token: 0x06002AEF RID: 10991 RVA: 0x000AC934 File Offset: 0x000AAB34 public unsafe CharacterController CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CharacterController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F6A RID: 3946 // (get) Token: 0x06002AF0 RID: 10992 RVA: 0x000AC95C File Offset: 0x000AAB5C // (set) Token: 0x06002AF1 RID: 10993 RVA: 0x000AC990 File Offset: 0x000AAB90 public unsafe SphereCollider SCHead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_SCHead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_SCHead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F6B RID: 3947 // (get) Token: 0x06002AF2 RID: 10994 RVA: 0x000AC9B8 File Offset: 0x000AABB8 // (set) Token: 0x06002AF3 RID: 10995 RVA: 0x000AC9EC File Offset: 0x000AABEC public unsafe Il2CppReferenceArray BCBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_BCBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_BCBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F6C RID: 3948 // (get) Token: 0x06002AF4 RID: 10996 RVA: 0x000ACA14 File Offset: 0x000AAC14 // (set) Token: 0x06002AF5 RID: 10997 RVA: 0x000ACA48 File Offset: 0x000AAC48 public unsafe GameObject Eff_BR_AttackBeat { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBeat); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBeat), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F6D RID: 3949 // (get) Token: 0x06002AF6 RID: 10998 RVA: 0x000ACA70 File Offset: 0x000AAC70 // (set) Token: 0x06002AF7 RID: 10999 RVA: 0x000ACAA4 File Offset: 0x000AACA4 public unsafe EffectPool g_EffBRAttackBeat { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttackBeat); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttackBeat), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F6E RID: 3950 // (get) Token: 0x06002AF8 RID: 11000 RVA: 0x000ACACC File Offset: 0x000AACCC // (set) Token: 0x06002AF9 RID: 11001 RVA: 0x000ACAF4 File Offset: 0x000AACF4 public unsafe float g_LightFloorIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_LightFloorIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_LightFloorIntensity)) = value; } } // Token: 0x17000F6F RID: 3951 // (get) Token: 0x06002AFA RID: 11002 RVA: 0x000ACB18 File Offset: 0x000AAD18 // (set) Token: 0x06002AFB RID: 11003 RVA: 0x000ACB4C File Offset: 0x000AAD4C public unsafe Il2CppStructArray g_v3DamagedObjectPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_v3DamagedObjectPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_v3DamagedObjectPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F70 RID: 3952 // (get) Token: 0x06002AFC RID: 11004 RVA: 0x000ACB74 File Offset: 0x000AAD74 // (set) Token: 0x06002AFD RID: 11005 RVA: 0x000ACBA8 File Offset: 0x000AADA8 public unsafe Il2CppStructArray g_qDamagedObjectRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_qDamagedObjectRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_qDamagedObjectRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04001D38 RID: 7480 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x04001D39 RID: 7481 private static readonly IntPtr NativeFieldInfoPtr_SCHead; // Token: 0x04001D3A RID: 7482 private static readonly IntPtr NativeFieldInfoPtr_BCBody; // Token: 0x04001D3B RID: 7483 private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_AttackBeat; // Token: 0x04001D3C RID: 7484 private static readonly IntPtr NativeFieldInfoPtr_g_EffBRAttackBeat; // Token: 0x04001D3D RID: 7485 private static readonly IntPtr NativeFieldInfoPtr_g_LightFloorIntensity; // Token: 0x04001D3E RID: 7486 private static readonly IntPtr NativeFieldInfoPtr_g_v3DamagedObjectPos; // Token: 0x04001D3F RID: 7487 private static readonly IntPtr NativeFieldInfoPtr_g_qDamagedObjectRot; // Token: 0x04001D40 RID: 7488 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_Void_0; // Token: 0x04001D41 RID: 7489 private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0; // Token: 0x04001D42 RID: 7490 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Beat_Public_Void_0; // Token: 0x04001D43 RID: 7491 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_Void_0; // Token: 0x04001D44 RID: 7492 private static readonly IntPtr NativeMethodInfoPtr_BodyDestory_Public_Virtual_Void_0; // Token: 0x04001D45 RID: 7493 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0; // Token: 0x04001D46 RID: 7494 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }